Community Archive
Siege Turret
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Job: Ranger Dark Kindred |
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Beaucedine Glacier (S) Xarcabard (S) |
❔ |
|
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1 | A, T(S) 20,000~25,000 HP |
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A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Notes
- Appears in Campaign Battles once the Dark Kindred reaches a certain level of technology.
- The Kindred's engineering corps, the Shadowhind Battalion, will construct this monstrosity should their military call for it as part of their plans. If the Machinators are deployed into a Kindred offensive battle, they may construct this as part of their operations.
- Its assembly will be accompanied by a chat message saying "The Dark Kindred have erected a Siege Turret to the (insert direction) of the stronghold."
- Attacks Fortifications and players with high damage attacks.
- Basilisk Cannon - Deals damage in an area of effect to Fortifications and any allied defender nearby.
- Sends out Skeleton Escorts to attack. These reinforcements will not despawn when the turret is destroyed.
- While it is deployed in the field, the turret will also damage the total amount of maximum resources the area can sustain.
Source entry: Siege Turret. Cached on this server on 4 November 2026.