Community Archive
Quadav Guard
|
Job: Notorious Monster |
Quadav Guard |
| Zone | Level | Drops | Steal | Spawns |
Notes |
|---|---|---|---|---|---|
|
❔ |
|
|
2 |
L, H | |
|
❔ |
|
|
2 |
L, H | |
|
❔ |
|
|
2 |
L, H | |
|
❔ |
|
|
2 |
L, H | |
|
❔ |
|
|
2 |
L, H | |
|
❔ |
|
|
2 |
L, H | |
|
❔ |
|
| |||
|
❔ |
|
|
4 |
L, H | |
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Notes:
- Spawns only when the Quadav Shieldwarriors control the area, escorting the Quadav Transporter to the Fortifications.
- If they or the Transporter see a player, they will not fight unless the Transporter is directly harmed.

- It is not a regular Campaign Battle mob, so it will acknowledge any player it encounters, but will continue on its way and not aggro.
- Part of Search and Seizure and Pit Spider Campaign Operations.
Source entry: Quadav Guard. Cached on this server on 4 November 2026.