Community Archive
Warder Euphrosyne
| Zone | Level | Drops | Steal | Spawns | Notes | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Misareaux Coast | ❔ | 1 | A, L, H, M | ||||||||
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||
Notes:
- Spawned by checking the Dilapidated Gate at (I-11) during A Place to Return.
- Warder Aglaia, Warder Euphrosyne and Warder Thalia spawn together and automatically attack whoever checked the gate.
- They will attempt to synchronize using Spheroid special attacks, usually communicating a set of beeps right before doing so. If any are sleeping, they'll simply use it once they wake up.
Source entry: Warder Euphrosyne. Cached on this server on 5 November 2026.
