Krypton

Community Archive

Job Points

Start by talking with the Nomad Moogle next to Maat.
Job Points enhance existing abilities and spells. Job Points are earned by accumulating Capacity Points from defeating enemies level 96 or higher.

  • You can start gaining Capacity Points once you have reached level 99 and received Key Item Job breaker from the Nomad Moogle in Ru'Lude Gardens.
  • Capacity Points gained depend on the size of your party, the area you defeat the enemy, and the level of the enemy.
  • The lowest possible amount of Capacity Points received starts at 75. Maximum possible gain is 65,535 CP/kill, with high level monsters like Plouton giving five digits to a party of six.
  • You gain 1 Job Point for every 30,000 Capacity Points earned.
  • You may hold a maximum of 500 Job Points.
  • The amount of Job Points needed per upgrade increases by 1 each upgrade (ex: the second rank of "Mighty Strikes Effect" requires 2 JP). Unlike Merit Points, it is possible to fully max out every category.
  • Job Points can only be spent on the job that earns them.
  • At 2100 Job Points, Job Master status is attained, allowing leveling up Master Levels.

Capacity Points

Earned from level 96 or higher enemies that grant EXP.

You can earn a maximum of 65535 (maximum unsigned 16-bit number) from a kill. This is usually only possible by either using a Trizek/Endorsement Ring or during the Chain Capacity Bonus Points Campaign. Reduced while in a party.

Unaffected by Dedication and experience point bonuses, but can gain Commitment status.

Chart for Capacity Points per kill

Below is a chart for the base points gained per kill.

Monster Lv. 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111
CP 75 79 81 85 89 93 97 101 106 111 116 121 127 133 148
Monster Lv. 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126
CP 157 167 177 188 200 213 226 240 255 272 291 311 332 355 379

Gifts

Gifts are extra bonuses received in intervals after spending certain amounts of job points. Listed here.

Job Point Categories

Warrior

  • Mighty Strikes Effect: Increases physical accuracy by 2 per rank while under the effects of Mighty Strikes.
  • Brazen Rush Effect: Increases physical attack by 4 per rank while under the effects of Brazen Rush.
  • Berserk Effect: Increases physical attack by 2 per rank while under the effects of Berserk
  • Defender Effect: Increases physical defense by 3 per rank while under the effects of Defender.
  • Warcry Effect: Increases physical attack by 3 per rank while under the effects of Warcry.
  • Aggressor Effect: Increases physical accuracy by 1 per rank while under the effects of Aggressorl
  • Retaliation Effect: Increases chance of retaliating against attacks by 1% while under the effects of Retaliation.
  • Restraint Effect: Decreases the amount of time it takes to reach the maximum weapon skill attack bonus by 2% per rank while under the effects of Restraint.
  • Blood Rage Effect: Increases the critical hit rate of attacks by 1% per rank while under the effects of Blood Rage.
  • Double Attack Effect: Increase physical attack by 1 per rank from double attacks.

Monk

  • Hundred Fists Effect: Increases physical accuracy by 2 per rank while under the effects of Hundred Fists.
  • Inner Strength Effect: Increases the amount of HP recovered by 2% per rank while under the effects of Inner Strength.
  • Dodge Effect: Increases evasion by 2 per rank while under the effects of Dodge
  • Focus Effect: Increases accuracy by 1 per rank while under the effects of Focus.
  • Chakra Effect: Increases the amount of HP recovered by 10 per rank when Chakra is activated.
  • Counterstance Effect: Increases DEX bonus to attack power by of counterattacks by 2% per rank while under the effects of Counterstance.
  • Footwork Effect: Increases the damage of kick attacks by 1% per rank while under the effects of Footwork.
  • Perfect Counter Effect: Increases the vitality bonus by 1 per rank of Perfect Counter.
  • Impetus Effect: Increases the maximum damage of physical attacks by 2 per rank while under the effects of Impetus.
  • Kick Attacks Effect: Increases the physical attack by 2 and accuracy by 1 per rank of kick attacks.

