Community Archive
Droma
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Garlaige Citadel | 52 - 54 | 12 | A, M ??? HP ??? MP | ||
| Fei'Yin | 54 - 56 | 10 Respawn: 5 min |
A, M ??? HP ??? MP | ||
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Historical and Series Background
In Final Fantasy VIII, there is a boss enemy named Troma, an intentional mispelling of Trauma, which refers to the physical and/or psychological damage of physical impact or situational distress. Troma has smaller, helper monsters that accompany it named Droma, an intentional mispelling of Drama, which refers to tragic, emotional, or distressing events. Troma and Droma are mechanical enemies; in Final Fantasy XI, they would be classified as Arcana.
Droma in Final Fantasy XI is an homage to the Final Fantasy VIII enemy.
Source entry: Droma. Cached on this server on 5 November 2026.
