Community Archive
Template talk:Gil Dropped
Examples
No values
{{Gil Dropped}}
???~??? gil
"Low" value only
{{Resale Price|100}}
~100 gil
"High" value only
{{Resale Price||200}}
~200 gil
Both values
{{Resale Price|100|200}}
100~200 gil
Entering "No" as the "Low" value
{{Resale Price|No}}
Does not drop gil.
Entering "None" as the "Low" value
{{Resale Price|None}}
Does not drop gil.
Exact "Low" value only
{{Resale Price|100||exact min}}
100 - ??? gil
Exact "High" value only
{{Resale Price||200|exact max}}
??? - 200 gil
Both exact values
{{Resale Price|100|200|exact}}
100 - 200 gil
Exact "Low" value with an approximate "High" value
{{Resale Price|100|200|exact min}}
100 - 200~ gil
Exact "High" value with an approximate "Low" value
{{Resale Price|100|200|exact max}}
~100 - 200 gil
Discussion
Okay now, if a monster always drops 3000 gil, should it not be simply stated it drops 3000 gil, instead of messing it up with the template? It's very much unneeded in my opinion. The reason people do this, of course, is that they get different amounts with Gilfinder active. I don't see it changing the amount looted exactly, it always boosts the amount by a certain % or whatever.
Preferably I'd see a drop rate for Treasure Hunter completely separate, but I don't think that is going to ever happen! This gil thing, though, I think might.
Opinions, please! « The Noob Unlimited » 13:12, December 29, 2010 (UTC)
Source entry: Template talk:Gil Dropped. Cached on this server on 5 November 2026.