White Mage

  • Benediction Effect: Recovers 1% of caster's MP per rank when Benediction is activated
  • Asylum Effect: Increases magic evasion by 4 per rank while under the effects of Asylum.
  • Divine Seal Effect: Reduces the amount of enmity accrued by casting Cure spells by 3 per rank while under the effects of Divine Seal.
  • Magic Accuracy Bonus: Increases magic accuracy by 1 per rank.
  • Afflatus Solace Effect: Increases potency of Cure by 2 per rank while under the effects of Afflatus Solace.
  • Afflatus Misery Effect: Afflatus Misery active: Increases Auspice's magic damage bonus to Banish by 2 per rank. Increases Auspice's physical accuracy bonus when missing target and additional damage by 1 per rank.
  • Divine Caress Duration: Increases the duration of strong resistance to status ailments dispelled by 2 seconds per rank while under the effects of Divine Caress.
  • Sacrosanctity Effect: Increases the minimum value of magic defense that weakens over time by 1 per rank while under the effects of Sacrosanctity.
  • Regen Duration: Increases the duration of Regen by 3 seconds per rank.
  • Bar Spell Effect: Increases potency of Bar spells by 2 per rank.

Black Mage

  • Manafont Effect: Increases the elemental magic damage by 3 per rank while under the effects of Manafont.
  • Subtle Sorcery Effect: Reduces the casting time of spells by 1% per rank while under the effects of Subtle Sorcery.
  • Elemental Seal Effect: Reduces enmity accrued by casting elemental magic by 3 per rank while under the effects of Elemental Seal
  • Magic Burst Damage Bonus: Increases magic burst damage by 1% per rank.
  • Mana Wall Effect: Reduces MP consumed when transferring damage by 1% per rank while under the effects of Mana Wall.
  • Magic Accuracy Bonus: Increases magic accuracy by 1 per rank.
  • Enmity Douse Recast: Reduces the recast time of Enmity Douse by 2 seconds per rank.
  • Manawell Effect: Increases elemental magic damage by 1 per rank while under the effect of Manawell.
  • Magic Burst Enmity Decrease: Reduces enmity generated by magic bursts by 1 per rank.
  • Magic Damage Bonus: Increases magic damage by 1 per rank.

Red Mage

  • Chainspell Effect: Increases elemental magic damage by 2 per rank while under the effects of Chainspell
  • Stymie Effect: Increases the effect duration of enfeebling magic spells by 1 second per rank while under the effects of Stymie.
  • Convert Effect: Reduces the amount of HP consumed by 1% per rank when using Convert.
  • Magic Accuracy Bonus: Increases magic accuracy by 1 per rank.
  • Composure Effect: Increases physical accuracy by 1 per rank while under the effects of Composure.
  • Magic Atk. Bonus: Enhances Magic Atk. Bonus by 1 per rank.
  • Saboteur Effect: Increases magic accuracy by 2 per rank while under the effects of Saboteur.
  • Enfeebling Magic Duration: Increases enfeebling magic effect duration by 1 per rank.
  • Quick Magic Effect: Reduces MP consumption by 2% per rank while under the effects of Quick Magic, including Chainspell and Spontaneity.
  • Enhancing Magic Duration: Increases enhancing magic effect duration by 1 second per rank.

Thief

  • Perfect Dodge Effect: Increases magic evasion by 3 per rank while under the effects of Perfect Dodge
  • Larceny Duration: Increases the duration of effects stolen via Larceny by 1 second per rank.
  • Sneak Attack Effect: Increases the DEX bonus to Sneak Attack by 1% per rank.
  • Trick Attack Effect: Increases the AGI bonus to Trick Attack by 1% per rank.
  • Steal Recast: Reduces the recast time of Steal by 2 seconds per rank.
  • Mug Effect: Steals HP equal to 5% of DEX and AGI per rank when using Mug.
  • Despoil Effect: Steals 2% of target's TP per rank when using Despoil.
  • Conspirator Effect: Increases physical accuracy by 1 per rank while under the effects of Conspirator.
  • Bully Effect: Increases chance of the target becoming intimidated by 1% per rank while under the effect of Bully.
  • Triple Attack Effect: Increases the physical attack of Triple Attack by 1 per rank.

Paladin

  • Invincible Effect: Increases the amount of static enmity accrued by 100 per rank from activating Invincible.
  • Holy Circle Effect: Reduces the amount of damage taken from undead by 1 per rank while under the effects of Holy Circle.
  • Intervene Effect: Increases damage dealt by 2% per rank when using Intervene.
  • Sentinel Effect: Increases enmity by 1 per rank while under the effects of Sentinel.
  • Shield Bash Effect: Increases damage dealt with Shield Bash by 10 per rank.
  • Cover Duration: Increases the effect duration of Cover by 1 second per rank.
  • Divine Emblem Effect: Increases divine magic damage by 2 per rank while under the effects of Divine Emblem.
  • Sepulcher Duration: Increases the effect duration of Sepulcher by 1 second per rank.
  • Palisade Effect: Increases chances of blocking with a shield by 1% per rank while under the effects of Palisade.
  • Enlight Effect: Increases additional light damage and physical accuracy by 1 per rank while under the effects of Enlight.

