Community Archive
Ninja
Description & Connections
Strict training in the forbidden arts of the Far East have transformed the Ninja (NIN) into cold, hard killing machines. On offense they're capable of enfeebling their enemies, striking quickly with high amounts of native Dual Wield and Subtle Blow Traits and weakening their target's defenses against the elements. On defense their copy images granted by Utsusemi ninjutsu and innate physical evasion serves them well when they have the attention of a dangerous foe.
Job Abilities
Job Traits
Levels 1~49
- Lv. 05: Stealth
- Lv. 10: Dual Wield
- Lv. 10: Resist Bind
- Lv. 15: Subtle Blow
- Lv. 20: Max HP Boost
- Lv. 25: Dual Wield II
- Lv. 25: Daken I
- Lv. 30: Resist Bind II
- Lv. 30: Subtle Blow II
- Lv. 40: Max HP Boost II
- Lv. 40: Daken II
- Lv. 45: Dual Wield III
- Lv. 45: Subtle Blow III
Levels 50~99
- Lv. 50: Damage Limit+
- Lv. 50: Resist Bind III
- Lv. 55: Daken III
- Lv. 60: Max HP Boost III
- Lv. 60: Subtle Blow IV
- Lv. 65: Dual Wield IV
- Lv. 70: Resist Bind IV
- Lv. 70: Daken IV
- Lv. 75: Subtle Blow V
- Lv. 75 (Merit): Ninja Tool Expertise
- Lv. 75 (Merit): Yonin Effect
- Lv. 75 (Merit): Innin Effect
- Lv. 75 (Merit): Ninjutsu Magic Accuracy
- Lv. 75 (Merit): Ninjutsu Mag. Atk. Bonus
- Lv. 77: Tactical Parry
- Lv. 80: Max HP Boost IV
- Lv. 80: Magic Burst Bonus
- Lv. 85: Skillchain Bonus I
- Lv. 85: Dual Wield V
- Lv. 87: Tactical Parry II
- Lv. 90: Magic Burst Bonus II
- Lv. 91: Subtle Blow VI
- Lv. 95: Skillchain Bonus II
- Lv. 95: Daken V
- Lv. 97: Tactical Parry III
- Lv. 99: Max HP Boost V
Merit Point Categories
Group 1
- Subtle Blow Effect: Increases the effect of Subtle Blow by +1%, to a maximum bonus of +5%.
- Katon Effect: Increases the damage and resistance penalty duration of Katon spells by +2, to a maximum bonus of +10 damage and +10 seconds of water resist down.
- Hyoton Effect: Increases the damage and resistance penalty duration of Hyoton spells by +2, to a maximum bonus of +10 damage and +10 seconds of fire resist down.
- Huton Effect: Increases the damage and resistance penalty duration of Huton spells by +2, to a maximum bonus of +10 damage and +10 seconds of ice resist down.
- Doton Effect: Increases the damage and resistance penalty duration of Doton spells by +2, to a maximum bonus of +10 damage and +10 seconds of wind resist down.
- Raiton Effect: Increases the damage and resistance penalty duration of Raiton spells by +2, to a maximum bonus of +10 damage and +10 seconds of earth resist down.
- Suiton Effect: Increases the damage and resistance penalty duration of Suiton spells by +2, to a maximum bonus of +10 damage and +10 seconds of lightning resist down.
Group 2
- Sange: Daken will always activate but consumes shuriken while Sange is active. Each upgrade increases ranged accuracy by 25.
- Ninja Tool Expertise: Occasionally allows the use of ninjutsu without consuming tools. +5% activation rate per merit.
- Yonin Effect: Yonin increases maximum HP by 50 per rank.
- Innin Effect: Innin increases skillchain and magic burst damage by 1% per rank when behind foe.
- Ninjutsu Magic Accuracy: Increases ninjutsu magic accuracy by 5 per rank.
- Ninjutsu Mag. Atk. Bonus: Increases ninjutsu Magic Attack Bonus by 4 per rank.
Job Points
Main article: Job Points
Categories
- Mijin Gakure Effect: Increase the damage dealt by Mijin Gakure by 3% per rank.
- Mikage Effect: Increases physical attack by 3 per rank while under the effects of Mikage.
- Yonin effect: Increases physical evasion when directly in front of the target by 2 per rank while under the effects of Yonin.
- Innin Effect: Increases accuracy when attacking from behind the target by 1 per rank while under the effects of Innin.
- Ninjutsu Accuracy Bonus: Increases ninjutsu accuracy by 1 per rank.
- Ninjutsu Cast Time: Reduces casting time of ninjutsu by 1% per rank.
- Futae Effect: Increases ninjutsu magic damage by 5 per rank while under the effects of Futae.
- Elemental Ninjutsu Effect: Increases the magic damage of elemental ninjutsu by 2 per rank.
- Issekigan Effect: Increase the enmity bonus earned upon successfully parrying by 10 per rank while under the effects of Issekigan.
- Tactical Parry Effect: Grants a 1% chance per rank to counter an attack upon parrying it.
