Community Archive
Category:Delve
Introduced in Seekers of Adoulin, the Delve battle system contains some of the most difficult battles that Vana'diel has ever seen. The primary rewards from Delve, however, are often the best equipment obtainable by far. Delve is a multilayered system that consists of farming pop and entry items, defeating individual notorious monsters with no time limit in field battles, and defeating multiple normal and notorious monsters in an instanced area known as a Fracture which culminates in a terrifying boss battle.
Requirements
Fractures
In order to participate in Delve Fractures, the following must be met:
- Seekers of Adoulin installed and registered.
Adoulinian charter permit obtained.- 3-18 alliance members, all level 95 minimum.
- Alliance leader must possess a
Yantric planchette.
Field battles
- Seekers of Adoulin installed and registered.
Adoulinian charter permit obtained.
Delve Areas
Field-based delve battles take place in outdoor areas which correspond with the locations of the seven Naakuals. Event-related items involved in each area are distinguished with the color corresponding with the element of that area's Naakual. Delve Fractures take place in Cirdas Caverns (U) or Yorcia Weald (U), and are entered at Veils located in each field area. All players in the alliance and anywhere in the entry field zone will be taken into the Fracture upon entry.
- Ceizak Battlegrounds: Celadon - Veil: (H-8) nearest to Bivouac #1.
- Foret de Hennetiel: Zaffre - Veil: (E-7) nearest to Bivouac #4, must cross a fallen Broadleaf Palm.
- Morimar Basalt Fields: Alizarin - Veil: (I-5) nearest to Bivouac #2.
- Marjami Ravine: Phlox - Veil: (M-9)
- Yorcia Weald: Russet - Veil: (J-7)
- Kamihr Drifts: Aster - Veil: (H-11)
Progression
Each area is considered a separate path and has progression independent from the others. Within each delve area there are two levels of combat: Notorious Monster Combat and Boss Combat. In order to progress to Boss Combat, a group must defeat all five unique notorious monsters either outside in the Field or inside a Fracture.
Each of the 15 notorious monsters has a unique characteristic which can be exploited resulting in a faster and/or easier win (refer to individual NM pages for details). The notorious monsters are divided into two difficulty tiers: NMs I-III make up the lower difficulty tier while NMs IV and V make up the higher difficulty tier in each area. Each area and tier has a corresponding
key item which is automatically obtained after defeating any one of the associated NMs, and allows the holder to use Mweya Plasm to purchase any equipment item which the associated NMs can drop.
Rewards
See : Delve Rewards
The reward structure in Delve is unique in that all equipment can be obtained in two ways: either a direct drop from notorious monsters/bosses, or purchased from Forri-Porri @ Western Adoulin (I-10) with Mweya Plasm (which can be collected in various ways), as long as a notorious monster which can drop the item has been defeated at least once. Additionally, the three primary sets of Delve armor can be diversified and upgraded in stages by Benjamien through a set augmentation system by utilizing Airlixirs, also obtained through Delve.
Ceizak Battlegrounds Delve
Foret de Hennetiel Delve
Morimar Basalt Fields Delve
Yorcia Weald Delve
| Name | Family | Rank | Zone(s) | Notable Drops |
|---|---|---|---|---|
| Xag'Nar | Panopts | 1 | Yorcia Weald Yorcia Weald (U) |
|
| Laevvid | Treants | 2 | Yorcia Weald Yorcia Weald (U) |
|
| Morseiu | Snapweeds | 3 | Yorcia Weald Yorcia Weald (U) |
|
| Ircinraq | Mandragoras | 4 | Yorcia Weald Yorcia Weald (U) |
|
| Hyoscya | Belladonnas | 5 | Yorcia Weald Yorcia Weald (U) |
Magneto |
| Wopket | Yggdreants | 6 | Yorcia Weald (U) |
Marjami Ravine Delve
Kamihr Drifts Delve
| Name | Family | Rank | Zone(s) | Notable Drops |
|---|---|---|---|---|
| Calydontis | Raaz | 1 | Kamihr Drifts Yorcia Weald (U) |
|
| Azeman | Gnoles | 2 | Kamihr Drifts Yorcia Weald (U) |
|
| Sinaa | Coeurls | 3 | Kamihr Drifts (I-10/11) Yorcia Weald (U) |
Russet Yggzi III Qaaxo Harness Imbodla Necklace |
| Cheriti | Rams | 4 | Kamihr Drifts Yorcia Weald (U) |
|
| Mirka | Yztargs | 5 | Kamihr Drifts Yorcia Weald (U) |
|
| Utkux | Cehuetzi | 6 | Yorcia Weald (U) |
Subcategories (2)
Pages in this category (85)
- Aberrant Uragnite
- Airlixir
- Airlixir +1
- Airlixir +2
- Alizarin yantric planchette
- Alizarin Yggrete
- Alizarin Yggzi I
- Alizarin Yggzi IV
- Alizarin Yggzi V
- Anomaly Expert
- Artsieq Hat
- Aster yantric planchette
- Aster Yggrete
- Benjamien
- Broxa
- Cailimh
- Cehuetzi Ice Shard
- Celadon yantric planchette
- Celadon Yggrete
- Celadon Yggrete Shard V
- Celadon Yggzi I
- Celadon Yggzi II
- Celadon Yggzi III
- Celadon Yggzi IV
- Celadon Yggzi V
- Chaac Belt
- Cherti
- Cirdas Caverns (U)
- Dakuwaqa
- Delve Rewards
- Divagating Jagil
- Faded Craklaw
- Forri-Porri
- Fugacious Beetle
- Fugacious Bugard
- Fugacious Crab
- Fugacious Diremite
- Fugacious Eft
- Fugacious Eruca
- Fugacious Kraken
- Fugacious Lizard
- Fugacious Luckybug
- Fugacious Toad
- Fugacious Wivre
- Impure aster yggzi
- Impure celadon yggzi
- Impure russet yggzi
- Impure zaffre yggzi
- Ironbeak Inguza
- Krabakarpo
- Kumalo
- Kurma
- Mastop
- Mirka
- Muyingwa
- Mweya Plasm Corpuscles
- Nerrivik
- Ontic Extremity
- Perdurable Raptor
- Phlox yantric planchette
- Phlox Yggzi II
- Podarge
- Russet yantric planchette
- Russet Yggrete
- Semi-pure alizarin yggzi
- Semi-pure aster yggzi
- Semi-pure celadon yggzi
- Semi-pure phlox yggzi
- Semi-pure russet yggzi
- Semi-pure zaffre yggzi
- Shimmering Tarichuk
- Supernal Chapuli
- Tax'et
- Tinhaspa
- Tojil
- Transcendent Scorpion
- Tutewehiwehi
- Unfettered Twitherym
- Utkux
- Volatile Matamata
- Wopket
- Xag'Nar
- Yantric planchette
- Zaffre yantric planchette
- Zaffre Yggrete
Source entry: Category:Delve. Cached on this server on 4 November 2026.