Krypton

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Leshonn

Leshonn

Leshonn

Job: Monk/Black Mage
Family: Macuil
Susceptible to: Varies. See below.

Notorious Monster

Zone Level Spawns Treasure Notes
Outer Ra'Kaznar (U) 135 1 Personal loot: Aggressive
~870K HP

Spawn Conditions

Acquire Ra'Kaznar Shard B and interact with the Diaphanous Gadget #B in Area B of Sortie.

Traits and Abilities

Effect of Ra'Kaznar Metal B: Slows the rate at which Leshonn's defenses increase over time.

1249 Evasion.

It's normal autoattacks have special properties

  • Wind shot: Inflicts weight and knocks back. Pierces shadows.
  • Thunder strike: Stuns. Wipes shadows.
  • Triple attack: Damage only.
  • Double swipe: single hit physical damage.

Leshonn gradually builds a growing resistance to all damage types, up to -80% damage taken.[1]

Its current mode governs its abilities and weaknesses and is indicated by either a wind effect in its right hand or a thunder effect in its left hand. Hitting an elemental weakness procs blue '!!.' Procing blue resets its damage resistance. Light/Dark aligned attacks have 5% effectiveness against Leshonn regardless of mode.

  • In Wind Mode, it will absorb buffs from targets in range. In this mode Ice damage is effective.
  • In Thunder Mode, it will reflect debuffs cast on it to nearby targets. In this mode Earth damage is effective.
  • 50 seconds after engaging, it will change its active mode. Every 60 seconds thereafter, it will alternate between Wind Mode and Thunder Mode.

5 minutes after engaging, Leshonn enters "both hands" mode. Wind and Thunder effects on both hands, loses all magic damage type vulnerabilities and has access to all its abilities. Reverts to a single-hand mode after 3 minutes.

Wind Mode

  • Tearing Gust: deals damage, inflicts Magic Defense Down and knocks back
  • Chokehold: inflicts silence, weight, Choke, and pulls affected targets in. Leshonn's version also absorbs 2 buffs from players.
  • Shrieking Gale: deals damage and knocks back. If used after a blue '!!' trigger, changes Leshonn to Thunder Mode.

Thunder Mode

  • Concussive Shock: deals damage, inflicts Slow and Stun
  • Zap: Inflicts plague and amnesia. Returns one negative status ailment onto affected party members. This includes Helices, which get reflected at their current potency.
  • Undulating Shockwave: deals magic damage. If used after a blue '!!' trigger, changes Leshonn to Wind Mode.

References

Source entry: Leshonn. Cached on this server on 5 November 2026.

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