Gifts
Data Table
| Job Points Needed | Name / Effect |
|---|---|
| 5 | Physical Defense Bonus Increases physical defense by 8. |
| Capacity Point Bonus Increases acquired capacity points by 5%. | |
| 10 | Physical Attack Bonus Increases physical and ranged attack by 10. |
| 20 | Physical Evasion Bonus Increases physical evasion by 9. |
| 25 | Capacity Point Bonus Increases acquired capacity points by 7%. |
| 30 | Physical Accuracy Bonus Increases physical and ranged accuracy by 8. |
| 45 | Magic Attack Bonus Increases magic attack by 4. |
| 50 | Superior 1 Enables the player to equip items marked as Superior 1 (Su1). |
| 55 | Capacity Point Bonus Increases acquired capacity points by 9%. |
| 60 | Magic Evasion Bonus Increases magic evasion by 7. |
| 80 | Magic Accuracy Bonus Increases magic accuracy by 7. |
| 95 | Capacity Point Bonus Increases acquired capacity points by 11%. |
| 100 | New Ninjutsu Grants a new ninjutsu. Uses the ninja tool "shihei." Creates shadow images that each absorb a single attack directed at you. |
| Superior 2 Enables the player to equip items marked as Superior 2 (Su2). | |
| 125 | Ninjutsu Skill Bonus Increases ninjutsu skill by 5. |
| 145 | Capacity Point Bonus Increases acquired capacity points by 13%. |
| 150 | Daken Effect Increases the chance of throwing a shuriken while auto-attacking by 2%. |
| 180 | Physical Defense Bonus Increases physical defense by 12. |
| 205 | Capacity Point Bonus Increases acquired capacity points by 15%. |
| 210 | Physical Attack Bonus Increases physical and ranged attack by 15. |
| 245 | Physical Evasion Bonus Increases physical evasion by 14. |
| 275 | Capacity Point Bonus Increases acquired capacity points by 17%. |
| 280 | Physical Accuracy Bonus Increases physical and ranged accuracy by 12. |
| 320 | Magic Attack Bonus Increases magic attack by 6. |
| 355 | Capacity Point Bonus Increases acquired capacity points by 19%. |
| 360 | Magic Evasion Bonus Increases magic evasion by 11. |
| 405 | Magic Accuracy Bonus Increases magic accuracy by 11. |
| 445 | Capacity Point Bonus Increases acquired capacity points by 21%. |
| 450 | Ninjutsu Skill Bonus Increases ninjutsu skill by 8. |
| 500 | Daken Effect Increases the chance of throwing a shuriken while auto-attacking by 3%. |
| Superior 3 Enables the player to equip items marked as Superior 3 (Su3). | |
| 545 | Capacity Point Bonus Increases acquired capacity points by 23%. |
| 550 | Ninjutsu Effect Duration Increases the effect duration of ninjutsu by 10%. |
| 605 | Physical Defense Bonus Increases physical defense by 16. |
| 655 | Capacity Point Bonus Increases acquired capacity points by 25%. |
| 660 | Physical Attack Bonus Increases physical and ranged attack by 20. |
| 720 | Physical Evasion Bonus Increases physical evasion by 18. |
| 775 | Capacity Point Bonus Increases acquired capacity points by 27%. |
| 780 | Physical Accuracy Bonus Increases physical and ranged accuracy by 16. |
| 845 | Magic Attack Bonus Increases magic attack by 8. |
| 905 | Capacity Point Bonus Increases acquired capacity points by 29%. |
| 910 | Magic Evasion Bonus Increases magic evasion by 14. |
| 980 | Magic Accuracy Bonus Increases magic accuracy by 14. |
| 1045 | Capacity Point Bonus Increases acquired capacity points by 31%. |
| 1050 | Ninjutsu Skill Bonus Increases ninjutsu skill by 10. |
| 1125 | Daken Effect Increases the chance of throwing a shuriken while auto-attacking by 4%. |
| 1195 | Capacity Point Bonus Increases acquired capacity points by 33%. |
| 1200 | Weapon Skill Damage Bonus Increases weapon skill damage by 5%. |
| Superior 4 Enables the player to equip items marked as Superior 4 (Su4). | |
| 1280 | Physical Defense Bonus Increases physical defense by 20. |
| 1355 | Capacity Point Bonus Increases acquired capacity points by 35%. |
