-New abilities have been added to freelance characters and unit leaders.
-Information such as military unit status can now be obtained by speaking with certain NPCs.
-The calculation of enmity for NPCs and monsters in Campaign battles is now the same as for player characters.
-The number of temporary items obtainable from Campaign Arbiters has been increased.
-New information can now be obtained from Campaign Ops officer NPCs.
-For Campaign Mission, "Stock and Awe II" the supply list has been amended, and difficulty level lowered. The supply list will remain unchanged for characters that have already undertaken the mission prior to this version update.
A maximum limit has been placed on the total amount of bonus attack speed that can be gained from a combination of spells, abilities, and items.
The duration of immobility experienced by recipients of healing magic has been significantly reduced.
Previously, a player receiving a “Cure” spell from another character immediately after selecting the attack command would be frozen in place until the effect of the healing spell was complete.
The chance to resist damage from skill chains has been adjusted.
When receiving weapon-enhancing spell effects from other party members, the additional damage caused will depend on the caster’s enhancing magic skill. Magic accuracy for these spells has also been adjusted.
The process for calculating “Absorb” spell resists has been adjusted.>
"Absorb" spells that previously did not take effect when resisted will now take effect in the case of partial resists below a certain percentage. However, partially resisted spells will have their durations reduced.
“Absorb” spells will still fail to take effect in the case of a complete resist.
Only effective on spirits summoned by the summoner.
Several new blue magic spells have been introduced. These new spells have also been added to the auto-translate feature.
The following changes have been made to the corsair job:
- The recast for the job ability “Quick Draw” has been changed to a “charge” system.
Each use of the “Quick Draw” ability consumes one charge, with charges being regained over time.
When using the “/recast” text command, it is necessary to nominate a specific shot, such as “/recast Fire Shot”. This command will display the amount of time remaining until a new charge will be generated, as well as the current number of charges available.
Stores MP while reducing HP. The effect ends once the MP limit is reached, HP is too low, or you are attacked. Stored MP is gained when the ability is reactivated.
Your character’s HP will slowly decrease while storing MP and you will be unable to enter healing mode or log out while this ability is in effect.
Allows access to additional Black Magic spells while using Dark Arts.
- Scholars will now be able to cast additional white and black magic spells while using the new job abilities “Addendum: White” and “Addendum: Black”.
These additional spells will be added to a scholar’s magic lists after being acquired, but will only be selectable when under the effect of “Addendum: White” or “Addendum: Black”.
- Scholars have gained the job trait “Conserve MP.”
- Spells cast during the effect of the job abilities “Accession” or “Manifestation” will now only cost double the MP instead of triple.
- The casting time, recast time, and duration of the following spells have been adjusted:
Along with existing items "Empress Band" and "Chariot Band," the "Emperor Band" can be obtained by trading your individual conquest points. However, only one of the above three can be in your possession at any given time.
Help information has been changed for the following items:
Magic effect explanations have been added to item help information for magic scrolls.
[System-Related]
The conditions for battle music playback have been changed.
Battle music will now play when you either execute the attack command, or are within the vicinity of a party member currently engaged with an enemy. With this change, even those who play with long-range attack characters such as mages will be able to enjoy battle music in a similar fashion to close-combat characters.
Please note that there are scenarios to which this change does not apply (for example, monsters that anyone can attack).
The following data can now be backed up on PlayOnline's servers.
-"Config" settings inside the main menu (excluding platform-specific settings such as "key assign", and language-specific items).
-[Current tell target] history for "chat" inside the active command window.
-Macro and book data.
-Map marker data.
-Item display sorting data for the "bid" option in the auction menu.
[Storage Location]
It is now possible to store configuration data on PlayOnline's servers, in addition to your game machine's own hard disk drive. Up to four slots are available on your hard disk for this purpose, while one slot is available on the server. One slot stores one character's worth of configuration data. Selecting a used slot will overwrite existing data.
[Saving Configuration]
Bring up the configuration file save screen by pressing the following buttons/keys at the character selection screen, and choose the slot in which you wish to save.
"PlayStation 2": L1 button + L3 button
Xbox 360: LB + left stick button
Keyboard: [Shift] + [Alt] + [Ctrl] + [B]
[Loading Configuration]
Bring up the configuration file load screen by pressing the following buttons/keys at the character selection screen, and choose the slot from which you wish to load.
"PlayStation 2": R1 button + R3 button
Xbox 360: RB + right stick button
Keyboard: [Shift] + [Alt] + [Ctrl] + [R]
[Deleting Configuration]
Bring up the configuration file deletion screen by pressing the following buttons/keys at the character selection screen. Confirm deletion to restore default settings for the currently selected character.
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