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Ramuh
This article is about the summoning spell. For other uses, see Ramuh (Disambiguation).
Description & Connections
Notes
- Ramuh is subject to a perpetuation cost based on the level of the Summoner. See Avatar Perpetuation Cost.
- Ramuh's perpetuation cost starts at 3 MP/3s at level 1, becoming 15 MP/3s at level 99, before Refresh or Auto-Refresh effects.
- Using Avatar's Favor with Ramuh active creates an aura granting Ramuh's Favor (Critical Hit Rate +) to party members within the area of effect.
- Resistant to water- and lightning-based damage and enfeebling effects, including a very high resistance to Stun.
- Weak against earth-based damage and enfeebling effects.
Avatar Abilities
Ramuh's Blood Pacts are all lightning-based.
Blood Pact: Rage
| Name | Level | MP | S/T1 | Description | Comment |
|---|---|---|---|---|---|
| Judgment Bolt | 1 | LVx2 | T | Required MP: Caster's level x2. Uses all MP and deals lightning elemental damage to enemies within Area of Effect. | Only available while Astral Flow is in effect. |
| Shock Strike | 1 | 6 | S | Stuns target. | |
| Thunder II | 10 | 24 | T | Deals lightning elemental damage. | Damage varies with TP. |
| Thunderspark | 19 | 38 | T | Deals lightning damage and paralyzes enemies within Area of Effect. | Damage varies with TP. Paralyze effect is quite potent. |
| Thunder IV | 60 | 118 | T | Deals lightning elemental damage. | Damage varies with TP. |
| Chaotic Strike | 70 | 164 | S | Delivers a threefold attack that stuns target. | |
| Thunderstorm | 75 (Merit) | 182 | T | Deals lightning damage to an enemy. Varies with TP. Additional merits add a 40% TP Bonus each. | |
| Volt Strike | 99 | 229 | S | Delivers a threefold attack that stuns target. |
Blood Pact: Ward
| Name | Level | MP | S/T1 | Description | Comment |
|---|---|---|---|---|---|
| Rolling Thunder | 31 | 52 | Gives party members within Area of Effect the effect of "Enthunder." Lasts 60 seconds. Each summoning magic skill level over the current skill level cap will add two seconds to the duration. | ||
| Lightning Armor | 42 | 91 | Gives party members within Area of Effect the effect of "Shock Spikes." Lasts 90 seconds. Each summoning magic skill level over the current skill level cap will add three seconds to the duration up to a maximum of 180 seconds. | ||
| Shock Squall | 92 | 67 | Temporarily prevents all enemies within area of effect from acting. |
1 S/T column indicates whether a particular Blood Pact participates in Skillchains (S) or uses TP (T). Blood Pacts that use TP can be used as a Magic Burst; however, Astral Flow can also Magic Burst even though it does not use TP.
How to Obtain
Vana'delian Background
A secretive hermit said to be hoarding the wisdom of ages. Ramuh aids the summoner by using his staff to call forth electricity and lightning.
See Also
Source entry: Ramuh. Cached on this server on 3 November 2026.