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Essential Ninja Equipment Guide by Dibble/Sandbox

CAUTION!
Junction This article is a personal guide. Information expressed in this guide is one player's opinion and may be more opinion than fact. Strategies and information contained herein may not work for everyone.

No non-minor changes should be made without consulting the author. Changes or questions should be discussed on the talk page.

Junction

What no NIN gear guide?

Yeah, that's what I thought. Instead you have a list of all the possible gear that a NIN can wear. Awesome...

So, in the vein of this great guide I decided to start a guide for NIN covering what special gear you really should have. By special I mean something with a worthwhile stat bonus, not just the next possible basic armour upgrade. Also, I'll only list HQ1 versions of gear and not HQ2. While HQ2 is almost always better it's often amazingly rare and stupidly expensive. If you can afford it, craft it, borrow it or even steal it then by all means do.

Remember this is a guide; depending on your race or play style you might prefer different gear but this is a pretty good start!

Please also note that this guide is aimed at people who are actually interested in NIN as a job; not for those who just want NIN37 for Utsusemi.

Red Hands, Blue Boots and Iron Rams

If you don't have time to get the uber hands (Ochimusha Kote / Ochiudo's Kote / Horomusha Kote) and/or uber feet (Sarutobi Kyahan / Fuma Kyahan) then you'll need to go with the Iron Ram Chainmail Set. The more pieces of this set you wear the bigger the bonus, so the benefits of wearing an individual piece are limited. Therefore if you do have the pimp hands and feet you'll want to skip the Iron Ram gear.

Fourth Set

The currently incomplete Fourth Haube Set could provide a very respectable, complete armour set for NIN. However, you do need to wear pretty much the whole set for the big bonuses. Also, unless you have the means to collect around 200,000 Allied Notes at a significant rate (i.e. a 75 melee job) it will take a long time to get the whole set!

WS modifiers

The two main Katana WS base damage modifiers are STR and DEX. Therefore, to maximise your WS damage (and enmity) you want to macro in as much STR and DEX as you can before you WS. Gear that adds attack is useful too.

If you have a separate WS build you can also macro this in if you lose hate, which will increase your damage and hopeful pull some hate back.

The guide

Below is a list of recommended gear per slot. Rare/Ex gear is in italics. Gear marked with WS, Enmity or Throwing should generally be macroed in as necessary.

Weapons

Plenty of options here but the following should be considered essential:

Ranged/Ammo

Neck

Earrings

Body

Hands

Rings

Back

Waist

Legs

Feet

Source entry: Essential Ninja Equipment Guide by Dibble/Sandbox. Cached on this server on 5 November 2026.

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