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Final Fantasy XI Dictionary of Terms and Slang

This Article is a Community Guide
Guides exist as a community effort to help fellow players navigate the game. Opinions and strategies in their content may vary from editor to editor, but feel free to add new or correct out of date information. Guides are subject to the same editing standards of other FFXIclopedia articles.

Key

  • (n.) - noun
  • (v.) - verb
  • (adv.) - adverb
  • (adj.) - adjective
  • (acr.) - acronym
  • (abrv.) - abbreviation

Symbols

◯
Symbol representing YES or confirm. Opposite of ×.
/
Character representing YES or confirm. Opposite of ×.
×
Symbol representing NO or deny. Opposite of ◯ and /.
@
A symbol that is commonly seen in search comments. Generally synonymous with TNL. It is used to refer to how many experience points a player needs to reach the next level. Also can be used in questions such as "everyone @?" which essentially means "What is everyone's TNL?"
The Japanese '@' is basically a romanized pronunciation of the symbol. It reads as 'ato'(あと/後) which can be translated to 'left' or 'remaining'. It would be best to reconfirm TNL facts as many english players would use @ as its literal meaning -> 'at'. So to Japanese players '@1000' would mean '1000exp TNL' while some english players would use the same phrase for '1000exp into the level'.
A common confusing case of @ is when people are looking for members. Japanese players use @2 for 'looking for 2' while non-Japanese players' @2 means 'we have 2 members.'
Also occasionally used in other situations such as in reference to lotting rights in events like dynamis or salvage- "I'm @ for WHM AF2" "Who's @ for the Usukane Haramaki Set?"
Can also be used to denote that Sneak is wearing off. In this case the @ symbol represents an ear, as Sneak is a spell that mutes a characters sounds from enemies.
Two @@ together can be used to denote that Invisible is wearing off. In this case, the @@ represents a pair of eyes, as Invisible is a spell that hides a character from an enemy's sight.
Can also be used in chat situations to give your location. Eg. @JeunoAH or @<pos>.
*
A symbol usually typed after a word to indicate that a misspelling or mistyping of some kind occurred, and the corrected version is the version followed by the * symbol. Example: "Helo all" would likely be followed by "Hello* all"

0-9

2HR
(abrv)(n.) See Two-Hour Ability.
360
(abrv)(n.) xBox 360, a platform on which FFXI can run on. Synonymous with Xbox.
(n.) Monsters which detect by Sound, Magic, Job Abilities, HP, and/or Weapon Skills; they always detect 360 degrees around them up to a certain radius.

