Community Archive
Ambuscade/Battlefield Archive/Natsilane
Natsilane
Face off against the Pteraketos Natsilane. This foe's vulnerability to damage types alternates with its uses of certain special abilities.
Encountered Foes
- Natsilane
- Bozzetto Golden Bomb. Grants 100 bonus Hallmarks when they die (usually by self-destructing). Appears when Natsilane is below 50% health and one of the following conditions is met:[1]
- Perform two magic bursts while Natsilane is in shock spikes mode.
- Perform 5 skillchains while Natsilane is in 'water' mode.
There is no observed limit to the number of bombs that can spawn.[2]
The fight ends when Natsilane is defeated.
Difficulty Settings
The Difficulty Settings determines only the stats and HP of Natsilane.
Battle Mechanics
Natsilane's TP moves determines its vulnerability to either magic or physical damage taken. It will use between 1 and 3 TP moves between mode changes.
Passive Traits
- Has extremely high HP.
- Immune to Sleep and Petrification. Can be debuffed normally otherwise.
- Regular melee attacks deal area of effect damage on its sides and at its tail.
- Regular melee attacks have an additional effect: Plague
Abilities Used
- Angry Seas: Inflicts AOE water damage to nearby players. Knocks back, inflicts weight, Encumbrance, and may de-equip weapons.
- Baleen Geyser: Draws In. Drains HP from nearby players. Starts taking 300% more physical damage.
- Deep Sea Dirge: Inflicts AOE physical damage to nearby players. Causes Amnesia. Ends physical damage vulnerability.[3]
- Caudal Capacitor: Stuns nearby players, gains undispellable Shock Spikes effect. Starts taking 300% more magical damage.
- Echolocation: Front AOE damage + Silence.
- Waterspout: Front AOE damage + Knockback + All Stats down.
- Blowhole Blast: Inflicts AOE Paralysis to nearby players. Ends magic damage vulnerability.
- Depth Charge: Front AOE damage + Knockback + Shock.
Spells Cast
None
Where to get your Primer:
- The Boyahda Tree: Steelshells near Home Point #1
- Marjami Ravine: Pugils near the Bivouac #2 telepoint.
Update History
- May 2022: Now uses fewer TP moves between mode switches. Takes +300% more damage when vulnerable (was +200%)
References
Source entry: Ambuscade/Battlefield Archive/Natsilane. Cached on this server on 5 November 2026.
