Community Archive
Category:Ambuscade

Ambuscade is a instanced dungeon battlefield in which players team up against the monster-of-the-month in one of two battlefields.
Getting Started
First, activate the Records of Eminence quest Stepping into an Ambuscade, then talk to Gorpa-Masorpa at Mhaura (G-9) for an explanation. To enter any Ambuscade battlefield all players in the party will need a key item corresponding to the desired battlefield.
Ambuscade Primer Volume One grants entry to Intense Ambuscade, usually a more challenging encounter requiring team tactics.
Ambuscade Primer Volume Two grants entry to Normal Ambuscade, usually a more solo-friendly encounter.
The selected battlefield has an effect on the rewards for successful completion.
Obtaining Key Items
You obtain the Key Items with Records of Eminence quests. There are two different quests per Key Item to activate: a non-repeatable daily quest, and a repeatable quest. The daily objectives for both Volume 1 and Volume 2 require one monster be killed of the specified type. The repeatable objective either volume requires three experience-yielding kills.
The Ambuscade Tome
Once everyone in the party has the corresponding key item, the party leader then registers the party at the Ambuscade Tome right next to Gorpa-Masorpa. At registration you choose the difficulty level of the selected Ambuscade type and inscribe your name into the tome, assigning you a numbered place in line. Page numbers are called in a zone-wide system message "Page ### of the tome flares up!" and when it's your turn the party leader gets a system message notification and a chime. They may interact again with the Tome within two minutes to enter the battlefield. The Tome also has an option to auto-transport your party to the battlefields as soon as your number is announced.
- Everyone's Key Item is lost upon completion of a successful battle.
- Registration is canceled if the party leader leaves Mhaura.
Rewards
Successful completion of an Ambuscade battlefield rewards two forms of currency: Hallmarks and Gallantry. Amounts earned vary between Volumes 1 and 2 and with the selected difficulty level. Gallantry earned further varies with the total number of party members, excluding Trusts. Solo players do not earn Gallantry. Using an
Abdhaljs Seal ![]()
will triple the currency rewards for a single win.
- The Ambuscade Gallantry Campaign doubles Gallantry rewards once per day, resetting at Japanese Midnight.
- Hallmarks, Total Hallmarks, and Gallantry are reset to zero every monthly content update.
Ambuscade Primer Volume One
Intense Ambuscade
| Difficulty | Hallmarks Earned |
Gallantry Earned 2~6 members |
|---|---|---|
| Very Difficult | 3600 | 300 ~ 1500 |
| Difficult | 2400 | 240 ~ 1200 |
| Normal | 1200 | 180 ~ 900 |
| Easy | 800 | 120 ~ 600 |
| Very Easy |
400 | 40 ~ 200 |
Ambuscade Primer Volume Two
Regular Ambuscade
| Difficulty | Hallmarks Earned |
Gallantry Earned 2~6 members |
|---|---|---|
| Very Difficult | 600 | 60 ~ 300 |
| Difficult | 500 | 50 ~ 250 |
| Normal | 400 | 40 ~ 200 |
| Easy | 300 | 30 ~ 150 |
| Very Easy |
200 | 20 ~ 100 |
Redeeming Hallmarks and Gallantry
Spend your accumulated Hallmarks and Gallantry with Gorpa-Masorpa, who offers a limited stock of rewards that is reset at every monthly content update, usually around the first or second Thursday of each month. Hallmarks, Total Hallmarks, and Gallantry are reset to 0 upon each monthly update.
Ambuscade rewards are organized into materials used to reforge REMA weaponry, JSE Capes and materials used to augment them, and coupons redeemable for Ambuscade Armor, Ambuscade Weapons, and the materials required to upgrade them.
JSE Capes
You may buy up to 3 JSE Cape Vouchers per month for 500 Hallmarks each.
The materials for augmenting these capes can be bought with either Hallmarks or Gallantry, with different prices and stock limits.
Ambuscade Armor
Hallmarks can be used to purchase coupons good for 1 NQ piece of equipment. Gallantry can be used to purchase coupons good for 1 HQ piece of equipment.
The materials
Abdhaljs Metal ![]()
and
Abdhaljs Fiber ![]()
are used by Gorpa-Masorpa to upgrade NQ armor to HQ, and HQ armor to HQ+2 armor. These materials are available either for Hallmarks or Gallantry.
Ambuscade Weapons
An Ambuscade Voucher: Weapon can be bought for 5000 Hallmarks, and exchanged with Gorpa-Masorpa for any Tokko Weapon. From there adventurers may upgrade this weapon using materials sold for Hallmarks and Gallantry.
Total Hallmarks
This special tally of total accumulated Hallmarks is used to obtain items and equipment from a special menu. Once an item is redeemed, it disappears. Total Hallmarks are not consumed, but represent an ever filling pool that grants access to more expensive rewards from this list:
Total Hallmarks are the only currency accepted for Ambuscade Ring coupons.
- 100:
Trust Primer 