A

ABC
(acr.)(n.) Ancient Beastcoins. Used in Artifact Upgrades.
-aga
(abrv.) An Area of Effect spell. Comes from the spell nomenclature in FFXI, where a large majority of offensive AoE spells end with the letters "aga". Sometimes -ga is used, for the same reason. Derived from other Final Fantasy games, where -a and -ga/-aga denote the second and third levels of a given spell; for example, Fira for Fire II, Firaga for Fire III, Cura for Cure II, etc.
Add
(n.) Additional, unwanted monster that had entered the fray; this includes 'link' as well as 'spawn' of aggressive monster near party. Also see Link and Spawn.
AFAIK
(acr)(phrase) As Far As I Know
AFK
(acr)(phrase) Away From Keyboard
AFK Hill
(n.) A term for the small hill in Abyssea - La Theine where people just AFK.
Aggro
(n.) A shortening of "Aggressive (behavior)". This term refers to the behavior of an enemy approaching and attacking, as opposed to your attacking first. See Aggro. "After sneak wore, he got aggro from the crab."
(v.) To gain an aggressive monster's attention or ire. "The crab aggroed him after his sneak wore."
Agility (AGI)
(n.) A stat that positively improves evasion and ranged attack accuracy. Speculated, but not proven, to also affect shield and parry proc rate. See Agility.
Alliance (synonym - Ally)
(n.) A collection of up to 3 parties with a maximum of 18 adventurers
(v.) To join or form an Alliance. "Are we going to ally with them?"
Alt-Tab
(n.) The act of pressing and holding the Alt key and tab key on the keyboard at the same time while playing the PC version of the game. This causes the game to crash, due to it being written in DirectX8 code and not having the ability to window properly. PC players can use this to force a disconnect. See Force D/C.
  • This no longer occurs if the windowed mode added with the release of Wings of the Goddess is enabled.
AN
(n.) Allied Notes
Ancient Magic (AM)
(n.) Black Mage spells that deal large amounts of damage at the cost of large amounts of MP and long cast times. See Ancient Magic.
Ancient Magic II (AM2)
(n.) Second tier of the original Black Mage Ancient Magic spells. Learned through Group II Black Mage Job Merits. Has a lower MP cost with a considerable damage increase.
Anon (/anon)
(abrv)(adv.) Anonymous Status when a player turns on a mask that hides their personal information. This means you cannot see what job, subjob, race, or level an anon player is. Players who are /anon will also have their names displayed in blue instead of white.
Area of Effect (AoE or AE)
(adj.) The area over which a spell or ability has an effect, usually impacting multiple players or monsters simultaneously. See Area of Effect. "Watch out for Wild Rage, it's AoE!"
Arrowburn
(v.) Refers to an Experience Point party consisting of only (or primarily) Rangers. Called an "Arrowburn" due to the idea that enemies are damaged by only (or primarily) Archery-type damage.
(n.) A party consisting of mostly or all Rangers, with the intent of executing an Arrowburn strategy.
Artifact Armor (AF)
(n.) High level armor that is job specific. Pieces of such armor often add to the primary attributes of their job. See Artifact Armor.
Assault
(n.) A mission available to Aht Urhgan mercenaries. See Assault.
Astralburn
(v.) Refers to an Experience Point party consisting of 5 Summoners and a refresher, most commonly Corsair or Bard. This is accomplished by fighting monsters (most commonly Skeletons) and using an Avatar's most powerful Blood Pact ability to dispatch with them quickly.
(n.) A party consisting of 5 summoners and a refresher, who intend to use avatars to quickly kill enemies.
There is also commonly a "sync" to bring their level lower to gain higher experience points faster. They kill with "AOE" attacks.
AU
(acr) Aht Urhgan.
Auction House (AH)
(n.) A center of commerce to provide a means of circulating goods. There is an auction house in every major city that enables players to sell items to each other without actually being present at the time of sale. See Auction House.
(v.) The process of using the AH to buy or sell items. "Hold on guys, I have to AH some stuff."
AV
(acr)(n.) Absolute Virtue

