Krypton

Community Archive

Riverne - Site A01

Table of Contents
Description

Situated on the far western tip of the main island of Tavnazia, Cape Riverne was once a peaceful meadow where one could gaze out into the Nosteau Ocean while resting in the soft breeze. However, during a recent earthquake, large chunks of the area were ripped from the ground and now float alongside the clouds above the churning sea. A Tavnazian expedition is currently investigating the area, working from only a few notes taken by Goblin explorers. This area makes up the southern half of Cape Riverne.

Note: originally a level 40 capped area, now uncapped.

Riverne-SiteA01-pic
Connections
Zone Information
Area Name Riverne - Site #A01
Type Dungeon
Maps
Riverne-sitea01Riverne-sitea01
Map Acquisition Quest or Purchase
Miscellaneous Able to use Escape Able to use Tractor
Hobbies
None
Weather

Trans Lightning

Double Wind

Region Tavnazian Archipelago
Expansion Chains of Promathia
Requirements An Eternal Melody
Restrictions Cannot call Adventuring Fellow
Background music None
Monstrosity Not applicable
Notes A Giant Scale activates the Unstable Displacements.

Involved in Quests/Missions

Quest Type Starter Location
Confessions of a Bellmaker General ---    Riverne - Site #A01 C-7
Fly High General Ferchinne    Tavnazian Safehold G-9
Spice Gals General Rouva    Southern San d'Oria I-8
The Search for Goldmane General Zoriboh    Rabao F-6/7
Mission Nation Starter Location
Ancient Vows Promathia --- ---

Battlefield Events

Entrance: Spatial Displacement (I-9)
Name Type Item Level Members Time
Ouryu Cometh BCNM Cloud Evoker None 18 60 minutes

Other Information

Possible Weather Weather Reporter
Resist Vs. Lightning

Gennoue - Tavnazian Safehold (H-8)

Resist Vs. WindResist Vs. Wind

Elemental Maps
None.

Notorious Monsters Found Here

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here

Name Family Spawns Notes
Arcane Phantasm
Spawned Quest: Confessions of a Bellmaker
Fomors 1
Ouryu
Spawned BCNM: Ouryu Cometh
Wyrms 1
Earth Elemental
Spawned BCNM: Ouryu Cometh
Assists: Ouryu
Elementals 1 A, T(M)
Water Elemental
Spawned BCNM: Ouryu Cometh
Assists: Ouryu
Elementals 1 A, T(M)
Ziryu
Spawned BCNM: Ouryu Cometh
Assists: Ouryu
Worms 1 A, L, T(H)
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Source entry: Riverne - Site A01. Cached on this server on 3 November 2026.

Map