- 100:
Abdhaljs Seal 

- 120:
Ambuscade Chit: Footgear 

- 150:
Remedy
x 12 - 190:
Ambuscade Chit: Handgear 

- 240:
Super Reraiser 

- 300:
Ambuscade Chit: Headgear 

- 370:
Caliber Ring 



- 450:
Ambuscade Chit: Leggear 

- 540:
Facility Ring 



- 640:
Ambuscade Chit: Bodygear 

- 750:
Ambuscade Voucher: Replica 

- 870:
Ambuscade Chit: Ring 

- 1,000:
Ambuscade Voucher: Weapon 

- 1,100:
Abdhaljs Metal 

- 1,100:
Abdhaljs Fiber 

- 1,400:
Abdhaljs Nugget 

- 1,900:
Abdhaljs Metal 

- 1,900:
Abdhaljs Fiber 

- 2,700:
Abdhaljs Gem 

- 3,800:
Abdhaljs Metal 

- 3,800:
Abdhaljs Fiber 

- 5,300:
Abdhaljs Anima 

- 7,200:
Abdhaljs Metal 

- 7,200:
Abdhaljs Fiber 

- 9,600:
Abdhaljs Matter 

- 12,500:
Abdhaljs Metal 

- 12,500:
Abdhaljs Fiber 

- 16,000:
SP Gobbie Key 

October 2026
Volume 1: Dullahan
Face off against the Dullahan Bozzetto Retributionist and its ally, the Bozzetto Charger.
Encountered Foes
- Bozzetto Retributionist - Dark Knight
- Bozzetto Charger - Monoceros (Alicorn variant)
The fight ends when all foes are defeated.
Difficulty Settings
The Difficulty Setting determines the enemies faced and the cumulative damage thresholds at which the Retributionist enters its 'miasma' or 'boiling over' phases during Charge-Up. The higher the difficulty, the larger the thresholds.
Easy~Very Difficult: Retributionist + Charger
Very Easy: Retributionist
Battle Mechanics
Passive Traits
Retributionist:
- Immune to gravity and dark elemental magic. Finale works to dispel buffs.
- All spells cast are area of effect
- Mewing Lullaby only takes 10% of its current TP[1]
- As of the September 2022 update, builds a gradual resistance to damage during Blood Weapon.
Charger:
- Permanent Enlight effect
- Double Attack at a very high rate
- 100% Critical hit rate
- Absorbs damage taken while reading a TP move.
Abilities Used
Retributionist:[2]
- Blood Weapon at set health percentages.
- Infernal Bulwark: Applies the following buffs - Haste, Stoneskin, Attack Bonus, Defense Bonus, Magic Attack Bonus, Magic Defense Bonus.
- Noahionto: Powerful AOE damage, possibly proportional to damage taken[3]. Appears to trigger a strong Intimidation effect to players in front of it.

