Community Archive
Orcish Guard
|
Job: |
Orcish Guard |
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| East Ronfaure (S) |
|
|
2 | A*, L, S, H, Sc | |
| Batallia Downs (S) |
|
|
2 | A*, L, S, H, Sc | |
| Jugner Forest (S) |
|
|
2 | A*, L, S, H, Sc | |
| The Eldieme Necropolis (S) |
|
|
2 | A*, L, S, H, Sc | |
| Vunkerl Inlet (S) |
|
|
2 | A*, L, S, H, Sc | |
| Everbloom Hollow - Pit Spider I (San d'Oria) |
|
|
2 | A*, L, S, H, Sc | |
| Everbloom Hollow - Pit Spider II (San d'Oria) |
|
|
4 | A*, L, S, H, Sc | |
| Everbloom Hollow - Pit Spider III (San d'Oria) |
|
|
8 | A*, L, S, H, Sc | |
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Notes:
- Spawns only when the Orcish Hosts controls the area, escorting the Orcish Transporter to the Fortifications. Once they reach the fortifications, they will warp out.
- Upon aggro, instead of fighting, they will run away with Flee-like speed.
- They will not fight unless the Orcish Transporter is directly harmed. Ambushing the transporter and defeating it with a back attack will not link them either.
- It is not a regular Campaign Battle mob, so it will respond to any player it encounters.
- If the Transporter is defeated, they will warp out.
- Also appears in Everbloom Hollow escorting the Orcish Carrier(s) for Pit Spider Campaign Ops.
Source entry: Orcish Guard. Cached on this server on 4 November 2026.