B

Backpack
(n.) Another term for a player's Inventory.
Ballista
(n.) A type of PvP event. See Ballista.
Batallia Bazaar (Synonym - Open Air Market)
(n.) The area in Batallia Downs near the Jeuno zone line where many player characters used to gather in order to sell items in bazaar mode without paying for the tax on bazaars within the city. No longer used since the removal of bazaar taxes.
Bastok (Synonym - Bassy, 'stok, Bas, Basty)
(n.) A city on the southern portion of the Quon continent, where Humes and Galka reside. See Bastok.
Bazaar zombie
(n.) A player character that is often (or only) seen standing in a particular spot with their bazaar open while the player is afk.
BCD
(n.) See Beaucedine Glacier.
BCNM
(acr)(n.) Burning Circle Notorious Monster
Benecide
(n.) : The act of killing yourself as WHM by using Benediction, generating so much hate that the tank can not get it off you and resulting in the mob beating you to death.
Beastmen
(n.) Humanoid monsters. See Beastmen.
Besieged
(n.) A form of defensive battle that takes place when enemy forces breach the gates of Al Zahbi. See Besieged.
Bio
(n.) Used interchangably (more common of late) with WC, meaning to take a break from play to use the restroom.
BLM
(abrv)(n.) Black Mage
Blind Invite
(n.) An invite issued without asking if someone is interested or willing to join a party. The practice is generally considered very rude.
Blink Tank
(n.) A tank that uses the ninjutsu spell Utsusemi to avoid damage, rather than add defense to lower it. Ninja is the game's preeminent Blink Tank.
Blood Tank (Synonym - Meat Tank)
(n.) A tank that uses defense to lower damage to manageable levels and uses high HP to remain safe. Paladin is the game's preeminent Blood Tank.
Blood Warp (Synonym - Ghetto Warp, D0, D3, D4, Death Warp, Lv.1 Express, Bloodport)
(v.)(n.) Allowing a mob to kill you in order to quickly get to your home point. A common tactic to do this is to switch to a low level job first (often a level 1 job). The logic behind this is that by using a very low level job , there is little to no EXP loss.
BLU
(abrv)(n.) Blue Mage
BMAP
(acr) Besieged Map
Bones
(n.) Refers to any skeleton in the game.
Bot
(n.) Refers to the use of a third party tool to perform an action over and over again, usually without real human control. The use of any bot is a violation of Square-Enix's Terms of Service. Example: Fish bots, skill-up bots.
BRB
(acr)(n.) Be Right Back
BRD
(abrv)(n.) Bard
____ Break
(phrase) Reference to removing a limit that requires some sort of quest or action to get rid of. Some examples include Limit Breaks (the level-cap quests that raise the level limit), Latent Breaks (to activate the latent effect on weapons such as Destroyers), and so on.
Brenner
(n.) a type of PvP event. See Brenner.
Broder
(n.) another name for a buddy or really good friend who helps on FFXI missions, quests, character advancement and advice.
BST
(abrv)(n.) Beastmaster
Buff
See Enhance.
Buffer (synonym - Pillow)
(n.) Extra EXP received after leveling up, to prevent deleveling from the experience point K.O. penalty . "I need a little buffer before I head out to Dynamis."

C

Camp
(n.) the location where a party chooses to fight. Prime camp locations are free of wandering mobs or other hazards that would distract a party from killing their intended targets safely.
(v.1) to use a safe location for fighting and resting. "Where are we camping?"
(v.2) the process of staying in a general area, usually to wait for an NM to spawn. "All he ever does is camp Lizzy."
(v.3) to sign off in an area other than your mog house. example: "I am camping here for the night"
Cap
(n.) a maximum or restricted maximum. "This fight has a level 20 cap."
(v.) to reach the maximum. "I just capped my Healing Magic Skill!"
CE
(acr) Crystal Era.
Chain Cast (synonym - Chainnuke)
(v.) to cast spells one after another without waiting. When something goes wrong and a battle starts to turn against the party, the group leader may call for mages to chain cast. This means that they should abandon any sense of magic conservation and throw spell after spell to heal the party and kill any aggressors. Derived from the Job Ability Chainspell (in name and definition).
Chain Stun (synonym - CSS)
(v.) to cast stunning spells, such as Stun or Head Butt one after another without waiting, often used in conjuction with the Job Ability Chainspell, to keep an enemy from using potentially dangerous abilities. This often requires the damage dealers of the group to inflict a high amount of damage in a short time, so the enemy can be defeated in the time the Chain Stun is kept up. Often used by Red Mages with Dark Knight sub job.
Charisma (CHR)
(n.) stat that determines the effectiveness of BRD songs, BST charms, and Killer Effects. See Charisma.
Charms & -gas
(acr) refers to the simple yet very effective strategy of the Undead Swarm during Besieged. This is accomplished by the AOE charm move of the Lamiae and the AOE spells and/or weaponskills of the skeletons, qutrubs, ghosts, and lamiae.
Check (synonym - Con)
(n.) a command that can be found in the menu that pops up when you select a target. It allows you to view the level and equipment on other players, and gauge the strength of enemies. See Check
(v.1) using the command described above.
(v.2) the way in which a mob compares to a player. "What does that mob con to you?" "EP."
Chicken
(n.) A slang term for a chocobo. : see Chocobo
Chobi or Choco (less commonly: Chobo)
(abrv) Chocobo
Class
(n.) Another term for Job, derived from tabletop fantasy RPGs such as Dungeons and Dragons.
CN
(n.) see Crawlers' Nest
Conquest
(n.) the main system of competition between the nations of San d'Oria, Bastok and Windurst. See Conquest.
Conquest Points (CP)
(n.) points received via the Conquest System when an enemy that yields experience points is defeated while wearing a Signet. See Conquest Points.
CoP
(acr)(n.) The Chains of Promathia expansion pack. See Chains of Promathia.
(n.) (synonym - PM) Missions within the Chains of Promathia expansion pack, usually followed by a number. "I'm on CoP 2-5." See Chains of Promathia Missions.
COR
(abrv)(n.) Corsair
Crafting (synonym - Synthing)
(v.) the process of making items out of lesser goods and treasure. When combined, certain ingredients form powerful equipment that is (occasionally) worth far more than the sum of its parts. See Crafts.
CS
(acr)(n.) Cutscene. A segment of video that tells a story; happens when on a quest or mission.
CSS
(acr.) (n.) An acronym for Chainspell Stun, a popular strategy employing RDM/DRKs to keep certain endgame notorious monsters continually stunned.
Curebot
(n.) Used to describe a healer (usually a White Mage) who almost exclusively casts Cure spells to the exclusion of all other tasks typical of that job such as casting Regen or other buffs. Occasionally used as a derogatory label for a White Mage who doesn't play their job well.
(v.) To play in the pattern of a curebot.