- Villanous Rebuke: Powerful AOE physical damage + Stun + Knockback
- Charge-Up: Boss enters a unique phase that triggers one of three log messages to appear, signalling the 'mode' the boss is currently in and the next TP move it will use.
- 'Charging up' message - boss gains a spikes effect that drains TP and gains access to Atramentous Libations.
- 'Miasma' message - boss gains a spikes effect that drains TP and gains access to Eisenschneider (30' KO). Can be pushed out of this mode by dealing enough damage.
- 'Boiling over' message - Boss emits a Regain sphere that affects players. Gains access to Nether Castigation, 20' AOE damage proportional to damage received following this log message. Critical damage can be absorbed by Earthen Armor/Scherzo/Migawari effects.[4]
- This phase of the fight ends when either Nether Castigation or Eisenschneider has been used.
Charger:
- Scintillant Lance: High front AOE damage. Seems to do drastically increased damage, the mechanics of which are not well understood.
- Rampant Stance: AOE Stun + Physical damage
- Damsel Memento: Restores 5% of max HP
- Grace of Hera: Removes all debuffs, grants a potent Regen effect. While readying, absorbs damage. Favors this move over others if it has been sufficiently debuffed.[5]
- The September 2022 update further limits the number of times it will perform this move
- Very Difficult: 3 times
- Normal - Difficult: twice
- Easy: once
Spells Cast
Retributionist (All spells affect a large radius AOE):
- Endark II, Aspir II, Bio III, Stun, Absorb-spells, Dread Spikes
Other Notes
- Scintillant Lance can randomly spike for 7~8k damage, but does not appear to be tied to the Retributionist's current HP. Keep your tank's defenses up and mind your positioning at all times.[6]
- The Dullahan is not particularly resistant to any debuffs that aren't darkness based.
- Low damage elemental nukes or weak physical auto attacks should provide adequate TP gain to push the Retributionist to use Nether Castigation without drastically increasing its damage.
- Eisenschneider's KO can be avoided by reacting with /heal. Causes the move to deal damage instead.[7]
Where to get your Primer
It helps if you have unlocked access to the basements of the Gates zones. Get your Wildskeeper Reives cleared! Otherwise, get ready for a walk[8]
- Ra'Kaznar Inner Court. Take the Home Point Warp. Walk to the teleport at Ra'Kaznar Inner Court, Map 2 (K-9), Dullahan Axegrinders at Ra'Kaznar Inner Court, Map 1 (L-10)
- Cirdas Caverns - Take the Home Point Warp. Walk to the teleport at Ra'Kaznar Inner Court, Map 2 (J-8), Imposing Dullahans at Cirdas Caverns, Map 2 (H-7)
- Sih Gates - Take the Bivouac #1 warp to Ceizak Battlegrounds, then go south to Ceizak Battlegrounds (G-10). On the southern path there should be a warp to Sih Gates. Unrelenting Dullahans at Sih Gates, Map 2 (H-9)
- Moh Gates - Take the Bivouac #5 warp to Morimar Basalt Fields, then head for the warp point at Morimar Basalt Fields (H-5). Somatophylax Dullahans at Moh Gates, Map 2 (I-8)
Volume 2: Undead
Encountered Foes
- Ravenous Jack: Elvaan female fomor with a sword.
- Reaper Jack: Galka fomor with a scythe.
- Winnower Jack: Hume male fomor with a staff.
- Culler Jack: Mithra fomor with an axe.
- Lancer Jack: Tarutaru fomor with a polearm.
Enemy details
All Foes
- They are proper undead and are susceptible to the effects of Undead Killer, Sepulcher, Holy Circle, etc.
- Unlike previous incarnations the helpers do not have any kind of damage reduction.
- Take greatly increased damage from light and radiance skillchains.
