Community Archive
Leshonn
Leshonn
Job: Monk/Black Mage
Family: Macuil
Susceptible to: Varies. See below.
Notorious Monster
| Zone | Level | Spawns | Treasure | Notes |
|---|---|---|---|---|
| Outer Ra'Kaznar (U) | 135 | 1 | Personal loot: | Aggressive ~870K HP |
Spawn Conditions
Acquire Ra'Kaznar Shard B and interact with the Diaphanous Gadget #B in Area B of Sortie.
Traits and Abilities
Effect of Ra'Kaznar Metal B: Slows the rate at which Leshonn's defenses increase over time.
1249 Evasion.
It's normal autoattacks have special properties
- Wind shot: Inflicts weight and knocks back. Pierces shadows.
- Thunder strike: Stuns. Wipes shadows.
- Triple attack: Damage only.
- Double swipe: single hit physical damage.
Leshonn gradually builds a growing resistance to all damage types, up to -80% damage taken.[1]
Its current mode governs its abilities and weaknesses and is indicated by either a wind effect in its right hand or a thunder effect in its left hand. Hitting an elemental weakness procs blue '!!.' Procing blue resets its damage resistance. Light/Dark aligned attacks have 5% effectiveness against Leshonn regardless of mode.
- In Wind Mode, it will absorb buffs from targets in range. In this mode Ice damage is effective.
- In Thunder Mode, it will reflect debuffs cast on it to nearby targets. In this mode Earth damage is effective.
- 50 seconds after engaging, it will change its active mode. Every 60 seconds thereafter, it will alternate between Wind Mode and Thunder Mode.
5 minutes after engaging, Leshonn enters "both hands" mode. Wind and Thunder effects on both hands, loses all magic damage type vulnerabilities and has access to all its abilities. Reverts to a single-hand mode after 3 minutes.
Wind Mode
- Tearing Gust: deals damage, inflicts Magic Defense Down and knocks back
- Chokehold: inflicts silence, weight, Choke, and pulls affected targets in. Leshonn's version also absorbs 2 buffs from players.
- Shrieking Gale: deals damage and knocks back. If used after a blue '!!' trigger, changes Leshonn to Thunder Mode.
Thunder Mode
- Concussive Shock: deals damage, inflicts Slow and Stun
- Zap: Inflicts plague and amnesia. Returns one negative status ailment onto affected party members. This includes Helices, which get reflected at their current potency.
- Undulating Shockwave: deals magic damage. If used after a blue '!!' trigger, changes Leshonn to Wind Mode.
References
Source entry: Leshonn. Cached on this server on 5 November 2026.