Community Archive
Electrumcap
|
Job: |
Electrumcap |
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Crawlers' Nest (S) | 68 - 70 |
|
6 Respawn:16 minutes |
L, H ??? HP | |
| Pashhow Marshlands (S) | 68 - 70 |
|
11 Respawn: 5 minutes |
A, L, H ??? HP | |
| Beadeaux (S) | 73 - 74 |
|
13 Respawn:16 minutes |
L, H ??? HP | |
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Notes:
- The different mushrooms can be obtained from the Electrumcaps by stealing after the monsters abilities (i.e. Queasyshroom and Numbshroom), or by stealing several times.
- Apparently gains a Regen effect during rainy weather.
Historical Background
In the Shadowreign era there appears a new color variation for the funguar that all have a deep yellow or golden appearance. These are: Coppercap, Brasscap, Electrumcap, and Goldcap. Often when describing mushrooms people will refer to them based on the color of their cap; which can be very deceiving, and sometimes fatal, as to which species of fungus they have.
Source entry: Electrumcap. Cached on this server on 4 November 2026.
