Community Archive
Shrieker
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Job: |
|
|
Zone |
Level |
Drops |
Steal |
Spawns |
Notes |
|
24-27 |
8 |
A, L, H | |||
|
28-31 |
12 |
A, H | |||
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Historical Background
The Shrieker originates in the Dungeons & Dragons role-playing game. It was a large fungi that screamed loudly to lure prey to it that first appeared in the 1977 Monster Manual.
Source entry: Shrieker. Cached on this server on 4 November 2026.
