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Ambuscade/Battlefield Archive/Bozzetto Don

Bozzetto Don

Bozzetto Don
The gimmicks of this fight all revolve around enemy proximity to each other and the visible auras this gives them. Auras on the main foes can power up the traditional Goblin Bomb to lethal damage levels. The Don will summon one of two assistants at random to throw a supercharged bomb at fixed member (usually the White Mage) of the group.

Encountered Foes

  • Bozzetto Don - RDM.
  • Bozzetto Ravager - WAR.
  • Bozzetto Deathbringer - DRK.
  • Bozzetto Incanter - BLM.
  • Furious Bozzetto Bomber: Summoned by the Don periodically throughout the fight. Runs right at your white mage (if one is alive), throws a bomb, then despawns. If it cannot find a player controlled white mage to target, it will run at the nearest Black Mage[1], Red Mage, or Geomancer.[2][3][4]
  • Baby Bomber: Summoned by the Don periodically throughout the fight. Only appears on Difficult and higher. Same behavior as the Furious Bozzetto Bomber, but uses a different ability. There is no way to predict if you will get a Baby or Furious Bozzetto Bomber.

The fight ends when all enemies are defeated.

Difficulty Settings

The Difficulty Setting determines which foes are present, and the behavior of the Bomber foes and the damage dealt by Bomber abilities. Also controls the timers of when Bombers appear. No Bombers will appear for the first 15 seconds after engaging on any difficulty.

Very Difficult:

  • Don, Ravager, Deathbringer, Incanter.
  • Bombers every 20 seconds.

Difficult:

  • Don, Ravager, Deathbringer
  • Bombers every 30 seconds.

Very Easy to Normal:

  • Don, Ravager, Deathbringer
  • Bombers every 50 seconds.

Battle Mechanics

Passive Traits
All Foes:

  • High Dark Elemental resistance. Difficult to land dark-based Sleeps and Dispels. The Incanter is susceptible to Sleep and Lullaby.
  • All goblins use their TP moves in sync with each other.
  • When any goblin is within 20' of any other goblin (except the Bombers), they will gain a visible glowing aura that reduces their damage taken by 50% (90% for the don). This aura unlocks the use of a powered-up Bomb Toss.
    • The Incanter does not grant an aura to nearby goblins, and does not gain an aura.
    • This aura also grants a 100TP/tick Regain.
    • With the aura off, each Goblin deals 50% of normal damage.

Ravager:

  • Immune to sleep.
  • Double Attack and Counter.

Deathbringer:

  • Immune to sleep.
  • Very high attack speed.[5] Possibly has permanent Multi-Strikes effect.

Incanter:

  • Susceptible to Gravity, silence and sleeps. Comes in handy during hate resets.
  • Permanent En-Stun on melee attacks.
  • As the Don's HP decreases, the Incanter has an increasing chance of spontaneously shedding its status ailments like Sleep or silence:
Bozzetto Don HP
Remaining
"Bozzetto Incanter"
Status Ailment
Removal Chance
90% 10%
70% 30%
50% 50%
30% 70%
10% 90%

Furios Bozzetto Bomber and Baby Bomber:

  • Ignore all enmity.
  • Die when the Don dies.

Abilities Used
All Foes:

  • Standard Chains of Promathia era Goblin TP moves including Smokebomb, Paralysis Shower, Frypan, Crispy Candle, and Goblin Rush.
  • Bomb Toss (No Aura): Does a small amount of AOE damage to nearby targets.
  • Bomb Toss (Aura): A powered-up version which deals damage to all foes in range depending on the current Difficulty setting:
    • Very Easy: Information Needed
    • Easy: 750 damage
    • Normal~Difficult: 1500 damage.
    • Very Difficult: 2000 damage.

Don:

  • Chainspell: Used once. During Chainspell, the Don will perform no TP moves and cast only Ancient Magic. If silenced, will continue to use its usual TP moves.
    • The Don's magic damage increases by during Chainspell depending on the difficulty.[6]
      • Normal: 5%
      • Difficult: 10%
      • Very Difficult: 15%
  • Summon Ally: From Very Easy to Normal, always summons a Furious Bozzetto Bomber. On Difficult and higher, randomly summons a Baby Bomber, instead.

Deathbringer:

Ravager:

Incanter:

  • Manafont: used once. If silenced, will continue to use its usual TP moves.
  • Goblin Dice: Random effect + hate reset within a short range.

Baby Bomber:

  • Bye-Bye Bomb: Difficult and higher only. Deals a base amount of damage multiplied by the number of targets hit in a small radiusVerification Needed. Base damage is 1500. 5 second windup.

Furious Bozzetto Bomber:

  • Evil Bomb: Deals a base amount of damage divided by the number of targets hit in a small radius (less than 10'). 5 second windup. The base damage dealt is determined by the Difficulty setting
    • Very Easy: 1500 / number of targets hit
    • Easy: 2400 / number of targets hit Verification Needed
    • Normal: 3600 / number of targets hit
    • Difficult: 4800 / number of targets hit
    • Very Difficult: 6000 / number of targets hit

Spells Cast:
Don:

Deathbringer:

Incanter:

  • V-tier single target and III-tier AOE elemental magic.

Where to get your Primer:

  • Newton Movalpolos - Near Home Point #1. 16 minute respawns.
  • Cape Teriggan - Gobs scattered throughout the southern half of the zone. Take the survival guide or Unity Concord (content level 128) warp.
  • Bibiki Bay - Take the Unity Concord warp (content level 119). A handful of gobs in the northwestern corner of the map. Fewer now with the new Locus monsters taking up the space.

Videos

Refer to the video page for various battle examples.

Version Update History

  • July 2022: Incanter now has a chance to shed enfeebling status at a growing rate depending on how low the Don's HP is. The Don will now continue to summon bombers if silenced during Chainspell. Aura properties slightly modified. Bomber timers changed.
  • April 2025: Baby/Furious bomber ability localized names shuffled around.

References

Source entry: Ambuscade/Battlefield Archive/Bozzetto Don. Cached on this server on 5 November 2026.

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