Community Archive
Imperial Agent Rescue/Strategies
- Setup: Pld/Drk/Sam/Rdm/Whm/War
- Pld(odomitria), Drk(ruiko), Sam(tyrese), Rdm/whm(Odomspa/ma), War(Dece).
- Kill the ninja's.
- Grab the Bst for the first door. Mamook does mistral axe and breaks door.
- Grab the whm for the 2nd door. Mamook tosses rod and breaks door.
- Grab any ninja's left and have pld take off shield, anyone with utsi.
- Stand there and allow 3 fire spits. 2-3 at once will break door quickly.
- 2/2 this stratedy. 1/2 on +10 acc ring.
- Completed (barely) with PLD, RDM, and BLU at level 60 cap. Lots of luck is needed. There was a problem because mob TP moves just kept missing the door. However, at one point the PLD "dodged" the BST Mamool's Mistral Axe by moving to the side seconds before it did the move and it broke the gate. The NPC happened to be inside the first gate and the runic portal was reached with 30 seconds to spare. Mamool con as "tough" but since we didn't have any heavy DD jobs it took a long time to bring one down. The loss of time came from linking and having to fight two mobs at once. The only way we won was letting everyone die after the NPC was found, reraising once out of aggro range, and running to the Runic Portal as fast as possible with invisible up.
- Completed with Trio 75 RDM/NIN, 75 BLU/NIN, 65 WHM/BLM. No CAP. Very slow, usually only get 2 doors open, but that is a 66% success rate. Just pull only 1 at a time, kill the Ninjas quickly in the corridors, use the WHM and BST to break down the doors. 1 more melee job would make this ideal.
99 Era Solo
This is now a very easy solo. Did it as RDM99 with just Bayld gear. Go in, use composure, then buff yourself up with the usual - Protect V, Shell V, Refresh II, Aquaveil, Phalanx II, Regen II.
Since you don't want the mobs to die before they have a chance of performing a TP move that destroys the door, avoid casting offensive buffs like En-spells or haste. You should also avoid Stoneskin and Blink, since missing you or hitting you for zero damage also does not feed them TP. Count on regen to counter them and heal yourself if necessary (I never needed to). Also make sure to bring a low level weapon with you. I used the Spara of Trials so I could get some WS points while at it. Do bring your best weapon too so you can kill them when it's needed.
After you buff yourself, do not sit and wait for MP to recover - it's a waste of time. Count on Refresh II to recover your MP for you. You will not be running out of MP in this one - In fact I finished with full MP.
Use your regular high-level weapon to quickly dispatch of NIN mobs - they do not use Axe Throw and a single one will not be able to use Firespit four times before it dies, even with a gimped weapon. Find a BST or WHM (I used the BST). Run in front of it so it aggros you, then pull it to the gate. It will not do much damage while chasing you. Switch to your gimped weapon then fight him with your back to the gate. Hopefully it'll use Axe Throw at some point and destroy the gate.
When the gate is destroyed, disengage and check whether it's the correct cell. If it is, once you get the clear message, switch back to your high level weapon, get rid of the mob and run to the rune of release. If it's not the correct one, just bring your "friend" to the next gate.
Dan144 (talk) 07:51, 8 January 2025 (UTC)
Source entry: Imperial Agent Rescue/Strategies. Cached on this server on 4 November 2026.