Community Archive
Sisyphus
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Job: ❔ Notorious Monster |
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| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Abyssea - Uleguerand | ❔ | ❔ | ❔ | A, M, T(S) ~58,000 HP ??? MP | |
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A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Notes:
| Spawn Conditions | Companions/Summons |
|---|---|
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Timed spawn among the Verglas Golem around (G-6). Repop can be as soon as 10 minutes (verified) after last time of death. |
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| Special Abilities | Passive Traits |
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Can use Heavy Strike multiple times in succession. It's unusually accurate and ignores shadows, unlike most golems' version of this move. |
Ailment Reflection Aura - Gains an Aura when inflicted with a particular ailment (only gains an Aura of the first applicable ailment landed upon it), causing anyone in range to be inflicted with the exact same ailment; this aura persists for an certain amount of time. (The aura appears limited to certain ailments; Slow, Silence, and Paralyze, Blind and possibly more.)
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| Physical Qualities | Magical Qualities |
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| Further Notes | |
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When triggered with yellow weakness (magic), it gains a Silence aura. (see testimonials) | |
Source entry: Sisyphus. Cached on this server on 5 November 2026.
