Community Archive
Ranger Guide by Radiënt: Aim for Perfection/Equipment
Knowing the job | Choosing your race | Choosing a support job | Equipment | Update notes
Weapons | Head | Body | Hand | Legs | Feet | Accessories | Back and Waist
Melee Weapons
| Name | Lvl | Dmg | Delay | Attributes | Notes |
| Archer's Knife | 28 | 11 | 195 | Agility +1 Ranged Accuracy +10 | |
| Hawker's Knife | 30 | 12 | 195 | Agility +2 Charisma +2 Ranged Accuracy +11 | |
| Chiroptera Dagger |
38 | 13 | 192 | Ranged Accuracy +12 | Not better than Hawker's Knife, but it looks better atleast. |
| Light Staff | 51 | 30 | 366 | Strength +1 Dexterity +1 Vitality +1 Agility +1 Intelligence +1 Mind +1 Charisma +1, "Cure" potency +10%, Additional effect: Light damage, |
Only usage is for a Holy Bolt and Trueflight setup. |
| Fire Staff | 51 | 30 | 366 | Strength +4 |
Only recommended when you're using Samurai as support job or when zerging. |
| Trailer's Kukri | 61 | 19 | 195 | Ranged Accuracy +14 | Debatable wether this is worth the cost to replace a Hawker's Knife (or two). Personally I'd say go for it if you're standing point-blank all the time. |
| Fransisca |
63 | 44 | 288 | Ranged Attack +7 Ranged Accuracy +7 | Offers a healthy balance between Ranged Attack and Ranged Accuracy, excellent when paired with a Kriegsbeil. |
| Kriegsbeil |
70 | 48 | 276 | Agility +5 Ranged Attack +8 Ranged Accuracy +4 | Sort of the same as the Fransisca, but with an Agility bonus. Best paired with a Fransisca. |
| Trilling Dagger |
73 | 28 | 186 | Increases light elemental magic damage dealt, Silence: Attack +10 | Only usage is for a Holy Bolt and Trueflight setup. |
Bows
| Name | Lvl | Dmg | Delay | Attributes | Notes |
| Shortbow +1 | 1 | 6 | 351 | Ranged Accuracy +3 | |
| Longbow +1 | 5 | 18 | 524 | Ranged Accuracy +2 Ranged Attack +3 | |
| Hunter's Longbow | 12 | 27 | 490 | Strength +1 Agility +1Ranged Accuracy +2 Ranged Attack +5 | |
| Power Bow +1 | 16 | 31 | 524 | Ranged Accuracy +2 Ranged Attack +9 | |
| Great Bow +1 | 30 | 44 | 524 | Ranged Accuracy +2 Ranged Attack +12 | |
| Hamayumi |
30 | 43 | 524 | Additional effect vs Empty: Ranged Accuracy +10, Ranged Attack + 10% | Not better than Great Bow +1, it has it's uses in promyvion area's. |
| Battle Bow +1 | 40 | 54 | 524 | Ranged Accuracy +2 Ranged Attack +15 | |
| Shikar Bow |
40 | 54 | 540 | Ranged Accuracy +4 Ranged Attack +12 | |
| War Bow +1 | 50 | 66 | 524 | Ranged Accuracy +2 Ranged Attack +18 | |
| Vali's Bow |
55 | 71 | 490 | Strength +3 Agility +3 Ranged Accuracy +2 Ranged Attack +23 | Rare/ex equivilant of Eurytos' Bow. Best bow obtainable aside from Yoichinoyumi. |
| Selene's Bow |
60 | 72 | 540 | Strength +2 Ranged Accuracy varies Ranged Attack varies | |
| Cobra Bow |
71 | 77 | 524 | Enhances Resist Blind effect, Ranged Accuracy +5 | Better than Selene's Bow, but situational. You can cap on Ranged Attack vs Defense (pDIF), but you can't cap on DMG on a weapon, making this the better choice for low defense targets. |
| Yoichinoyumi |
75 | 81 | 524 | Ranged Accuracy +20 Ranged Attack +10, "Namas Arrow" | Relic bow for Rangers, if you want this, start saving up. |
Arrows
| Name | Lvl | Dmg | Delay | Attributes | Notes |
