Community Archive
Enfire II
Description & Connections
Statistics
Adds fire damage to your initial
attacks and lowers the target's
resistance against water.
Adds elemental damage to your initial attacks. Subsequent blows by characters for whom multiple attacks are possible do not receive this effect. If the initial attack misses the target, the effect will not be able to process again until the start of the next attack round.
Each successive activation increases elemental damage strength by 1 up to a predetermined limit and reduces the enemy's resistance against the opposed element.
Enfire II is affected normally by day and weather bonuses/penalties.
Each +15 enhancing magic skill will add 2 more damage. The Enspell II damage calculations are different from the first tier Enspells: the game will calculate your current enhancing magic skill for each strike. This means that if you take your enhancing magic gear off the damage will be reduced automatically for further strikes.
Gives -10 magic evasion to water based spells for a short duration (a few seconds). This means that the landing rate will be increased by 5% on resistant monsters and 10% on non resistant ones (see Magic Accuracy).
Effect wears off immediately upon changing zones.
Additional elemental damage effect accumulated is retained when changing weapons, as long as the spell is active, and is applied to the new main weapon slot.
Recasting Enfire II while the spell is still active will reset the additional damage effect to the base level.Other Uses
How to Obtain
Auction House Category: Scrolls > White Magic ![]()
Can be obtained as a random reward from the Gobbie Mystery Box Special Dial and similar sources.
Merchants
31,878 gil
- Macchi Gazlitah - Ru'Lude Gardens (H-9) Requires Rank 3 shop items
Source entry: Enfire II. Cached on this server on 3 November 2026.
