Community Archive
Perfidien
Family
| : |
| Crystal: None |
| Weak against: Ice,Wind,EarthLightning,Water,Fire |
| Absorbs: Ice,Wind,EarthLightning,Water,Fire |
| Zone | Level | Drops | Spawns | Notes |
|---|---|---|---|---|
| Outer Ra'Kaznar (U) | <99> | <1> | <notes> ??? HP ??? MP | |
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A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | ||||
Notes
| Special Abilities | Passive Traits |
|---|---|
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| Further Notes | |
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To spawn in Duskbrood Gate:
Warps away if any player dies before popping or during the fight. Extends the time limit by 15 minutes upon defeat. At 90% and lower HP, Perfidien changes elemental weakness every 10~15%, marked with a blue or red trigger !!s. Emote texts announcing the weakness element after somebody correctly hits it. Hitting the wrong element will cause Encumbrance with duration based on the damage dealt. Absorbs elemental damage of the element weak to the element Perfidien is weak to. (e.g. with Fire elemental weakness, hitting it with Ice damage cures it). (see testimonials) | |
Source entry: Perfidien. Cached on this server on 4 November 2026.