Community Archive
Castle Zvahl Baileys
Castle Zvahl Baileys refers to an area in current Vana'diel time. For the Shadowreign era, visit Castle Zvahl Baileys [S].
Table of Contents
Description
The outer walls of the ancient ruins in Xarcabard where the Shadow Lord gathered his Beastman army a little more than 20 years ago. The Allied Forces of Altana defeated the Beastman Horde in Xarcabard at the end of the Crystal Wars, but rumors of the Shadow Lord's rebirth persist.

Connections
- Xarcabard: (K-8)
- Castle Zvahl Keep: (E-8)
- Escapes to: Xarcabard (D-8)
- Survival Guide: (J-8)
Zone Information
| Area Name | Castle Zvahl Baileys |
|---|---|
| Type | Dungeon |
| Maps | |
| Map Acquisition | Quested or Purchased |
| Miscellaneous | |
| Hobbies | |
| Weather | |
| Region | Valdeaunia |
| Expansion | Original |
| Requirements | None |
| Restrictions | None |
| Background music | None |
| Monstrosity | |
| Notes | For instructions on how to navigate through this area, see any of the walkthroughs for the 5-2 Nation Missions (The Shadow Awaits, The Shadow Lord, Xarcabard, Land of Truths) or the quest Further Founts. |
Involved in Quests/Missions
Other Information
Treasure Chest
[ edit ]
| Item | Abundance |
|---|---|
| Gil: 5,000-27,300 (??? Gil)More data needed | |
| Ametrine | |
| Garnet | |
| Goshenite | |
| Light Opal | |
| Onyx | |
| Peridot | |
| Phalanx Ring | |
| Sphene | |
| Un Moment | Received with quest active |
[ edit ]
| Possible Weather | Weather Reporter |
|---|---|
Treasure Coffer
[ edit ]
| Item | Abundance |
|---|---|
| Gil: 6,300-32,700 (??? Gil)More data needed | Extremely Common(64.2%) |
| Aquamarine | Extremely Rare(0.7%) |
| Chrysoberyl | Extremely Rare(0.7%) |
| Fighter's Cuisses | Received with quest active |
| Fluorite | Very Rare(1.5%) |
| Jadeite | Very Rare(1.5%) |
| Mique's Paintbrush | Received with quest active |
| Moonstone | Extremely Rare(0.7%) |
| Old Gauntlets | Received with quest active |
| Painite | Extremely Rare(0%) |
| Rogue's Vest | Received with quest active |
| Scroll of Mage's Ballad II | Common(15.3%) |
| Sunstone | Very Rare(1.5%) |
| Zircon | Very Rare(1.5%) |
| Mimic | Very Rare(4.4%) |
| Nothing | Rare(8%) |
NPCs Found Here
| Name | Location | Type |
|---|---|---|
| Switchstix | J-8 |
Notorious Monsters Found Here
| Name | Level | Drops | Steal | Family | Spawns | Notes |
|---|---|---|---|---|---|---|
Duke Haborym
|
76 | Barbarian's Scythe Demon Horn Demon Skull Scroll of Absorb-DEX |
Demons | ![]() |
A, L, S, Sc | |
Grand Duke Batym
|
76 | Demon Horn Demon Skull Demonslicer |
Demons | ![]() |
A, L, S, Sc | |
Likho
|
60-62 | Likho Talon | Ahriman | ![]() |
A, L, S, H | |
Marquis Allocen
|
76 | Corsair's Knife Demon Horn Demon Skull |
Demons | ![]() |
A, L, S, Sc | |
Marquis Amon
|
76 | Demon Horn Demon Skull Lion Crossbow Scroll of Firaga III Scroll of Fire III Scroll of Fire IV |
Demons | ![]() |
A, L, S, Sc | |
| Marquis Naberius | 65 | Yellow Brass Chain | Demons | ![]() |
A, L, S, Sc | |
| Marquis Sabnock | 74-75 | Astrolabe | Demons | ![]() |
A, L, S, Sc |
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here
| Name | Family | Spawns | Notes |
|---|---|---|---|
Dark Spark
|
Bombs | 1 | A, S, M |
Marquis Andrealphus
|
Demons | 1 | A, L, S, Sc |
Mimic
|
Mimics | 8 | A, H, M |
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Source entry: Castle Zvahl Baileys. Cached on this server on 4 November 2026.