Dark Knight

  • Blood Weapon Effect: Increases the amount of HP absorbed by 2% per rank while under the effects of Blood Weapon.
  • Soul Enslavement Effect: Increases the amount of TP absorbed by 1% per rank while under the effects of Soul Enslavement.
  • Arcane Circle Effect: Reduces the amount of damage taken from arcana by 1 per rank while under the effects of Arcane Circle
  • Last Resort Effect: Increases physical attack by 2 per rank while under the effects of Last Resort.
  • Souleater Duration: Increases the effect duration of Souleater by 1 second per rank.
  • Weapon Bash Effect: Increases damage dealt with Weapon Bash by 10 per rank.
  • Nether Void Effect: Increases the amound absorbed by dark magic spells by 2% per rank and the number of status effects absorbed by Absorb-Attri by 1 per 10 ranks while under the effects of Nether Void.
  • Arcane Crest Duration: Increases effect duration of Arcane Crest by 1 second per rank.
  • Scarlet Delirium Duration: Increases effect duration of Scarlet Delirium by 1 second per rank.
  • Endark Effect: Increase additional dark damage and physical attack by 1 per rank while under the effects of Endark.

Beastmaster

  • Familiar Effect: Increases the deployed pet's attributes by 3 per rank while under the effects of Familiar.
  • Unleash Effect: Increases damage dealt by pet special attacks by 2% per rank while under the effects of Unleash.
  • Pet Accuracy Bonus: Increases the deployed pet's physical accuracy by 1 per rank.
  • Charm Success Rate: Increases the success rate of Charm by 1% per rank.
  • Reward Effect: Increases amount of pet's HP recovered by 1 per rank when using Reward.
  • Pet Attack Speed: Increases attack speed of a called pet by 1% per rank.
  • Ready Effect: Increase pet special ability damage by 1% per rank.
  • Spur Effect: Increases pet physical attack by 3 per rank while under the effects of Spur.
  • Run Wild Duration: Increases the effect duration of Run Wild by 2 seconds per rank.
  • Pet Magic Accuracy Bonus: Increases the deployed pet's magic accuracy by 1 per rank.

Bard

  • Soul Voice Effect: Reduces the casting time of songs by 2% per rank while under the effects of Soul Voice.
  • Clarion Call Duration: Increases the effect duration of songs by 2 seconds per rank while under the effects of Clarion Call.
  • Minne effect: Increases physical defense granted by Minne by 1 per rank.
  • Minuet Effect: Increases the physical attack bonus granted by Minuet by 1 per rank.
  • Pianissimo Effect: Reduces the casting time of songs by 2% per rank while under the effects of Pianissimo.
  • Song Accuracy Bonus: Increases song accuracy by 1 per rank.
  • Tenuto Effect: Increases the effect duration of songs by 2 seconds per rank while under the effects of Tenuto.
  • Lullaby Duration: Increases the effect duration of Lullaby by 1 second per rank.
  • Marcato Effect: Increases effect duration of songs by 1 second per rank while under the effects of Marcato.
  • Requiem Effect: Increases damage over time of Requiem by 3 per rank.

Ranger

  • Eagle Eye Shot Effect: Increases damage from Eagle Eye Shot by 3% per rank.
  • Overkill Effect: Reduces enmity by 1 per rank while under the effects of Overkill.
  • Sharpshot effect: Increases ranged attack by 2 per rank while under the effects of Sharpshot.
  • Camouflage Effect: Increases the critical hit rate of ranged attacks by 1% per rank while under the effects of Camouflage.
  • Barrage Effect: Increases ranged attack power by 3 per rank while under the effects of Barrage.
  • Shadowbind Duration: Increases the effect duration of Shadowbind by 1 second per rank.
  • Velocity Shot Effect: Increases ranged attack by 2 per rank while under the effects of Velocity Shot.
  • Double Shot Effect: Increases the chance of shooting twice by 1% per rank while under the effects of Double Shot.
  • Decoy Shot Effect: Increases the maximum amount of volatile enmity transferable by 15 and cumulative enmity by 5 per rank while under the effects of Decoy Shot.
  • Unlimited Shot Effect: Reduces enmity by 2 per rank while under the effects of Unlimited Shot

