Community Archive
The Sanctuary of Zi'Tah
Table of Contents
Description
The coniferous forest that is at the entrance to the Li'Telor region. At noon little light reaches the forest floor, blocked by trees that are thousands of years old. However throughout the forest are crystals that are illuminated and shine onto their surroundings eerily even during the day. Here was believed by the people of Vanadiel to be the region of gods, and was rare for people to visit unless on pilgrimage to Ro'Maeve, or Goblin Highwaymen.

Connections
- Meriphataud Mountains: (E-12)
- The Boyahda Tree: (J-12) (K-12)
- Ro'Maeve: (F-5)
- Dragon's Aery: (I-10) Exit
- Survival Guide: (H-9)
Zone Information
| Area Name | The Sanctuary of Zi'Tah |
|---|---|
| Type | Outdoors |
| Maps | |
| Map Acquisition | Purchase |
| Miscellaneous | |
| Hobbies | |
| Weather | |
| Region | Li'Telor |
| Expansion | Rise of the Zilart |
| Requirements | None |
| Restrictions | None |
| Background music | "The Sanctuary of Zi'Tah" |
| Monstrosity | |
| Notes | None |
Involved in Quests/Missions
| Quest | Type | Starter | Location |
|---|---|---|---|
| Expeditionary Force/The Sanctuary of Zi'Tah | Expeditionary Force | --- | --- |
| Forge Your Destiny | Job: Samurai | Jaucribaix | Norg K-8 |
| Garrison/The Sanctuary of Zi'Tah | Garrison | --- | --- |
| Lovers in the Dusk | General | Carmelo | Port Bastok E-6 |
| Soul Searching | General | --- | The Sanctuary of Zi'Tah I-7 |
| The Sacred Katana | Artifact Armor | Jaucribaix | Norg K-8 |
| The Weight of Your Limits | Weaponskill | Iron Eater | Metalworks J-8 |
| VW Op. 115: Li'Telor Variant | Voidwatch | Kieran | Norg I-8 |
| Mission | Nation | Starter | Location |
| Headstone Pilgrimage | Zilart | --- | --- |
| Shock! Arrant Abuse of Authority | Moogle Kupo d'Etat | Moogle | Upper Jeuno H-8 |
| Shantotto in Chains | A Shantotto Ascension | NA | NA |
Other Information
Fishing
| Fish | Cap | Body of Water |
|---|---|---|
| Dark Bass |
33 | All |
| Crystal Bass |
35 | |
| Red Terrapin |
53 | |
| Arrowwood Log |
0 | |
| Possible Weather | Weather Reporter |
|---|---|
|
Shashan-Mishan Lower Jeuno (F-11) | |
| Brown Casket | Blue Casket | ||
|---|---|---|---|
| Item | Abundance | Item | Abundance |
| Cuir Gloves | Antidote | ||
| Ether +1 | Catholicon | ||
| Ether +2 | Daedalus Wing | ||
| Ether +3 | Elixir | ||
| Grain Seeds | Eye Drops | ||
| Hi-Potion +3 | Hi-Ether +2 | ||
| Leggings | Hi-Ether +3 | ||
| Mythril Ore | Hi-Potion +2 | ||
| Oak Log | Hi-Potion +3 | ||
| Potion +2 | Melon Juice | ||
| Potion +3 | Pamama au Lait | ||
| Rossignol |
Prism Powder | ||
| Velvet Hat | Remedy | ||
| Iron Subligar | Silent Oil | ||
| Linen Thread | Super Ether | ||
| Black Chocobo Feather | X-Potion | ||
| Kazham Peppers | Echo Drops | ||
| Mercury | |||
| Silver Arrowheads | |||
| Ebony Sabots | |||
| Velvet Cuffs | |||
| Cuir Highboots | |||
| Cuir Trousers | |||
Chocobo Digging
| Item | Abundance |
|---|---|
| Arrowwood Log | |
| Pebble | |
| Bone Chip | |
| Moko Grass | |
| Beastcoin ● | |
| Yew Log | |
| Silver Beastcoin ● | |
| Bird Egg ● | |
| Colored Egg ● | |
| Hard-Boiled Egg ● | |
| Sairui-Ran ● | |
| Soft-Boiled Egg ● | |
| Elm Log | |
| Green Rock | |
| Mythril Beastcoin ● | |
| Translucent Rock | |
| King Truffle | |
| Gold Beastcoin ● | |
| Petrified Log | |
| Oak Log ● | |
| Platinum Beastcoin ● | |
| Ancient Lumber ●● | Extremely Rare(0.1%) |
|
● = Requires Burrow ● = Requires Egg Helm | |
- Lightning crystals attainable in Thunder weather. Lightning clusters attainable in Thunderstorms (double-thunder) weather.
- Water crystals attainable in Rain weather.
| Pg | Tgt. Level | Max Level | Mobs to Fight | XP/Gil | Tabs |
|---|---|---|---|---|---|
| 1 | 40~44 | 59 | 900 | 90 | |
| 2 | 41~46 | 61 |
|
940 | 94 |
| 3 | 41~46 | 62 | 980 | 98 | |
| 4 | 42~47 | 62 | 1020 | 102 | |
| 5 | 44~50 | 63 | 1100 | 110 |
NPCs Found Here
| Name | Location | Type |
|---|---|---|
| Kasim | H-9 | Outpost Vendor |
| Dedden, I.M. | F-5 | Conquest Overseer: Bastok: Outland Guard |
| Calliope, I.M. | H-9 | Conquest Overseer: Bastok: Outpost Guard |
| Limion, R.K. | F-5 | Conquest Overseer: San d'Oria: Outland Guard |
| Credaurion, R.K. | H-9 | Conquest Overseer: San d'Oria: Outpost Guard |
| Ochocho, W.W. | F-9 | Conquest Overseer: Windurst: Outland Guard |
| Ajimo-Majimo, W.W. | H-9 | Conquest Overseer: Windurst: Outpost Guard |
Notorious Monsters Found Here
| Name | Level | Drops | Steal | Family | Spawns | Notes |
|---|---|---|---|---|---|---|
| Bastet | 62 | Bastet Fang | Coeurls | ![]() |
A, S, Sc | |
| Elusive Edwin | 47 | Forte Earring | Flies | ![]() |
L, H | |
| Huwasi | 65~67 | Imperial Topaz | Golems | ![]() |
A, S | |
| Keeper of Halidom | 56-61 | Boyahda Moss Daihannya Tree Cuttings |
Goobbues | ![]() |
A, L, H | |
| Noble Mold | 50 | Rain Hat | Funguars | ![]() |
A, L, H |
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here
Garrison: Garrison/The Sanctuary of Zi'Tah
Expeditionary Force: Expeditionary Force/The Sanctuary of Zi'Tah
| Name | Family | Spawns | Notes |
|---|---|---|---|
Blest Bones
|
Skeletons | 3 | H, HP |
Doomed Pilgrims
|
Doomed | 1 | A, H, HP |
Greenman
|
Treants | 1 | A, H |
Guardian Treant
|
Treants | 1 | A, H |
Holey Horror
|
Ghosts | 3 | H, HP |
Isonade
|
Pugils | 1 | A, H |
| Ruebezahl | Golems | 1 | A, S |
Skeleton Scuffler
|
Skeletons | 3 | H, HP |
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Source entry: The Sanctuary of Zi'Tah. Cached on this server on 5 November 2026.



