Community Archive
Light Maneuver
Job Ability
- Enhances the effect of light attachments. Must have animator equipped.
- Obtained: Puppetmaster level 1
- Recast Time: 10 seconds (shared with all maneuvers)
- Duration: Varies from 1 to 5 minutes (see Maneuver Duration for details)
Notes/Description
- Automaton must be active to use.
- An Animator, Turbo Animator, or Animator +1 must be equipped to use maneuvers.
- Each active Light Maneuver will add +1 CHR to the Automaton, with an additional +1 added every 15 levels to a maximum of +7 at level 90.
- Equipping Puppetry Dastanas or Puppetry Dastanas +1 will increase the stat bonus by one to a maximum of +8 per maneuver at 90.
Macro Syntax
- /ja "Light Maneuver" <me>
- /pet "Light Maneuver" <me>
Light Attachments
| Name | Description | Cap. | How to Obtain |
|---|---|---|---|
| Auto-Repair Kit | Enhances Automaton Max HP Light Maneuver Effect: Adds Regen |
Yoyoroon | |
| Auto-Repair Kit II | Enhances Automaton Max HP Light Maneuver Effect: Adds Regen |
Crafted & Dropped from Hilltroll Puppetmaster | |
| Damage Gauge | Prioritizes Curing | Yoyoroon | |
| Eraser | Erase enfeebling and maneuver effects | Pulling the Strings ENM Chocobo Hot and Cold Dropped from Ob | |
| Flashbulb | Occasionally uses Flash | Crafted & Dropped from Hilltroll Puppetmaster | |
| Optic Fiber | Increases the performance of other attachments | Targeting the Captain ??? Box | |
| Vivi-Valve | Increases "Cure" potency | Dropped from Ob Treasure Caskets(GoV) |
Source entry: Light Maneuver. Cached on this server on 4 November 2026.