| 1360 | Physical Attack Bonus Increases physical and ranged attack by 25. |
| 1445 | Physical Evasion Bonus Increases physical evasion by 23. |
| 1530 | Physical Accuracy Bonus Increases physical and ranged accuracy by 20. |
| 1620 | Magic Attack Bonus Increases magic attack by 10. |
| 1710 | Magic Evasion Bonus Increases magic evasion by 18. |
| 1805 | Magic Accuracy Bonus Increases magic accuracy by 18. |
| 1900 | Ninjutsu Skill Bonus Increases ninjutsu skill by 13. |
| 2000 | Daken Effect Increases the chance of throwing a shuriken while auto-attacking by 5%. |
| 2100 | ★Master! Grants a job-specific designation. Decreases the recast time of one-hour abilities by 15 minutes. |
| Superior 5 Enables the player to equip items marked as Superior 5 (Su5). |
Ninjutsu
Levels 01~49
- Lv. 9: Tonko: Ichi
- Lv. 12: Utsusemi: Ichi
- Lv. 15: Katon: Ichi
- Lv. 15: Hyoton: Ichi
- Lv. 15: Huton: Ichi
- Lv. 15: Doton: Ichi
- Lv. 15: Raiton: Ichi
- Lv. 15: Suiton: Ichi
- Lv. 19: Kurayami: Ichi
- Lv. 23: Hojo: Ichi
- Lv. 25: Monomi: Ichi
- Lv. 27: Dokumori: Ichi
- Lv. 30: Jubaku: Ichi
- Lv. 34: Tonko: Ni
- Lv. 37: Utsusemi: Ni
- Lv. 40: Katon: Ni
- Lv. 40: Hyoton: Ni
- Lv. 40: Huton: Ni
- Lv. 40: Doton: Ni
- Lv. 40: Raiton: Ni
- Lv. 40: Suiton: Ni
- Lv. 44: Kurayami: Ni
- Lv. 48: Hojo: Ni
Levels 50~99
- Lv. 75: Katon: San
- Lv. 75: Hyoton: San
- Lv. 75: Huton: San
- Lv. 75: Doton: San
- Lv. 75: Raiton: San
- Lv. 75: Suiton: San
- Lv. 78: Aisha: Ichi
- Lv. 83: Yurin: Ichi
- Lv. 85: Myoshu: Ichi
- Lv. 88: Migawari: Ichi
- Lv. 88: Gekka: Ichi
- Lv. 91: Yain: Ichi
- Lv. 93: Kakka: Ichi
- Lv. 99 (Gift): Utsusemi: San
Combat Skill Ratings
Master Levels increase player combat skill caps by +1 every level.
| Skill | Rank | Caps | ||
|---|---|---|---|---|
| Lv. 1 | Lv. 49 | Lv. 99 | ||
| Katana | A+ | 6 | 150 | 424 |
| Dagger | C+ | 5 | 139 | 378 |
| Sword | C | 5 | 139 | 373 |
| Great Katana | C- | 5 | 139 | 368 |
| Club | E | 4 | 124 | 300 |
| Hand-to-Hand | E | 4 | 124 | 300 |
| Throwing | A+ | 6 | 150 | 424 |
| Marksmanship | C | 5 | 139 | 373 |
| Archery | E | 4 | 124 | 300 |
| Evasion | A- | 6 | 150 | 417 |
| Parrying | A- | 6 | 150 | 417 |
Magic Skill Ratings
Master Levels increase player magic skill caps by +1 every level.
See Ninja Skill Caps for a by-level breakdown of Weapon Skill limits.
Job-Specific Equipment
To see a side by side comparison of Artifact/Relic sets visit Ninja Artifact/Relic Sets Comparison. To see a side by side comparison of Empyrean sets visit Iga Sets Comparison.
Artifact Equipment
See Also: 20 in Pirate Years
Reforged Artifact
+1
+2
+3
Relic Armor
Relic
Koga Garb Set
Lv. 71~75
Relic Accessories
+1
Reforged Relic
+1
+2
+3
Empyrean Armor
Empyrean
Iga Garb Set
Lv. 81~89
Empyrean Accessories
Lv. 80~90
Reforged Empyrean
+1
+2
Other JSE
Data Table
| Slot | Armor | Level |
|---|---|---|
| Neck | Ninja Shusa | 30 |
| Legs | Nokizaru Hakama | 50 |
| Legs | Taurus Subligar | 50 |
| Earring | Shinobi Earring | 70 |
| Head | Yasha Jinpachi / +1 | 71 |
| Body | Yasha Samue / +1 | 71 |
| Hands | Yasha Tekko / +1 | 71 |
| Legs | Yasha Hakama / +1 | 71 |
| Feet | Yasha Sune-Ate / +1 | 71 |
| Neck | Ninja Nodowa / +1 / +2 | 99 |
| Earring | Hattori Earring / +1 / +2 | 99 |
| Back | Yokaze Mantle | 99 |
| Back | Andartia's Mantle | 99 |
Ultimate Weaponry
Ninja Guides
Outdated Guides
- Ninja Spell List
- Ninja: Guide to Ninja Tool Recipes and Saving Money
- Ninja: Tools of the Trade
- Ninja: Elemental Wheel
- Job Specific Equipment/Ninja
- Endgame Guide for Ninja Gear
- Essential Ninja Equipment Guide by Dibble
- Ninja Equipment Guide
- Ninja Empyrean equipment guide by Kraftlos
- Ninja/Chakram
- Ninja/Shuriken
- The everything-including-the-kitchen-sink Ninja Equipment Guide by Everyone with an opinion
Source entry: Ninja. Cached on this server on 4 November 2026.