Samurai

  • Meikyo Shisui Effect: Increases skillchain damage by 2% per rank while under the effects of Meikyo Shisui.
  • Yaegasumi Effect: Increases the TP bonus by 30 per rank granted by Yaegasumi.
  • Warding Circle Effect: Reduces the amount of damage taken from demons by 1 per rank while under the effects of Warding Circle.
  • Hasso Effect: Increases STR by 1 per rank while under the effects of Hasso.
  • Meditate Effect: Increases the amount of TP gained per tick by 5 per rank while under the effects of Meditate
  • Seigan Effect: Increases physical defense by 3 per rank while under the effects of Seigan.
  • Konzen-ittai Effect: Increases skillchain damage by 1% per rank while under the effects of Konzen-ittai.
  • Hamanoha Duration: Increase the effect duration of Hamanoha by 1 second per rank.
  • Hagakure Effect: Increases TP bonus by 10 per rank while under the effects of Hagakure.
  • Zanshin Effect: Increases the physical attack of Zanshin by 2 per rank.

Ninja

  • Mijin Gakure Effect: Increase the damage dealt by Mijin Gakure by 3% per rank.
  • Mikage Effect: Increases physical attack by 3 per rank while under the effects of Mikage.
  • Yonin effect: Increases physical evasion when directly in front of the target by 2 per rank while under the effects of Yonin.
  • Innin Effect: Increases accuracy when attacking from behind the target by 1 per rank while under the effects of Innin.
  • Ninjutsu Accuracy Bonus: Increases ninjutsu accuracy by 1 per rank.
  • Ninjutsu Cast Time: Reduces casting time of ninjutsu by 1% per rank.
  • Futae Effect: Increases ninjutsu magic damage by 5 per rank while under the effects of Futae.
  • Elemental Ninjutsu Effect: Increases the magic damage of elemental ninjutsu by 2 per rank.
  • Issekigan Effect: Increase the enmity bonus earned upon successfully parrying by 10 per rank while under the effects of Issekigan.
  • Tactical Parry Effect: Grants a 1% chance per rank to counter an attack upon parrying it.

Dragoon

  • Spirit Surge Effect: Increases the DMG value of weapons by 1 per rank while under the effect of Spirit Surge.
  • Ancient Circle Effect: Reduces the amount of damage taken from dragons by 1 per rank while under the effects of Ancient Circle.
  • Fly High Effect: Increases the physical attack of all jumps by 5 per rank while under the effects of Fly High.
  • Jump Effect: Increases the physical attack of Jump and Spirit Jump by 3 per rank.
  • Spirit Link Effect: Reduces caster's HP consumption by 1% per rank when Spirit Link activates.
  • Wyvern Max HP Bonus: Increases the maximum HP of wyverns by 10 per rank.
  • Dragon Breaker Duration: Increases the effect duration of Dragon Breaker by 1 second per rank.
  • Wyvern Breath Effect: Increase the effect of wyvern breath by 10 per rank.
  • High Jump Effect: Increases attack of High Jump and Soul Jump by 3 per rank.
  • Wyvern Attr. Increase Effect: Increases the master's physical attack and defense by 2 per rank when the wyvern's attributes are boosted.

Summoner

  • Astral Flow Effect: Increases attributes of Avatars and Spirits by 3 per rank while under the effects of Astral Flow.
  • Astral Conduit Effect: Enhances blood pact effects by 1% per rank while under the effects of Astral Conduit. Increases effect duration of Blood Pact: Ward abilities by 1% per rank.
  • Avatar/Spirit Accuracy Bonus: Increases Avatar and Spirit physical accuracy by 1 per rank.
  • Avatar/Spirit Magic Accuracy Bonus: Increases avatars' and spirits' magic accuracy by 1 per rank.
  • Elemental Siphon Effect: Increases amount of MP recovered by 3 per rank when using Elemental Siphon.
  • Avatar/Spirit Physical Attack: Increases avatars' and spirits' physical attack by 2 per rank.
  • Mana Cede Effect: Increases the amount of TP given to avatars and spirits by 50 per rank when using Mana Cede.
  • Avatar's Favor Effect: Increases the starting value of the summoned avatar's duration for the purposes of determining the effects of Avatar's Favor by 3 seconds per rank.
  • Avatar/Spirit Magic Damage: Increases the magic damage of avatars and spirits by 5 per rank.
  • Blood Pact Damage: Increases damage dealt by Blood Pacts by 3 per rank.

