Community Archive
Atnm Test
Unimplemented Game Content.
This item/monster may not currently be obtainable/locatable in FFXI.
|
Family: Goblins |
Atnm Test |
| Zone | Level | Drops | Steal | Spawns |
Notes |
|---|---|---|---|---|---|
|
0 |
(see below) |
||||
|
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Notes
- This Goblin was popped by trading a Pandemonium Key to a ??? in Wajaom Woodlands. It was not intended to be accessible.
- It was not an NM; it checked as Too Weak To Be Worthwhile.
- Atnm Test has only been seen once, popped once, and defeated once by players.
- The condition that made this creature spawn has been patched by Square-Enix on June 23, 2008. http://www.playonline.com/ff11us/polnews/news13686.shtml
Source entry: Atnm Test. Cached on this server on 3 November 2026.