D

D2
(n.) shortened name for Warp II, since Japanese name for Warp is dejyon. "Can I please get a D2?"
(v.) to cast Warp II on someone.
D3
(n.) rather than referring to a spell, it is a name given to "Blood porting" or "death warping". Intentionally dying to return to home point. Note: Since the introduction of "Retrace", D3 is sometimes used to refer to this instead. Rarely used by non-Japanese players, unlike D2 which is very common.
D4
(n.) Another term for Death Warping, referring to one of the Japanese words for 4, shi, which is also the root of the Japanese word for "death" or "die".
(n.) Other shortened name given to the spell Retrace. Rarely used by non-Japanese players, unlike D2 which is very common.
Damage Over Time (DoT)
(adj.) the amount of damage a character inflicts over the course of a battle. See DoT.
(adj.) Also can refer to a spell that deals damage over time. (Rasp/Frost)
Damage Dealer (DD)
(n.) refers specifically (but not exclusively) to melee damage dealers or physical damage dealers. "We have a tank and two healers, we need some DD."
DC (Synonym - D/C)
(acr.) (v.) Disconnect. To lose your connection, usually involuntarily. Also referred to as R0ing, based on the network status display in the upper right-hand corner of the screen. "Don't pull yet, the WHM is DCing."
Death (synonym - K.O.)
(n.) misnomer for the state in which a character has no Hit Points remaining. See K.O..
Death Pull (Synonym - DP, Sac Pull)
(v.) a technique commonly used in Dynamis where the puller sacrifices him/herself in order to bring a mob to the alliance safely.
Death Warp
See Blood Warp.
Debuff
(n.) a spell that removes a beneficial stat from a target. These spells are RDM's Dispel and BRD's Magic Finale. This term was coined by players and is commonly used synonymously with Enfeebling.
(v.) the process of removing a beneficial stat from a target. "RDM can you please debuff that beetle?"
DC
(acr) (adj.) Decent Challenge, see Check
Delevel
(v.) to lose a level due to the loss of xp from death. "Don't let me die, guys, or I'll delevel."
Despawn (Synonym - Depop)
(v.) the act of a monster disappearing. This can happen when a monster is pulled far from its spawn area, and all sources of its ire are either dead or have moved to different zones. This also happens to undead mobs at 04:00 on the game clock, bats in the open at 06:00, and elementals when their corresponding weather effect ends, if they are not engaged in battle.
Dexterity (DEX)
(n.) stat that affects a character's melee success rate and the chance to land a critical hit. See Dexterity.
Ding
(v.) slang for gaining a level. Not to be confused with Ding Bats. "I dinged 30!" - Originated from the MMO "Everquest", where the act of leveling is accompanied by a loud 'ding!' noise.
DNC
(abrv)(n.) Abrveviation for Dancer
Dodge Tank (Synonym - Evasion Tank)
(n.) A tank that relies on evasion skill to dodge damaging blows.Thief is the most common dodge tank, often with Ninja as subjob for shadows to provide further damage mitigation, and relying on damage as well as the job abilities Accomplice and Collaborator for hate holding. Not an endgame tank, this is used primarily in small parties farming items, skill-ups, or merit points.
Dong
(v.) see Delevel
DoT
(n.) Damage over Time. This is a spell that does damage in small increments such as Poison, Choke, Rasp, Geohelix
DRK
(abrv)(n.) Dark Knight
DRG
(abrv)(n.) Dragoon
Drop
(n.) treasure that is gained by killing a monster. "Jaggedy-Eared Jack's drop is one of the rarest in the game."
(v.) the process of a monster dropping treasure. "Did Jack drop that charm yet?"
Duo
(v.) To have a party of two players killing monsters for experience. Example: My friend and I are going to Duo in Valkurm Dunes.
Dynamis (Synonym - Dyna, Dienamis)
(n.) an alternate reality that is separate from the rest of Vana'diel, and cannot be entered by normal means. See Dynamis.

