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Ambuscade/Battlefield Archive/Reaper Jack
Reaper Jack
Face off against the Fomor Galka Reaper Jack. Not unlike Lancer Jack, he has undead helpers and steals your buffs with Trick or Treat
Encountered Foes
- Reaper Jack
- Spooky Skeleton x2
The fight ends when Reaper Jack is defeated.
Difficulty Settings
The Difficulty Settings determines only the stats of Reaper Jack
Battle Mechanics
Passive Traits
Reaper Jack:
- Possesses a strong physical and magical damage reduction trait while the Spooky Skeletons are active.
Spooky Skeleton:
- One wields a Scythe, the other a Club. The scythe wielder takes reduced magic damage. The club wielder takes reduced physical damage.
- When they reach 1 HP, they become Terrorized and immune to all damage for a brief period. When they eventually reanimate, they do so with about half HP.
- Terrorizing the Scythe wielder removes Reaper Jack's Magic Damage reduction.
- Terrorizing the Club wielder removes Reaper Jack's Physical Damage reduction.
Abilities Used
Reaper Jack:
- Uses most Scythe Weapon Skills and will attempt to skillchain his current target.
- Trick or Treat - AOE Amnesia, Silence, ~10 second Terror + 1 Buff drained. Everything but the buff drain is resistable.
Spooky Skeleton:
- Trick or Treat - Single target ~10 second Terror + 1 Buff drained. Everything but the buff drain is resistable.
Spells Cast
Reaper Jack:
None
Where to get your Primer:
- Xarcabard (S) (G-8), Ghosts and Corpselights northwest of Home Point #1
- Fei'Yin, Map 1 (J-9), Ghosts near Home Point #1, gets crowded quickly.
References
Source entry: Ambuscade/Battlefield Archive/Reaper Jack. Cached on this server on 5 November 2026.