Community Archive
Sky Guide by Ctownwoody
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This article is a personal guide. Information expressed in this guide is one player's opinion and may be more opinion than fact. Strategies and information contained herein may not work for everyone. No non-minor changes should be made without consulting the author. Changes or questions should be discussed on the talk page. |
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General Introduction
Accessing Sky
First, you do the ZM to get access, in theory. Then you have two different ways of getting up there.
Zilart Missions
Technically, you need Rank 6 in your Home Nation first. That's fairly simple, especially if you have a job at 75 and/or have friends that want you to help in Sky. ZM-13 gives access to Sky. ZM-4 and ZM-6 are Battlefields where having 5 friends, one of you a BLM75, really helps. Headstone Pilgrimage, or ZM-5, is the long fetch, involving 6 different remote areas.
Running to Sky
Short version: Outpost Teleportation to Li'Telor, head west and north to Ro'Maeve, Sneak up and head north to Hall of the Gods while watching out for magic aggro. From there, it's a straight-shot. However, without +Move items, it's still going to take you around 20 minutes at best.
Mini-quest Teleporting
This is the alternate and, for whm or /whm at least, faster way to get to Sky via one of the three Crags.
After getting access to Sky & CoP 8-3, reset your title to "Warrior of the Crystal", which is the CoP 8-3 title.
Head to Sky and the mini-transporters to the east or west of The Portico ((G-9) and (I-9)) to 'register your data'. Step onto the portal, wait for the message and then "Use Portal".
Now buy a Clear Chip from a Goblin Merchant in one of the starting cities. Warning: It costs 21k.
Finally, anytime you need to head to Sky, head to the Promyvion entrance at a Crag, step onto the Larger Transporter, and insert the Clear Chip into the slot.
Again, warning: This can break the Chip.
Source entry: Sky Guide by Ctownwoody. Cached on this server on 5 November 2026.

