Community Archive
Water Maneuver
Job Ability
- Enhances the effect of water attachments. Must have animator equipped.
- Obtained: Puppetmaster level 1
- Recast Time: 10 seconds (shared with all maneuvers)
- Duration: Varies from 1 to 5 minutes (see Maneuver Duration for details)
Notes/Description
- Automaton must be active to use.
- An Animator, Turbo Animator, or Animator +1 must be equipped to use maneuvers.
- Each active Water Maneuver will add +1 MND to the Automaton, with an additional +1 added every 15 levels to a maximum of +7 at level 90.
- Equipping Puppetry Dastanas or Puppetry Dastanas +1 will increase the stat bonus by one to a maximum of +8 per maneuver at 90.
Macro Syntax
- /ja "Water Maneuver" <me>
- /pet "Water Maneuver" <me>
Water Attachments
| Name | Description | Cap. | How to Obtain |
|---|---|---|---|
| Condenser | May erase a Water Maneuver effect to prevent an overload | Targeting the Captain ??? Box | |
| Heatsink | Reduces the rate of Fire Maneuver Overload | Crafted & Dropped from Troll Machinist or Hilltroll Puppetmaster | |
| Mana Channeler | Increases magic recast time in exchange for increased Magic Attack | Pulling the Strings ENM Dropped from Ob | |
| Mana Jammer | Enhances Automaton Magic Defense | Yoyoroon | |
| Mana Jammer II | Enhances Automaton Magic Defense | Crafted & Dropped from Hilltroll Puppetmaster | |
| Percolator | Increases skill gain rate | |
Dropped from Ob Treasure Caskets(GoV) |
| Stealth Screen | Reduces Automaton enmity | Yoyoroon | |
| Steam Jacket | Reduces damage taken from successive attacks of the same type. | Dropped from Ob |
Source entry: Water Maneuver. Cached on this server on 4 November 2026.