Community Archive
Caedarva Mire
Table of Contents
Description
This vast stretch of swampland covers two main islands (Azouph Isle, Dvucca Isle) and 2 small islands (Sharug Isle, Hediva Isle). "Caedarva" means "illusion" in the language of Ephramad. The mire is a dreary place covered in dense fog nearly all year round, yet it is also home to a multitude of animals and aquatic plants such as wild rice, lotuses, and thickets of shrubs. Caedarva Mire is well known as the ancient site of a great battle between the Empire of Aht Urhgan and the Kingdom of Ephramad. Now the area is enveloped in a struggle for supremacy between the Lamiae and their Undead Swarm, the Qiqirn of Nashmau, and the Near Eastern Fomors.

Connections
Nashmau at (H-9), (H-10), (F-10)
Arrapago Reef at Map 1: (K-5),(I-7), (K-5) Map 2: (G-6), (G-7), (G-8), (G-9),
Aht Urhgan Whitegate at Map 1: (K-9) via Azouph Isle Staging Point, at Map 2: (I-9) via Dvucca Isle Staging Point
Talacca Cove at (E-9)
Hazhalm Testing Grounds at (D-9)
Alzadaal Undersea Ruins at Map 1: (J-10) and (E-11), Map 2: (I-10) and (G-10)
Home Point #1 at Map 1: (E-9)
Zone Information
| Area Name | Caedarva Mire |
|---|---|
| Type | Outdoor |
| Maps | |
| Map Acquisition | Quest |
| Miscellaneous | |
| Hobbies | |
| Weather | |
| Region | Arrapago Islands |
| Expansion | Treasures of Aht Urhgan |
| Requirements | The Road to Aht Urhgan |
| Restrictions | None |
| Background music | "Illusions in the Mist" |
| Monstrosity | |
| Notes | Walking through swamps here either grants the player a Weight effect (90% chance) or a Quickening, Flee, Stoneskin, Slow, or Haste effect (10% chance). |
Involved in Quests/Missions
Other Information
Logging
| Item | Abundance |
|---|---|
| Dogwood Log | Very Common(22%) |
| Almond | Common(15.2%) |
| Arrowwood Log | Uncommon(12.6%) |
| Chestnut Log | Very Rare(4.7%) |
| Date | Rare(6.8%) |
| Lauan Log | Rare(9.4%) |
| Pine Nuts | Uncommon(11.5%) |
| Rosewood Log | Rare(6.8%) |
| Bloodwood Log | Very Rare(2.6%) |
| Ebony Log | Very Rare(3.1%) |
- CHOCOBO DIGGING
- Beastmen's Cache (450~755)
- Bone Chip
- Imp Wing
- Lesser Chigoe
- Petrified Log
- Treant Bulb
- Water Lily
Fishing
| Fish | Cap | Body of Water |
|---|---|---|
| Crayfish |
7 | Deadmist Marsh/Ponds |
| Caedarva Frog |
30 | |
| Yayinbaligi |
31 | |
| Dark Bass |
33 | |
| Kaplumbaga |
53 | |
| Yilanbaligi |
47 | |
| Black Ghost |
88 | |
| 1 Gil |
0 | |
| Rusty Leggings |
0 | |
| Rusty Subligar |
0 | |
| Possible Weather | Weather Reporter |
|---|---|
| Sajaaya - Aht Urhgan Whitegate (H-9) | |
NPCs Found Here
| Name | Location | Type |
|---|---|---|
| Nahshib | I-9 | Assault NPC |
| Nareema | K-9 | Assault NPC |
| Kwadaaf | G-10 | Entry to Alzadaal Undersea Ruins |
| Nasheefa | E-11 | Entry to Alzadaal Undersea Ruins |
| Tyamah | J-10 | Entry to Alzadaal Undersea Ruins |
Notorious Monsters Found Here
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here
| Name | Family | Spawns | Notes |
|---|---|---|---|
Caedarva Toad
|
Doomed | 1 | |
Dark Rider
|
Avatars | ||
Lamia Deathdancer
|
Lamiae | 1 | |
Lamia No.27
|
Lamiae | 1 | |
Moshdahn
|
Qutrub | 1 | |
Ravin Raven
|
Birds | 1 |
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Source entry: Caedarva Mire. Cached on this server on 5 November 2026.




