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Swords by Category

Please note, this page is a work-in-progress as it is being organized. Understanding and patience is requested as it is worked on.

A one-handed weapon with average delay and damage ratings, the sword is the primary weapon for Paladins, Red Mages and Blue Mages. Swords could be said to bridge the gap between the low-damage, low-delay daggers and the high-damage high-delay axes.

Even as stat boosts go, swords prove to be flexible, with everything from melee stats like accuracy, attack, and Additional Effect damage to defensive bonuses, such as added parrying skill. Oftentimes swords make excellent off hand weapons for any job subbing Ninja or Dancer for Dual Wield because stat bonuses off handing a sword also affect the stats of the main hand weapon.

Sword weapon skills vary just as much as the weapons in the class do. Some are elemental (Shining Blade), some are physical (Fast Blade), and one is even purely spiritual damage, dealing unresistable damage through almost every defense, based on the user's current HP (Spirits Within).

It is important to note that bladed swords are almost always slashing damage, while rapiers (swords with thin, needle-like blades, such as fleurets) are almost always piercing damage. It is important to keep this in mind, because some mobs are resistant or weak against certain damage types. Flying mobs, for example, take increased damage from piercing, while skeletons will take much less damage from piercing than from slashing. Although melee damage from rapiers is piercing damage, weapon skills are still slashing damage.

Also note that while bilbo/tuck-type swords have a similar image to rapiers, they are considered slashing damage (these can be distinguished from rapiers by the ability of Black Mages to equip them).

Job Ratings

Skill Caps @ 60

Rank Job Lvl 10 Lvl 20 Lvl 25 Lvl 30 Lvl 40 Lvl 50 Lvl 55 Lvl 60
A Paladin 33 63 78 93 123 153 178 203
B Red Mage 31 60 74 89 118 147 171 196
B Warrior 31 60 74 89 118 147 171 196
B Dark Knight 31 60 74 89 118 147 171 196
C Samurai 30 58 72 86 114 142 166 190
C Ninja 30 58 72 86 114 142 166 190
C Bard 30 58 72 86 114 142 166 190
C Dragoon 30 58 72 86 114 142 166 190
D Ranger 28 55 68 82 109 136 159 183
D Thief 28 55 68 82 109 136 159 183
E Beastmaster 26 51 64 76 101 126 148 171
Rank Job Level 25 Level 30 Level 50 Level 60
A Blue Mage 78 93 153 203
A Rune Fencer 78 93 153 203
B Corsair 74 89 147 196
D Dancer 68 82 136 183

Skill Caps post-60

Skill Ranking Job Cap at Level 1 Cap at Level 49 Cap at Level 99
A+ Paladin 6 150 424
B Red Mage 5 144 398
B Warrior 5 144 398
B- Dark Knight 5 144 388
C+ Samurai 5 139 378
C Ninja 5 139 373
C- Bard 5 139 368
C- Dragoon 5 139 368
D Ranger 4 133 334
D Thief 4 133 334
E Beastmaster 4 124 300
Skill Ranking Job Cap at Level 1 Cap at Level 49 Cap at Level 99
A+ Blue Mage 6 150 424
A- Rune Fencer 6 150 417
B- Corsair 5 144 388
D Dancer 4 133 334

*See Combat Skills Caps for the skill cap at every level.

Equipment that Enhance this Skill

Name Lvl Slot Effects Jobs
Rapier BeltRare 30 Waist Latent Effect: Sword Skill +5 All Jobs
SuppanomimiRareExclusive 72 Ear AGI +2, Enhances "Dual Wield" effect, Sword Skill +5 All Jobs
Fortitude TorqueRareExclusive 73 Neck VIT +5, Sword Skill +7, Great Axe Skill +7 All Jobs
Kensho HachimakiRareExclusive 78 Head DEF: 12, Resist Vs. Earth +10, Accuracy +12, Sword Skill +5, Conserve TP +5 All Jobs
Mavi ScarfRareExclusive 80 Neck MP +20, Sword Skill +4, Blue Magic Skill +4 BLU
Mavi Kavuk +1AugmentedRareExclusive 85 Head DEF: 32, Accuracy +8, Sword Skill +5, Haste +5%, Enhances: "Chain Affinity" effect BLU
Mavi Kavuk +2AugmentedRareExclusive 85 Head DEF: 34, Accuracy +12, Sword Skill +7, Haste +6%, Enhances: "Chain Affinity" effect, Set: Occ. augments Blue magic spells BLU
Creed Gauntlets +1AugmentedRareExclusive 87 Hands DEF: 33 STR +7 VIT +7
Sword skill +5 Haste +3%
Enhances "Shield Defense Bonus" effect
PLD
Creed Gauntlets +2AugmentedRareExclusive 87 Hands DEF: 35 STR +11 VIT +11
Sword skill +7 Haste +4%
Enhances "Shield Defense Bonus" effect
Set: Occasionally absorbs damage taken
PLD

