Krypton

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Moh Gates

Table of Contents
Description

The Moh Gates are a dungeon connecting Ceizak Battlegrounds with Morimar Basalt Fields. Serving as a stark contrast to the frigid fields, waves of red-hot magma churn in the depths below--a chilling testament to the destructive force that nature can be. In some places, sizzling hot springs bubble just above the surface, to which many pioneers pay regular visits to recover from their weary days. Yet with the vicious matamatas lying in wait just along the outskirts, any respite is short-lived.

Moh Gates
Connections
Moh Gates (D-11) ⮂ Cirdas Caverns (N-4)
Moh Gates (J-11) ⮂ Yahse Hunting Grounds (H-5)
Moh Gates (G-12) ⮂ Yahse Hunting Grounds (E-9)
Moh Gates (G-5) ⮂ Morimar Basalt Fields (K-11)
Moh Gates (E-9) ⮂ Morimar Basalt Fields (H-5)
Moh Gates (I-6) ⮂ Ra'Kaznar Inner Court (G-2)
Zone Information
Area Name Moh Gates
Type Dungeon
Maps
MohGatesMapMohGatesMap
Moh gates map 2Moh gates map 2
Map Acquisition Purchase (1000 bayld), Sifa Alani, Eastern Adoulin (F-9)
Miscellaneous
Hobbies
Moh Gates/HELM
Weather
Wind
Region East Ulbuka Territory
Expansion Seekers of Adoulin
Requirements Key ItemAdoulinian charter permit
Restrictions Knotted Roots impede progress
Background music
Monstrosity Not applicable
Notes

Involved in Quests/Missions

Quest Fame Starter Location Rewards Type
  Forging New Bonds ❔Information Needed
Octavien
&
"Enlightened Endeavor"Verification Needed
Verification NeededEastern Adoulin Beorc SwordVerification Needed Level 90+
Rune FencerVerification Needed

Other Information

Moh Gates/Mining

Fish Cap Body of Water
Clotflagration
77 (K-6/7) Map 1
Ancient Carp
110+
Matamata Shell
0

Fishing Map
Information Needed

Moh Gates/Soul Pyre

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Pungent Fungus Funguars

Staumarth Elementals

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Apex Monsters IT++ to 119 Bayld Gear Raptors, etc.
Blustering Twitherym 107 - 109 Twitherym Wing Twitherym Wing (Despoil) Twitherym NA, H, L
Cave Panopt 101 - 102 Panopt Tears Panopt Tears (Despoil) Panopts A,T(S)
Conflagrant Eruca 101 - 102 Crawler Cocoon
Crawler Egg
Silk Thread
Crawler Cocoon (Despoil)
Crawler Egg (Despoil)
Silk Thread (Despoil)
Crawlers A, H, L
Cthonic Chapuli 101 - 102 Chapuli Horn
Chapuli Wing
Chapuli Horn (Despoil)
Chapuli Wing (Despoil)
Chapuli NA, S, L
Crestfallen Baelfyr 100+ Elementals
Disturbed Matamata 101 - 103 Matamata Shell Matamata Shell (Despoil) Matamatas A, H
Erythemic Eft 101 - 102 Eft Skin
High-Quality Eft Skin
Lizard Egg
Eft Skin (Despoil)
High-Quality Eft Skin (Despoil)
Lizard Egg (Despoil)
Efts A, H
Ferocious Funguar 101 - 102 Danceshroom
Sleepshroom
Woozyshroom
Agaricus (Despoil)
Sleepshroom (Despoil)
Woozyshroom
Funguars A, H, L
Gleeful Ungeweder 102 Elementals NA
Highwing Chapuli 107 - 109 Chapuli Horn
Chapuli Wing
Chapuli Horn (Despoil)
Chapuli Wing (Despoil)
Chapuli NA, L
Menacing Mantis 101 - 103 Mantid Carapace Mantids A, S
Nachtschatten 101 - 102 Two-Leaf Mandragora Bud Saruta Cotton (Despoil) Mandragora NA
Pepper Hare 101 - 102 Hare Meat
Rabbit Hide
Hare Meat (Despoil)
Rabbit Hide (Despoil)
Rabbits NA, S, L
Repugnant Twitherym 101 - 102 Twitherym Wing Twitherym Wing (Despoil) Twitherym NA, H, L
Ruby Raptor 101 - 102 Raptor Skin Raptor Skin (Despoil) Raptors A,L
Scoriaceous Clot 101 - 102 Clot Plasma
Slime Oil
Clot Plasma (Despoil) Slimes A, H
Thirsting Obdella 107 - 109 Fiend Blood Bird Blood (Despoil)
Fiend Blood (Despoil)
Leeches A, H, L
Writhing Leech 101 - 102 Fiend Blood Beastman Blood (Despoil)
Bird Blood (Despoil)
Leeches A, H, L
Writhing Obdella 101 - 102 Fiend Blood Beastman Blood (Despoil)
Bird Blood (Despoil)
Leeches A, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Reive Monsters Found Here

Colonization Reive Locations: (G-8), (I-6)

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Source entry: Moh Gates. Cached on this server on 3 November 2026.

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