Community Archive
User talk:Wotever/Gude:Astral Flow Party
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This article can remain, but it should be a personal guide under the user's userpage. Articles like this are not to the level of regular content articles, especially due to the controversial nature of this topic- Being in the normal article space suggests a general acceptance by the community and I don't think this is there at this time. Tahngarthortalk-contribs 07:33, September 25, 2009 (UTC)
- I would just like to add, this is extremely incomplete and not really appropriately named, as astral flow is not even needed to XP like this (See Thunderspark.(
Finally, Many people have called GMs about this and the official word is that this violates no game policies, with the cautionary note that policies can be subject to change, and if they feel this really needs to be blocked, they will do something about it or make a rule against it. I do not want to see any more arguing over whether this tactic is allowed or not. Continuing to have shoutmatches about this on wiki pages could result in the user being blocked from the wiki. Civil discussion on the topic belongs on the forums.Tahngarthortalk-contribs 08:26, September 25, 2009 (UTC)
why do we need an order for Astral flow?
why must we wait 10sec between the astral flow? if all the SMN are doing 2h at the same time, it will kill all mob at the same time and give better xp chain. So why wait? (sorry, my english is bad...)
Thats easy, with a good pull 40-50k You will not 1hit every mobs, so if u wait 10 secs within each Astral flow u will get better chains
I think this guide is perfectly appropriate. Concider that almost each job that has the ability to solo has a guide for it, SMN is no different and Burns are a perfectly acceptable way of leveling. The con's are at the players discression, they wanna go into Dyna with gimped skills let them, it's their feunaral. He put the guide up to help others which is comendable and acceptable. Don't be giving him flak over it. --Alistria (Hades) 05:56, October 22, 2009 (UTC)
Testamonial/Warning
I was with a group of lvl 75 SMN trying to prefect a Flow party. During the process we ended up taking 4 SMN and 2 low level people. and during the process would get an average of 40-60k xp per 2H. then we would get one of the low levels to go change to COR and reset our 2 hours. We managed to do this for 8 Astal Flows before the COR's didn't reset our 2 hour abilities. No sooner did we leave the word spread like wild fire of our antics. And the speed in which we gained XP/merits. over the next few weeks wars over camp spot ensued. People quit the LS, peopel doing nothing but standing in a camp loaction and Gaing as your about to flow and claiming all your mobs, mass GM calls, shouting matches, pure chaos and a entire generation of lvl 75 SMN with a summoning skill of under 30 was Born. no idea how to do ther job and proud of themselves for it.
While it is fun and exciting to watch the xp slam across your screen. The effect it has not only on you but those with you goes for the rest of ther FFXI game life. I do NOT requimend these parties. they are not agienst any TOS. but take it from experiance. The fastest road is not the best road. Now i see the same people doing this daily. They have gotten to the point were they create a mule level it to 10. then Astral burn party it till all its jobs are no good to them. then they delete it and do it again. They hunt down new players just to use them as a Sync Biotch. i regret ever doing it. i Hope each one of you reads this and thinks before doing this. Don't do it youll regret it. AS well as making SMN a bad name. Dont help others create another generation of these type of summoners. Just say NO! Skill, experiance, and knowladge come with time. If you chgoose to go agenst my warning and do these anyway. Please keep it quite as to prevent it from casueing outbreaks of LS wars general chaos. Thank you For reading (Megatron lvl75 Summoner Diabolos Server) --Megafreakintron 20:54, December 8, 2009 (UTC)
XP per pull
Not to sound elitist, but if you are in Korroloka Tunnel, and not getting at least 50k+ xp per burn, you should leave the area to people that know how to take advantage of this area. Having 1 or 2 pullers, taking an hour to pull, getting chain 100 and only 30k xp is a waste of the zone. If pulled right, korroloka can be pulled in 10 minutes and yield 50k xp+ per pull. --Dracko 04:34, January 12, 2010 (UTC)
We have managed to pull everything within 30 minutes. Leech cave with bogy takes the longest (around 20-25 min depending on if the sleep/bind spells of the bogy actually land), the bat cave takes less than 10 minutes. With the pullers I usually pull with, we often pull 45k+ XP runs to the frequency that we get tons of paying leech /tells now. Ayrlie 16:56, January 12, 2010 (UTC)
== Level Sync==
Level Sync does NOT give back ppls hp/mp when the sync levels!! have done these and other level sync parties and unlike this guide says, hp and mp will NOT be restored upon leveling of the sync.~~ User: Kyliesmoothie 18:05 PM April 30, 2010 (UTC)
Locations
I had an Astral Burn party yesterday in Yuhtunga Jungle in a tunnel near the Outpost. We used the same strategy as in Korroloka Tunnel--use Shiva or Ramuh's 2-hours, followed by a barrage of Thundersparks to take them all down. Wild Card, lather, rinse, repeat. We got about 60k exp per pull here, and the level sync here seems to be 20-21. While I'm told it's a little harder to pull here, I much prefer the time I had here than in Korroloka. We hit exp chain #195 on our best pull, with 170 and 162 as other notable numbers. Mobs tend to give ~350 exp each, WITHOUT exp bands. -- Inoue 12:25, May 28, 2010 (UTC)
Source entry: User talk:Wotever/Gude:Astral Flow Party. Cached on this server on 5 November 2026.