- All fomor except Ravenous Jack have less than 40K hit points on VD.
Ravenous Jack:
- Approximately 140K HP on Very Difficult.
- Uses all Sword weapon skills.
- Uses Trick or Treat, which inflicts AOE Silence, Amnesia, absorbs one buff and resets hate on all affected targets. If it hits someone who has eaten Sweets, takes that buff instead and doesn't inflict anything else. If it hits a trust it will still take food effects from a nearby player character. Ginger Cookies are 12 gil at your nearest Curio Vendor Moogle.
Reaper Jack:
- Uses scythe weapon skills including Guillotine, which inflicts silence.
Winnower Jack
- Uses staff weapon skills including Shell Crusher, which reduces defense.
Culler Jack
- Uses axe weapon skills.
Lancer Jack
- Uses polearm weapon skills including Leg Sweep, which stuns its target.
Where to get your Primer
- Gustav Tunnel, Map 2 (I-8), Skeletons. Fastest way is Lv 128 Unity Concord Warp.
- Xarcabard (S) (G-8), Ghosts and Corpselights northwest of Home Point #1
- Fei'Yin, Map 1 (J-9), Ghosts south of Home Point #1.
Version Update History
- April 2016. Added to the game
- May 2016. Badges of Gallantry added.
- July 2016. Abdhaljs Dye added.
- August 2016. New battlefield music. Feedback given during JSE cape augmentation improved. Ambuscade foes now take less damage if they're the secondary target of AOE elemental magic.
- September 2016. Ambuscade vouchers added.
- January 2017. Abdhaljs Seals added.
- March 2017. Ambuscade Tokens added.
- April 2017. Abdhaljs Metal added.
- September 2017. Volume 1 foes HP increased (Easy: 2x. Normal~VD: 3x). XP/CP, Hallmarks, and Gallantry rewards increased accordingly.
- October 2017. Abdhaljs Fiber added.
- April 2018. Abdhaljs Resin added. Augmenting capes made much simpler.
- November 2018. Stage 1-2 ambuscade weapons added. Cape tokens added.
- December 2018. Stage 3 ambuscade weapons added.
- January 2019. Volume 2 battlefield Hallmark/Gallantry rewards incrased.
- February 2019. Stage 4 ambuscade weapons added.
- March 2019. Stage 5 ambuscade weapons added.
- August 2019. Second Ambuscade battlefield added.
- November 2020. Records of Eminence Tutorial "Repelling an Ambuscade" added to Mentor requirements.
- August 2022. Exemplar points are no longer earned or lost in Ambuscade battlefields.
- July 2023. Reward rotation removed, limits on items bought with gallantry rebalanced. Ambuscade Chits implemented.
- March 2025. Reward costs lowered, items available for Total Hallmarks rebalanced.
- May 2026. Gallantry and hallmarks earned from V2 encounters doubled. Rewards from V1 encounters on easy/very easy increased.
References
Battlefield Archives
Subcategories (1)
Pages in this category (35)
- Abdhaljs Needle
- Abdhaljs Seal
- Abdhaljs Tome
- Ambuscade/Battlefield Archive
- Ayanmo Corazza +1 Set
- Ayanmo Corazza +2 Set
- Ayanmo Corazza Set
- Flamma Korazin +1 Set
- Flamma Korazin +2 Set
- Flamma Korazin Set
- Gorpa-Masorpa
- Hallmarks
- Hizamaru Haramaki +1 Set
- Hizamaru Haramaki +2 Set
- Hizamaru Haramaki Set
- Inyanga Jubbah +1 Set
- Inyanga Jubbah +2 Set
- Inyanga Jubbah Set
- Jhakri Robe +1 Set
- Jhakri Robe +2 Set
- Mallquis Saio +1 Set
- Mallquis Saio +2 Set
- Mallquis Saio Set
- Meghanada Cuirie +1 Set
- Meghanada Cuirie +2 Set
- Meghanada Cuirie Set
- Mummu Jacket +1 Set
- Mummu Jacket +2 Set
- Mummu Jacket Set
- Sulevia's Platemail +1 Set
- Sulevia's Platemail +2 Set
- Sulevia's Platemail Set
- Tali'ah Manteel +1 Set
- Tali'ah Manteel +2 Set
- Tali'ah Manteel Set
Source entry: Category:Ambuscade. Cached on this server on 4 November 2026.
