Krypton

Community Archive

Ro'Maeve

Table of Contents
Description

This amphitheater-like area is comprised of a series of levels leading up to the top, where one can enter the Hall of the Gods. The high walls, made of cermet, make for a labyrinthine atmosphere, where dangerous beasts can lurk behind the next turn. When the full moon is unclouded, certain architecture in this area seems to activate, giving the place some sort of ambient life. Caution is suggested when traversing this dangerous area.

Romaeve-pic
Connections
Zone Information
Area Name Ro'Maeve
Type Outdoors
Maps
RomaeveRomaeve
Map Acquisition Purchase
Miscellaneous Able to call Adventuring Fellow Able to use Tractor
Hobbies

Ffxi gld 01

Weather

Double Lightning

Trans Water

Region Li'Telor
Expansion Rise of the Zilart
Requirements None
Restrictions None
Background music "Ro'Maeve"
Monstrosity Not applicable
Notes The full moon at night (0:00-3:00) activates the bridge, fountain, and moon gates.

The Moongate Pass is obtainable during this time.

Involved in Quests/Missions

Other Information

Fishing
Fish Cap Body of Water
Crayfish
7 All
Silver Ring
0
Copper Ring
0

Fishing Maps
Information Needed

Possible Weather Weather Reporter
Resist Vs. LightningResist Vs. Lightning Information Needed
Resist Vs. Water

Elemental Map
RoMaeveElementalsRoMaeveElementals

(H-11) & (G-6)/(H-6)Romaeve
{{{4}}}
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Page Tgt. Level Max Level Mobs to fight EXP/GIL
1 60~65 99 * 3 Killing Weapons
* 3 Ominous Weapons
1300
2 64~69 99 * 7 Magic Flagons 1330
3 65~69 99 * 7 Cursed Puppets 1360
4 78~82 99 * 6 Apocalyptic Weapons
* 1 Darksteel Golems
1540
5 79~82 99 * 6 Infernal Weapons
* 1 Darksteel Golems
1540
Treasure Casket
Brown Casket Blue Casket
Item Abundance Item Abundance
Bascinet More data needed.(2.6%) Catholicon RareExclusiveTemporary More data needed.(27.6%) (Up to x2)
Beak Helm More data needed.(2.6%) Daedalus Wing RareExclusiveTemporary More data needed.(17.2%)
Beak Ledelsens More data needed.(2.6%) Elixir Temporary More data needed.(13.8%)
Beak Trousers More data needed.(2.6%) Healing Powder RareExclusiveTemporary More data needed.(24.1%) (Up to x2)
Darksteel Bolt Heads More data needed.(5.3%) Hi-Elixir Temporary More data needed.(8.6%)
Darksteel Breeches More data needed.(2.6%) Hi-Ether +3 Temporary More data needed.(19%) (Up to x3)
Darksteel Ore More data needed.(5.3%) Hi-Potion +3 Temporary More data needed.(13.8%) (Up to x2)
Darksteel Mufflers More data needed.(2.6%) Lethe Water RareExclusiveTemporary More data needed.(17.2%)
Darksteel Sollerets More data needed.(5.3%) Mana Powder RareExclusiveTemporary More data needed.(22.4%)
Diana Corona RareExclusive More data needed.(15.8%) Melon Juice Temporary More data needed.(20.7%)
Dried Mugwort More data needed.(5.3%) Pamama au Lait Temporary More data needed.(27.6%) (Up to x2)
Ebony Log More data needed.(5.3%) Panacea Temporary More data needed.(24.1%) (Up to x2)
Gold Ore More data needed.(5.3%) Remedy Temporary More data needed.(29.3%) (Up to x2)
Gold Thread More data needed.(7.9%) Super Ether Temporary More data needed.(22.4%)
Ground Wasabi More data needed.(5.3%) Super Ether +1 Temporary More data needed.(22.4%)
Hi-Ether +1 More data needed.(18.4%) X-Potion Temporary More data needed.(24.1%) (Up to x2)
Hi-Potion +1 More data needed.(5.3%) X-Potion +1 Temporary More data needed.(22.4%) (Up to x2)
Phoenix Feather More data needed.(7.9%)
Pro-Ether +1 More data needed.(13.2%)
Silk Mitts More data needed.(5.3%)
Silk Pumps More data needed.(5.3%)
Silk Slacks More data needed.(2.6%)
X-Potion +1 More data needed.(23.7%)
Beak Gloves More data needed.(2.6%)
Evolith Exclusive More data needed.(2.6%)

Notorious Monsters Found Here

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here

Name Family Spawns Notes
Eldhrimnir
Spawned for quest:Orastery Woes
Magic Pots 1 A, M
Jackpot
Field Parchment
Magic Pots 1 A, M
Mokkurkalfi
Spawned for mission: The Final Image
Golems 2 A, M
Fired Urn
Used in mission: Shantotto in Chains
Magic Pots 3 Fired Urn Spawn LocationRomaeve NM M
Lode Golem
Used in mission: Shantotto in Chains
Dolls 3 Lode Golem Spawn LocationRomaeve NM M
Steely Weapon
Used in mission: Shantotto in Chains
Evil Weapons 3 Steely Weapon Spawn LocationRomaeve NM M
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Source entry: Ro'Maeve. Cached on this server on 4 November 2026.

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