E

Earth
(n.) (adj.) the world the player lives in. Usually by NPCs in reference to time in parenthetical, e.g. a Ferry operator saying "the boat will arrive in less than an hour (1 minute Earth time)".
Elvaan
(n.) a race of strong people with fierce devotion to whatever cause they choose. Although slow, the Elvaan have strength and vitality that goes far beyond expectations. Elvaan also make potent melee characters. Although lacking a decent pool of magic from which to draw, Elvaan make skilled healers with what they can cast. The Elvaan hail from the kingdom of San d'Oria. See Elvaan.
EM
(acr) (adj.) Even Match. See Check.
Emote (/em)
(n.) gestures that can be made to express emotion. See Emote.
EN
(abrv) (n.) English-speaking player. See NA.
Endgame
(n.) activities done by high level (65+) players such as Dynamis or hunting HNMs (Tiamat, Absolute Virtue, etc). Currently, there is no definitive "ending" to FFXI.
Enfeeble
(v.) to take away stats from a target; opposite of enhance. Although it is commonly used synonymously with Debuff, some people believe there is a distinction. See Enfeebling Magic.
Enhance (synonym - Buff)
(v.) to raise stats on a target; opposite of enfeeble. See Enhancing Magic.
Enmity
(n.) (1) The term for the level of attention one has from a monster - the person with the highest enmity level will generally be the target of the monster. Players often refer to this as "hate", though S-E has always used "enmity" instead.
(n.) (2) The stat on some equipment that increases or decreases the amount of enmity generated by actions.
ENM
(acr) Empty Notorious Monster
EP
(acr) (adj.) Easy Prey. See Check.
EU
(abrv) (n.) European Player.
Experience Points (abrv. EXP or XP)
(n.) points earned after killing a mob rated Easy Prey or above, by completing certain quests, or after using a special XP scroll. EXP determines when a character levels up. See Experience Points.
Extra Job (synonym - Advanced Job)
(n.) jobs that are available after their respective quests are completed. These quests are available after reaching level 30. See Jobs.