Weapon Skills

Name Skill Level Info Modifiers Skillchain Propreties
Fast Blade 5 Delivers a twofold attack. Damage varies with TP. STR:40% DEX:40% Scission-IconScission
Burning Blade 30 Deals fire elemental damage to enemy. Damage varies with TP. STR:40% INT:40% Liquefaction-IconLiquefaction
Red Lotus Blade 50 Deals fire elemental damage to enemy. Damage varies with TP
Main or Sub must be WAR, RDM. PLD, DRK, BLU, or RUN.
STR:40% INT:40% Liquefaction-IconLiquefaction
Detonation-IconDetonation
Flat Blade 75 Stuns target. Chance of stunning varies with TP. STR:100% Impaction-IconImpaction
Shining Blade 100 Deals light elemental damage to enemy. Damage varies with TP. STR:40% MND:40% Scission-IconScission
Seraph Blade 125 Deals light elemental damage to enemy. Damage varies with TP
Main or Sub must be WAR, RDM, PLD, DRK, BLU, or RUN.
STR:40% MND:40% Scission-IconScission
Circle Blade 150 Delivers an area attack. Radius varies with TP. STR:100% Reverberation-IconReverberation
Impaction-IconImpaction
Spirits Within 175 Damage varies with current HP and TP. Current HP None
Vorpal Blade 200 Delivers a fourfold attack. Chance of critical hit varies with TP.
Main or sub must be WAR, RDM, PLD, DRK, BLU, or RUN.
STR:60% Scission-IconScission
Impaction-IconImpaction
Swift Blade 225 Delivers a threefold attack. Accuracy varies with TP.
Paladin and Rune Fencer only.
STR:50% MND:50% Gravitation-IconGravitation
Savage Blade 240
Quest
Delivers a twofold attack. Damage varies with TP.
WAR, RDM, PLD, DRK, BLU, COR and RUN only.
STR:50% MND:50% Fragmentation-IconFragmentation
Scission-IconScission
Sanguine Blade 300 Drains target's HP. Amount drained varies with TP
Main or Sub must be WAR, RDM, PLD, DRK, BLU, or RUN.
STR:30% MND:50% None
Requiescat 357
Merit
Delivers a fivefold attack of non-elemental damage. Attack strength varies with TP.
WAR, RDM, PLD, DRK, SAM, BLU, COR, or RUN.
MND:73% / 76% / 79% / 82% / 85% Gravitation-IconGravitation
Scission-IconScission
Knights of Round Relic Caliburn/Excalibur: Regen +10HP/tick. Aftermath duration varies with TP.
Must have Caliburn, Excalibur or Corbenic Sword equipped.
STR:40% MND:40% Light-IconLight
Fusion-IconFusion
Chant du Cygne Empyrean Delivers a threefold attack. Chance of critical hit varies with TP.
Almace: Occasionally deals double damage. Aftermath duration varies with TP.
Red Mage, Paladin, and Blue Mage only.
DEX:80% Light-IconLight
Distortion-IconDistortion
Death Blossom Mythic Delivers a threefold attack that lowers target's Magic Evasion. Chance of lowering target's magic evasion varies with TP.
Murgleis: Aftermath effect varies with TP.
Red Mage only.
STR:30% MND:50% Fragmentation-IconFragmentation
Distortion-IconDistortion
Atonement Mythic Delivers a twofold attack. Damage varies with TP.
Burtgang: Aftermath effect varies with TP.
Paladin only.
Current Enmity Fusion-IconFusion
Reverberation-IconReverberation
Expiacion Mythic Delivers a twofold attack. Damage varies with TP.
Tizona: Aftermath effect varies with TP.
Blue Mage only.
STR:30% DEX:20% INT:30% Distortion-IconDistortion
Scission-IconScission
Uriel Blade Campaign Delivers an area attack that deals light elemental damage. Damage varies with TP. Additional effect: Flash.
Must have Griffinclaw equipped. Only available when participating in a Campaign Battle.
STR:32% MND:32% Light-IconLight
Fragmentation-IconFragmentation
Glory Slash Campaign Delivers an area attack that deals triple damage. Damage varies with TP. Additional effect: Stun.
Must have Lex Talionis equipped. Only available when participating in a Campaign Battle.
Information NeededUnknownInformation Needed Light-IconLight
Fusion-IconFusion

Source entry: Swords by Category. Cached on this server on 5 November 2026.

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