| Wooden Arrow | 1 | 5 | 120 | none | |
| Bone Arrow | 7 | 9 | 120 | none | |
| Iron Arrow | 14 | 14 | 120 | none | |
| Fang Arrow | 15 | 15 | 90 | Ranged Accuracy +5 | cannot be quivered |
| Beetle Arrow | 17 | 12 | 90 | Ranged Accuracy +5 | |
| Horn Arrow | 29 | 17 | 90 | Ranged Accuracy +5 | |
| Gold Arrow | 40 | 17 | 93 | Ranged Accuracy +15 | cannot be quivered. Extremely expensive, although the increased Ranged Accuracy bonus is nice, not worth the price tag for alot of people. |
| Scorpion Arrow | 40 | 24 | 90 | Ranged Accuracy +5 | |
| Bodkin Arrow | 50 | 28 | 90 | Ranged Accuracy +5 | cannot be quivered |
| Platinum Arrow | 50 | 20 | 93 | Ranged Accuracy +15 | cannot be quivered. Extremely expensive, although the increased Ranged Accuracy bonus is nice, not worth the price tag for alot of people. |
| Demon Arrow | 60 | 34 | 90 | Ranged Accuracy +5, Additional Effect: Weakens attacks | |
| Patriarch Protector's Arrow |
60 | 40 | 120 | Ranged Accuracy +40 Ranged Attack +10 Additional Effect: Paralysis | Obtainable by spending Conquest Points when Windurst is ranked 1, ranked 2 and your own nation ranked 1 if you're tied with Windurst. |
| Kabura Arrow | 70 | 38 | 60 | Ranged Accuracy +3, Additional Effect: Silence |
Crossbows
| Name | Lvl | Dmg | Delay | Attributes | Notes |
| Light Crossbow | 1 | 6 | 288 | none | |
| Legionnaire's Crossbow | 10 | 10 | 288 | none | |
| Crossbow | 12 | 12 | 288 | none | |
| Republic Crossbow | 15 | 12 | 272 | HP +6 | |
| Almogavar Bow |
20 | 15 | 288 | Ranged Attack +4 | |
| Power Crossbow | 25 | 17 | 288 | Agility +1 | |
| Zamburak +1 | 30 | 20 | 280 | Ranged Attack +9 | |
| Rikonodo |
37 | 24 | 288 | Ranged Accuracy +3 Ranged Attack +3 | |
| Arbalest +1 | 50 | 29 | 280 | Ranged Attack +12 | |
| Armbrust |
58 | 34 | 288 | Ranged Accuracy +3 Ranged Attack +10 | |
| Heavy Crossbow +1 | 60 | 35 | 280 | Ranged Attack +15 | |
| Othinus' Bow |
67 | 54 | 432 | Ranged Attack +18 | Second highest damage crossbow available ingame, if you have this you can skip everything else. |
| Repeating Crossbow | 69 | 17 | 144 | none | Good claiming weapon, Machine Crossbow is even better. If you're fighting undeads, elementals or need a weapon for a Trueflight build, this is a good option. |
| Grosveneur's Bow |
70 | 40 | 320 | Ranged Accuracy +12 Ranged Attack +3 Agility +4 | An alternative if you're having trouble landing your bolts. |
| Gastraphetes |
75 | 51 | 432 | Enhances Snapshot effect, Increases "Barrage" accuracy. Trueflight aftermath: Inc. Ranged Accuracy/Ranged Attack. Occassionally deals double damage. | Best crossbow you can desire, not easy to obtain however, and usability is questionable with Yoichinoyumi and Annihilator in existance. |
Bolts
| Name | Lvl | Dmg | Delay | Attributes | Notes |
| Crossbow Bolt | 1 | 10 | 192 | none | |
| Blind Bolt | 10 | 16 | 200 | Additional effect: Blindness | |
| Acid Bolt | 15 | 21 | 192 | Additional effect: Weakens Defense | This is a bolt you must have with you. The lower defense effect is incredibly noticable if you can land it at the start of the fight. |
