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Alzadaal Undersea Ruins

Table of Contents
Description

These mysterious undersea ruins unlike any others in all of Vana'diel were until recently the subject of an investigation by the Aht Urhgan Archaeological Research Institute, but have been opened to the public since the survey's completion. A number of Qiqirn have come to inhabit the ruins.

Alzadaal
Connections

This zone exits to Arrapago Remnants:
Northwest teleporter (G-8) on main map
This zone exits to Silver Sea Remnants:
Northeast teleporter (H-8) on main map
This zone exits to Zhayolm Remnants:
Southwest teleporter (G-9) on main map
This zone exits to Bhaflau Remnants:
Southeast teleporter (H-9) on main map
This zone exits to Aht Urhgan Whitegate:
Runic portals at (J-8) and (J-9) on main map
This zone exits to Nyzul Isle:
Runic Seal at (I-8) / (I-9) on main map
This zone escapes to Bhaflau Thickets, Map 1 (F-6)

Nyzul Isle Staging Point is the hub of Alzadaal and all teleports lead to and from its map. To reach it without using the Runic Portal, head out of Al Zahbi to Bhaflau Thickets (F-6), and follow the first teleport route backwards. Imperial Silver Piece needed to enter

Zone Information
Area Name Alzadaal Undersea Ruins
Type Dungeon
Maps
Alzadaal Undersea Ruins1aAlzadaal Undersea Ruins1a
Alzadaal Undersea Ruins2aAlzadaal Undersea Ruins2a
Alzadaal Undersea Ruins3aAlzadaal Undersea Ruins3a
Alzadaal Undersea Ruins4aAlzadaal Undersea Ruins4a
Alzadaal Undersea Ruins5aAlzadaal Undersea Ruins5a
Alzadaal Undersea Ruins6aAlzadaal Undersea Ruins6a
Alzadaal Undersea Ruins7aAlzadaal Undersea Ruins7a
Alzadaal Undersea Ruins NyzulAlzadaal Undersea Ruins Nyzul
Alzadaal Undersea Ruins ArrapagoAlzadaal Undersea Ruins Arrapago
Alzadaal Undersea Ruins BhaflauAlzadaal Undersea Ruins Bhaflau
Alzadaal Undersea Ruins Silver SeaAlzadaal Undersea Ruins Silver Sea
Alzadaal Undersea Ruins ZhayolmAlzadaal Undersea Ruins Zhayolm
Map Acquisition Trade 3 Imperial Mythril Pieces to Kamih Mapokhalam at Bhaflau Thickets, Map 1 (F-6), or Purchase
Miscellaneous Able to use Escape Able to use Tractor
Hobbies
None
Weather
 Resist Vs. Water Resist Vs. Water
Region Ruins of Alzadaal
Expansion Treasures of Aht Urhgan
Requirements The Road to Aht Urhgan
Restrictions None
Background music None
Monstrosity Not applicable
Notes The Alzadaal Undersea Ruins may be entered by trading an Imperial Silver Piece to the Immortal blocking the path at any of the entrances, by possessing a Remnants Permit, or by possessing a Captain Wildcat Badge. Navigation in Alzadaal is accomplished using teleporters which connect all but one of the maps, and thus several areas of Aht Urhgan.

Involved in Quests/Missions

NPCs Found Here

Name Location Type
Shahayl (J-8) Assault NPC

Notorious Monsters Found Here

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Qiqirn Goldsmith 76-77 Almond
Qiqirn Cape
Qiqirn Sandbag Qiqirn 14 L, S, Sc
Qiqirn Poulterer 76-78 Almond Qiqirn Sandbag Qiqirn 10 L, S, Sc
Apex Archaic Cog 143-145 Gears 60 A, T(S)
Apex Archaic Cogs 146-147 Gears 30 A, T(S)
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here

Name Family Spawns Notes
Nepionic Soulflayer
Spawned by quest: Transformations
Soulflayers 1 A, T(H), M, JA
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Source entry: Alzadaal Undersea Ruins. Cached on this server on 5 November 2026.

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