Blue Mage

  • Azure Lore Effect: Increases damage of physical Blue Magic by 1 per rank while under the effects of Azure Lore.
  • Unbridled Wisdom Effect: Enhances the potency of Conserve MP by 3 per rank while under the effects of Unbridled Wisdom.
  • Blue Magic Point Bonus: Increases the maximum number of Blue Magic points by 1 per rank.
  • Burst Affinity Bonus: Increases blue magic spell damage by 2 per rank while under the effects of Burst Affinity.
  • Chain Affinity Effect: Increases physical blue magic skillchain damage by 1% per rank while under the effects of Chain Affinity
  • Physical Blue Magic Effect Accuracy: Increases the accuracy of the additional effects of physical blue magic by 1% per rank.
  • Unbridled Learning Effect: Increases the damage dealt by blue magic usable under the effects of Unbridled Learning by 1% per rank.
  • Unbridled Learning Effect II: Increases the effect duration of blue magic usable under the effects of Unbridled Learning that affects party members by 1% per rank.
  • Efflux Effect: Increases the TP bonus from physical blue magic spells by 10 per rank while under the effect of Efflux.
  • Magic Accuracy Bonus: Increases magic accuracy by 1 per rank.

Corsair

  • Wild Card Effect: Grants a Wild Card roll of V or higher a 1% chance per rank to reset Wild Card's recast time.
  • Cut Card Effect: Reduces the recast time of applicable special abilities by 1% per rank.
  • Phantom Roll Duration: Increases the effect duration of phantom rolls by 2 seconds per rank.
  • Bust Evasion: Grants a chance to avoid busting by 1% per rank.
  • Quick Draw Effect: Increases magic damage dealt with Quick Draw by 2 per rank.
  • Ammo Consumption: Grants a 1% chance per rank to avoid consuming ammuntion.
  • Random Deal Effect: Grants a chance to reset the reuse time of two job abilities by 2% per rank when using Random Deal.
  • Ranged Accuracy Bonus: Increases ranged accuracy by 1 per rank.
  • Triple Shot Effect: Increases the chance of performing a triple shot by 1% per rank while under the effects of Triple Shot.
  • Optimal Range Effect: Increases ranged attack by 2 per rank when performed from an appropriate distance.

Puppetmaster

  • Overdrive Effect: Increases automatons' attributes by 3 per rank while under the effects of Overdrive.
  • Automaton Max HP and MP Bonus: Increases automaton maximum HP by 10 and MP by 5 per rank.
  • Heady Artifice Effect: Increases the potency of the various head-related abilities.
    • Harlequin Head: +2 physical accuracy per rank.
    • Valoredge Head: +100 static enmity per rank.
    • Sharpshot Head: +3% damage per rank.
    • Stormwaker Head: +2 magic damage per rank.
    • Soulsoother Head: +1% MP recovery per rank.
    • Spiritreaver Head: +5 magic damage per rank.
  • Activate Effect: Decreases the Automaton's burden when Activate or Deus Ex Automata is used by 1 per rank.
  • Repair Effect: Gradually restores Automaton's MP when Repair is used. Amount of MP recovered depends on the item used.
  • Deus Ex Automata Recast: Reduces the recast time of Deus Ex Automata by 1 second per rank.
  • Tactical Switch: Increases TP of the Automaton's master by 20 per rank when using Tactical Switch.
  • Cooldown Effect: Reduces the Automaton's burden by 1 per rank when using Cooldown.
  • Deactivate Effect: Relaxes the automaton's remianing HP requirement by 1% per rank for reducing Deactivate's cooldown on use.
  • Martial Arts Effect: Reduces attack delay for hand-to-hand attacks by 2 per rank.

