Community Archive
Shadowclaw
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Castle Zvahl Baileys (S) | ❔ |
Union Spoils: |
1 | ❔ ??? HP ??? MP | |
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Notes
- Leads the Shadowclaw Devastators. They are deployed exclusively to Castle Zvahl Baileys (S).
- Uses Lethal Triclip and Lithic Ray.
- Gains immunity to all damage after using a TP attack. This immunity seems to wear off when he auto-attacks, making it exceptionally hard to time damage correctly. Dual wielding jobs such as Dancer, Ninja and Thief hit fast enough to make this a moot point, but two-handed jobs such as Dark Knight, Samurai and Dragoon are advised to stand with their backs to him and only turn when he's about to do an auto-attack.
- Another option is using another monster for TP gain and switching back to Weapon Skill Shadowclaw when his immunity wears off.
- Spams Mortal Ray and Lithic Ray below 10%.
Source entry: Shadowclaw. Cached on this server on 4 November 2026.
