Krypton

Community Archive

Clash of the Comrades/Fellow Job

Fellow's Job

  • Fellow's main job and sub job will change according to your own main and sub jobs.
  • All of the following information is hypothetical and not entirely proven. It is all based off of previous testimonies, which can be found here.
  • If two jobs conflict, the main will be one of the above, and the sub will be Black Mage.
  • It is currently not clear as to what job your Fellow will choose if you enter as Ranger. If you have anything to contribute, especially on RNG, please do.
  • Jobs marked with an asterisk(*) (Dancer, Thief, Warrior and Ninja) vary depending on main/sub it accompanies.
  • This list is incomplete, and may be incorrect.Verification Needed
  • Level 75 PUP went in PUP/NIN and fought NPC who was a RDM/NIN.

Ninja

  • If both your main job and sub job induce Ninja, your Fellow will be Ninja/Black Mage.
  • As a main job, your Fellow will use katanas, Ni Ninjutsu, and Mijin Gakure.
  • As a support job, your Fellow will use Ichi Ninjutsu. Utsusemi will still be 4 shadows even if Ichi is cast.
  • The following jobs will make your Fellow use Ninja: Thief, Samurai, Ninja, Warrior, Dark Knight.

Paladin

  • If both your main job and sub job induce Paladin, your Fellow will be Paladin/Black Mage or Paladin/Ninja.
  • As a main job, your Fellow will use a sword and shield, use Shield Bash, buffs, Flash, and multiple Cure IV's once he or she gets too low. He or she will use Invincible when low HP.
  • As a support job, your Fellow will use what spells would be available at that level.
  • The following jobs will make your Fellow use Paladin: Warrior, Paladin, Dancer and Monk.

Red Mage

  • If both your main job and sub job induce Red Mage, your Fellow will be Red Mage/Black Mage.
  • As a main job, your Fellow will use many enfeebles and several buffs. Chainspell is very hazardous as your Fellow seems to have limitless MP. Also, he/she will cast ninjutsu nonstop so have diaga ready. Unlike other Maat-like battles, your fellow will cast very logically (dispelling haste and casting slow one after another, for instance).
  • The fellow is immune to Sleep; and is immune or has strong resistance aganist silence, paralyze II can land but lasts very few seconds.
  • As a support job, your Fellow will use spells up to what level he or she can.
  • The following jobs will make your Fellow use Red Mage: Dancer, Red Mage, Ninja, Scholar, Thief, White Mage, and Black Mage.

Black Mage

  • Black Mage appears as the support job whenever the player enters the fight with both a main and a support job activating the same job. Your Fellow cannot sub the same job he or she is using as a main, and will in turn sub Black Mage.
  • Your Fellow will use elemental debuffs, area-effect nukes, and higher-tier spells with this as a support job.

Beastmaster

  • As either a main or a support job, your Fellow will use a Crab pet and use that in battle against you.
  • The following jobs will make your Fellow use Beastmaster: Beastmaster, Summoner, Dragoon, Puppetmaster.

Source entry: Clash of the Comrades/Fellow Job. Cached on this server on 5 November 2026.

Map