Community Archive
Go! Go! Gobmuffin!
| Start NPC | Epinolle - Tavnazian Safehold (F-8) |
|---|---|
| Requirements | Promathia Mission 4-2: The Savage or higher |
| Repeatable | No |
| Reward | 2000 gil |
Walkthrough
- To activate this quest, you must be on or past Promathia Mission 4-2: The Savage, and must zone into Riverne - Site #B01 for a cutscene.
- Go to Tavnazian Safehold and speak with Epinolle on the middle floor at (F-8) by the nomad moogles, and she will give you the quest after 5 lines of text, where she implores you to go find her gobmuffin. There is no cutscene. The quest shows up in the "Other Areas: Current Quests" log. (While listed in quest log, the quest information incorrectly states the start NPC Epinolle is on third floor.)
- After she has given you the quest, return to Riverne - Site #B01.
- Head to the first spatial distortion at M-9 then to the second spatial distortion at K-8 and finally to the third spatial distortion at K-7. This brings you to the island at J-6.
- Upon emerging from the third portal, the three Moblins spawn immediately:
- The Moblins aggro the first person who goes inside, so you may have need for a Black Mage to ES and Sleepga. All 3 Moblins build resistance to sleep quickly.
- They may take up to 5 minutes to spawn if they were recently killed by another group. Only one group of these NMs will appear at a time.
- Once the three Moblins are dead, return to Epinolle and receive a cutscene to complete the quest. There is no acknowledgement that you defeated the Moblins until you talk to Epinolle.
- After the June 2010 update this fight can be soloed by any job.
- See the discussion page for testimonials.
Game Description
- Client
- Epinolle (Second floor, Tavnazian Safehold)
- Summary
- Epinolle wants you to find and bring back a Goblin that has left for Cape Riverne to make a map of the area.

Source entry: Go! Go! Gobmuffin!. Cached on this server on 5 November 2026.