| Sleep Bolt | 20 | 1 | 288 | Additional effect: Sleep | The "solo weapon" for Ranger I suppose, can also be used for crowd control. Effect only last a few seconds however, recommended to constantly fire this without (or minimal) pause. |
| Bloody Bolt | 25 | 1 | 240 | Additional effect: HP Drain | Could be a lifesafer, but then again it could not be. Either way in an exp party it will save your healer alot of MP if you're low on hp and spam this over your regular bolts. Do note, however, any HP drained by this is equivelant damage dealt. |
| Venom Bolt | 25 | 29 | 192 | Additional effect: Poison | One step up as a damage bolt, risky however as it inflicts poison, misstarget and accidental fire could cause a wipe. |
| Holy Bolt | 30 | 32 | 192 | Additional effect: Light Damage | Much like the bloody bolt it inflicts extra damage, increasing as your mind stat increases. Unlike the bloody bolt, this one actually has some base damage. For higher leveled monster, light resistant monsters or magic resistant monsters, this bolt is rendered useless. |
| Mythril Bolt | 40 | 40 | 192 | none | |
| Black Bolt | 45 | 45 | 192 | none | |
| Darksteel Bolt | 52 | 50 | 192 | none | |
| Gold Musketeer's Bolt |
60 | 60 | 140 | Ranged Accuracy +10 Ranged Attack +20 |
Guns
| Name | Lvl | Dmg | Delay | Attributes | Notes |
| Arquebus +1 | 22 | 19 | 582 | none | I don't recommend using guns till level 22, and only at certain levels. |
| Pirate's Gun +1 | 27 | 21 | 582 | ||
| Military Gun | 30 | 23 | 548 | Ranged Attack +7 | |
| Serpentine Gun | 34 | 25 | 660 | Ranged Accuracy +10 Ranged Attack +10 | |
| Musketeer Gun | 50 | 34 | 582 | Ranged Accuracy +10 | |
| Musketeer Gun +1 | 52 | 35 | 565 | Ranged Accuracy +10, Outside of Nation Controlled Area: Ranged Attack +8 | mainly for the extra dmg+1, can be skipped |
| Fourth Gun |
60 | 37 | 582 | Ranged Accuracy +6 Ranged Attack +6 | |
| Hellfire +1 | 70 | 42 | 640 | Ranged Accuracy +7 Ranged Attack +17 | Best buyable gun, if you're serious about guns, don't buy the NQ version. |
| Martial Gun | 72 | 39 | 612 | TP Bonus | The effect on this weapon adds +100% TP effectiveness, meaning, if you use a weapon skill at 100% TP, it has the effectiveness of 200%. Useful if you can't land your slugs, but damage wise, Hellfire +1 dominates this by miles. |
| Coffinmaker |
72 | 27 | 600 | Ranged Accuracy +9, Latent Effect: Dmg 40 | Dropped from KSNM Royale Ramble, Copycat, Prehistoric Pigeon |
| Annihilator |
75 | 47 | 582 | Ranged Accuracy +20, Ranged Attack +20, Coronach | Guns don't get better than this, but it's not easily obtained. |
Cannons
| Name | Lvl | Dmg | Delay | Attributes | Notes |
| Culverin | 73 | 50 | 760 | Ranged Accuracy -10 Ranged Attack +18 | |
| Culverin +1 | 73 | 51 | 737 | Ranged Accuracy -12 Ranged Attack +20 |
Bullets
| Name | Lvl | Dmg | Delay | Attributes | Notes |
| Bullet | 22 | 46 | 240 | none | |
| Paktong Bullet | 35 | 50 | 240 | none | |
| Electrum Bullet | 40 | 51 | 240 | none | |
| Silver Bullet | 50 | 81 | 240 | none |
Cannonshells
| Name | Lvl | Dmg | Delay | Attributes | Notes |
| Cannon Shell | 73 | 90 | 300 | none | |
| Heavy Shell |
75 | 99 | 360 | Ranged Accuracy -15 Ranged Attack +20 |
Source entry: Ranger Guide by Radiënt: Aim for Perfection/Equipment. Cached on this server on 5 November 2026.