Dancer

  • Trance Effect: Increases TP by 100 per rank when Trance is activated.
  • Grand Pas Effect: Increases damage by 1 per rank while under the effects of Grand Pas.
  • Steps Duration: Increases the effect duration of all steps by 1 second per rank.
  • Samba Duration: Increases the effect duration of all sambas by 2 seconds per rank.
  • Waltz Potency: Increases Waltz potency by 2 per rank.
  • Jig Duration: Increases the effect duration of jigs by 1 second per rank.
  • Flourish I Effect: Enhances the effect of Flourishes I. Enhance different effects depending on the flourish.
    • Animated Flourish: Increase volatile enmity by 10 per rank.
    • Desperate Flourish: Increase physical accuracy by 1 per rank.
    • Violent Flourish: Increase additional effect: accuracy by 1 per rank.
  • Flourish II Effect: Enhances the effect of Flourishes II. Enhance different effects depending on the flourish.
    • Reverse Flourish: Increase TP by 2 per rank.
    • Building Flourish: Increase weapon skill damage by 1% per rank.
    • Wild Flourish: Increase skillchain damage by 1% per rank.
  • Flourish III Effect: Increases the charisma bonus from Flourishes III by 1% per rank.
  • Contradance Effect: Reduces Waltz TP consumption by 3% per rank while under the effects of Contradance.

Scholar

  • Tabula Rasa Effect: Recover caster's MP by 2% per rank when Tabula Rasa is activated.
  • Light Arts Effect: Increase the effect duration of Regen by 3 seconds per rank while under the effects of Light Arts.
  • Caper Emissarius Effect: Recovers the target's HP by 2% per rank when using Caper Emissarius.
  • Dark Arts Effect: Increases the effect duration of Helix spells by 3 seconds per rank while under the effects of Dark Arts.
  • Stratagem Effect: Increases magic accuracy of spells tied to either Light Arts when Penury activates, or Dark Arts when Parsimony activates by 1 per rank.
  • Stratagem Effect II: Reduces casting times of spells tied to either Light Arts when Celerity activates, or Dark Arts when Alacrity activates by 1% per rank.
  • Stratagem Effect III: Increases magic damage of spells tied to either Light Arts when Rapture activates, or Dark Arts when Ebullience activates by 2 per rank.
  • Stratagem Effect IV: Reduces the recast time of spells tied to either Light Arts when Accession activates, or Dark Arts when Manifestation activates by 2% per rank.
  • Modus Veritas Effect: Increases damage over time when using Modus Veritas by 3 per rank.
  • Sublimation Effect: Increases the maximum amount of MP accumulated from Sublimation by 3 per rank.

Geomancer

  • Bolster Effect: Increases the maximum HP of the deployed luopan by 3% per rank and reduces its perpetuation cost by 1 per rank while under the effects of Bolster.
  • Life Cycle Effect: Increases the amount of HP recovered by the luopan when Life Cycle is activated by 1% per rank.
  • Widened Compass Effect: Reduces the casting time of geomancy spells by 3% per rank while under the effects of Widened Compass.
  • Blaze of Glory Effect: Increases the initial HP value of luopans by 1% per rank while under the effects of Blaze of Glory.
  • Magic Atk. Bonus: Enhances Magic Atk. Bonus by 1 per rank.
  • Magic Accuracy Bonus: Increases magic accuracy by 1 per rank.
  • Dematerialize Duration: Increases the effect duration of Dematerialize by 1 second per rank.
  • Theurgic Focus Effect: Increases the magic damage of specific spells by 3 per rank while under the effects of Theurgic Focus.
  • Concentric Pulse Effect: Increases damage when using Concentric Pulse by 1% per rank.
  • Indicolure Spell Effect Duration: Increases the effect duration of Indicolure spells by 2 seconds per rank.

Rune Fencer

  • Elemental Sforzo Effect: Elemental Sforzo now absorbs 1% of elemental damage received per rank.
  • Rune Enchantment: Increase potency of runes harbored by 1 point per rank.
  • Odyllic Subterfuge Effect: Reduces Magic Atk. Bonus of target by 2 per rank while under the effects of Odyllic Subterfuge.
  • Vallation Duration: Increases the effect duration of Vallation and Valiance by 1 second per rank.
  • Swordplay Effect: Increases the maximum amount physical accuracy and physical evasion may be raised by Swordplay by 1 per rank.
  • Swipe Effect: Increases damage dealt with Swipe and Lunge by 1% per rank.
  • Embolden Effect: Increases the effect of enhancing magic gained via Embolden by 1% per rank.
  • Vivacious Pulse: Increase the amount of HP restored through the divine magic skill when Vivacious Pulse is used by 1% per rank.
  • One For All Duration: Increases the effect duration of One for All by 1 second per rank.
  • Gambit Duration: Increases the effect duration of Gambit by 1 second per rank.

Source entry: Job Points. Cached on this server on 3 November 2026.

Map