F

Farm
(v.) the process of repeatedly killing mobs to get specific drops.
FFXI
(acr)(n.) Final Fantasy XI.
Fish
(n.) another name for mob, often used by Japanese.
Fisherman
(n.) a crafter that is fishing for fish and items along lakes, rivers, ponds, or oceans.
(n.) another name for puller, often used by Japanese.
Fishing
(n.) another word for pulling, often used by Japanese.
FL
(n.) Friend List.
FML
(acr) (v.) : *Expletive* my life. Used for expressing great dismay.
Force D/C
(v.) to intentionally disconnect from the game by means other than logging out; often done without warning.
Fraps
(n.) A third party software program used to take screen and video captures in full-screen mode programs such as FFXI.
(v.) To record a movie or video, most often using the Fraps software.
FTW/FTL
(acr)(phrase) For the win. FTL refers to the opposite, For the loss. Both acronyms can be changed to FTFW/FTFL or FTMFW/FTMFL to show more flavor. "Carbuncle FTW!"
Fuidama (不意だま)
(n.) Japanese acronym for the Sneak Attack + Trick Attack combination (不意打ち + だまし討ち) . See SATA.

G

G1 / G2 / G3 / G4 / G5 (Synonym - Limit Break)
(abrv)(n.) Genkai, which is Japanese for limit. See Genkai. This refers to what is known as the Limit Break quests offered starting at level 50 by Maat. As a relatively new player, you must complete each quest in order to progress in level.
Galka
(n.) The Galka, a playable, asexual race, hail from Bastok. These gigantic humanoids are strong, hearty, and make some of the finest melee-fighters in the land. Gifted with greater Vitality than the other races, the Galka can take as much pain as they dish out. See Galka.
Game Master (GM)
(n.) the "Judges" of Vana'diel. GMs have been known to provide help to those trapped in places they cannot leave. They may also send those who violate the rules of the world to Mordion Gaol. See GM.
Garbage Sh#&$adel
(n.) A 'playfully' derogatory term for the of hated camping location of Garlaige Citadel. Often shortened to just Garbage or The Sh#*%adel. While falling out of use now, except by older players still tormented by the memories, the Citadel was often plagued by rampant (if unintentional) MPK from trains of bats, killing parties in a line to the zone. This problem has since been remedied with an update.
Gardening
(v.) The tending and nurturing of plants. Gardening provides players another way to make money through harvesting plants they grow, and crafters with another way to obtain their materials. See Gardening.
GC
(acr.) (n.) The area, Garlaige Citadel. See Garlaige Citadel.
(acr.) (n.) Gate Crystal. Refers to the key items that are obtained when clicking on the glowing Telepoints. Gate Crystals are required for enabling a White Mage to teleport you. See Teleport.
Genkai
(n.) Japanese word for limit, denoting the Limit Break series of quests. See G1, G2, G3, G4, G5 and Genkai.
Gil (g)
(n.) The standard currency of Vana'diel. Japanese players tend to abrveviate it with a capital 'G', whereas North American players use lower case 'g'. See Gil.
Gilseller
(n.) A person that plays FFXI to earn gil in order to sell for real money. These people are often hated and looked down upon, as their actions are against the Terms of Service and they usually cheat and harass legitimate players. "Don't give him a teleport, he's a gilseller!" Also see Real Money Trade.
Gimp
(adj.) Slang for a player whose choices have left them below the expectations for their level. Examples are gear, unhelpful support job, underleveled support job, missing key spells, etc. "I'm on anon 'cause my sub is gimp."
GK
(acr.) (n.) Great Katana.
Gob, Gobbo, Gobbie
(abrv)(n.) Goblin.
Grats
(abrv)(phrase) Congratulations.
GM Jail
(n.) Another name for the Mordion Gaol zone, which is used by GMs to "imprison" players for ToS violations.
GN
(abrv)(phrase) Good Night
Group
See Party.
GS
(acr.) (n.) Great Sword or Great Sword skill. See Great Sword.
(acr.) (n.) Goldsmithing. See Goldsmithing.
(acr.) (n.) Gilseller.
GTG (synonym - G2G)
(acr)(v.) Got To Go. "Sorry guys, I GTG. Thanks for the PT though."
(acr)(v.) Good to go. Since it is the same acronym as 'got to go', 'GTG' often leads to confusion.
Guild
(n.) Headquarters of a specific craft. See Crafts.
Guild Points (GP)
(n.) Points that are needed to buy certain guild-related items. See Guildworker's Union.

