Community Archive
Downtime
Downtime refers to any time a party or individual player is not engaged in fighting. Resting, waiting for creatures to respawn or waiting for a player to return from being away from the game are examples of downtime. To maintain efficient parties for more experience over longer durations, downtime should be minimized as much as possible.
Source entry: Downtime. Cached on this server on 5 November 2026.