H

Hate
(n.) See Enmity.
Hate Reset
(n.) An effect of some monster abilities that results in the clearing of enmity information of any players in range of the ability. This effect can be highly damaging to a party's strategy, as mages generally stand out of enemy AoE range, so when a move causes a hate reset, the enmity for a tank will be erased, but hate from nukes and healing remains on the mages.
Heal (synonyms - Med, Rest)
(v.) sitting to regenerate lost HP or MP. During this time, however, TP falls unless the player has signet in a zone subject to conquest or sigil. Characters cannot move, fight, or cast spells while resting, but they can talk to each other. See Healing.

(v. 2) to use to spell Cure.

HELM
(acr) Abrveviation for the four primary extractive activities that can be conducted, usually in aid of crafting or profit. The four activities are Harvesting, Excavation, Logging and Mining. See Hobbies.
Hit Points (HP)
(n.) a numeric representation of a character's life. See Hit Points. "After Serket hit me, my HP went down to 2!"
HNM
(acr)(n.) High-level Notorious Monster or Hyper Notorious Monster. See HNM.
HNMLS
(acr)(n.) High-level Notorious Monster Linkshell or Hyper Notorious Monster Linkshell. These are linkshells of people who gather together to hunt and kill HNMs.
Home Point (HP)
(n.) a place where a character can return to upon death or via Warp, Warp II, special scrolls or items. See Home Point.
HP
(acr)(n.1) Hit Points
(acr)(n.2) Home Point
(v.) To return to your Home Point when KO, rather than wait for a Raise. "Don't worry about raising me, I'll HP."
HQ
(acr)(adj.)(n.)High Quality. A synthesis that produced a better item or more items than a normal synthesis.
(acr)(v.) the act of making a high quality item
Hume
(n.) Humes are the most basic of races, closely resembling the humans of our world. Statistically average in all attributes, this race can learn almost anything. Versatile jobs and job combinations are wise when Humes are involved. Humes come from Bastok, where their ingenuity has transformed the land into a place of steam power and industrial might. See Hume.

I

IIRC
(acr)(phrase) If I Remember Correctly or If I Recall Correctly. "There was a gob that spawned here IIRC."
I.M.
(acr)(n.) Iron Musketeer. A suffix added to the name of Bastokan Foreign Conquest Overseer or Outpost sentry NPCs.
IG
(acr)(phrase) In Game
IMHO / IMO
(acr)(phrase) In My Humble Opinion and In My Opinion
Imperial Standing (IS or ISP)
(n.) points received when an enemy that yields experience points is defeated while wearing a Sanction. See Imperial Standing.
Incoming (INC)
(phrase) a warning that a monster, whether pulled or not, is about to join the fray.
Intelligence (INT)
(n.) stat that helps determine the effectiveness of all Elemental Magic spells, most Enfeebling Magic spells, some Enhancing Magic spells, Ninjutsu, and Corsair's elemental shots. See Intelligence.
Invite (inv)
(n.) A request for an adventurer to join a party.
(v.) the act of sending an invite.
Used as part of a command: /sea all 68 brd inv
IRL
(acr)(phrase) In Real Life
Island
(n.) nickname for the Tavnazian Safehold, Lufaise Meadows, the Misareaux Coast and the areas contained within those zones.
ISNM
(acr) Item Spawned Notorious Monster or Imperial Standing Notorious Monster
IT
(acr) (adj.) Incredibly Tough, see Check

J

JEJ
(acr)(n.) Jaggedy-Eared Jack
Job Ability (JA)
(n.) timed abilities that enable players to endure greater trials, given proper use. See Job Ability.
JP
(acr)(n.) Japanese Player
Jug
(n.) Both the items and the pets Beastmasters use in conjunction with their Call Beast ability. A Beastmaster may reference a pet summoned in this way using the term 'Jug' or 'Juggy' etc. e.g. "My jug pet hits hard." or "I'm out of jugs."

Source entry: Final Fantasy XI Dictionary of Terms and Slang. Cached on this server on 4 November 2026.

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