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Ambuscade/Battlefield Archive/Bozzetto Pishogue
Bozzetto Pishogue
Encountered Foes
- Bozzetto Pishogue - Corse boss. Present at start of fight
- Bozzeto Warder - Skeleton adds. 4 will spawn on Easy and higher difficulties.
Enemy details
Bozzetto Pishogue:
- Takes reduced damage from slashing and piercing physical attacks. Blunt physical attacks do extra damage.
- Very high evasion. Susceptible to Distract.
- High Magic Evasion. Very resistant to dispel effects.
- Immune to Petrification and Sleep.
- Susceptible to most enfeebling magic including Gravity and Bind.
- Mewing Lullaby only removes 10% of its TP.[1]
- Debuffing Geomancy is halved in effectiveness.
- Takes good damage from Light Skillchains until Warders are summoned. Starts absorbing magic damage when all Warders are alive.
Abilities Used:
- Quelling Seal - AOE Paralyze and Silence for 60 seconds.
- Memento Mori - Magic Attack Bonus + Enmity reset.
- Gambol Macabre - Single target 30 second Charm + 30 second Doom. Does not use is a Bozzetto Warder is active. Uses immediately if its current target is more than 10' away.
- Hecatomb Macabre - AOE 15 second Charm + 30 second Doom. When this wears off, surviving players will receive significant Attack and Defense bonuses, as well as Haste, Regen, Refresh and Regain buffs for 3 minutes.[2]:
- Regen (100 HP/tick), Refresh (50 MP/tick), Regain (30 TP/tick)
- Attack Max (9999), Defense Max (9999).
- Envoutement - Physical Damage + Curse.
- Final Retribution - Wide area physical damage + Stun. Can one-shot players not in PDT- equipment.
- Blood Weapon - Used once. Removes all debuffs from the Pishoge and all active Warders.
- Soul Eater - Used at the same time as Blood Weapon. Possibly only if Warders are up.[3] This causes auto-attacks to do unsurvivable amounts of damage.
Casts Ice Spikes and -ga III elemental magics. The Pishogue will attempt to magic burst spells off its adds skillchains.
The Pishogue does not appear to use either of its Charm moves if its current target is far away enough.[4] If the Charm from either Macabre ability does not take effect (pet immunities, etc), the Curse effect is also resisted.
Bozzeto Warder: Standard Skeleton enemies with a small gimmick to their abilities.
Warders are summoned between 60 and 90 seconds into the fight.[5] Warders pop with enmity on random party members. Log message "A mystical veil envelops your foe." appears and the Pishogue starts absorbing magical damage. As Warders fall, a log message "You sense a weakness in the mystical veil." appears. When all Warders fall, a log message "The mystical veil dissipates." appears. The Pishogue takes full damage from elemental magic again. The Pishogue will resummon defeated Warders at approximately 30~35% health.[6]
Warders are immune to Sleep, but susceptible to Gravity and Bind.
Abilities Used:
- Hell Slash - Single target physical damage.
- Blood Saber - AOE HP Drain
- Black Cloud - AOE Blindness and Defense Down. Can create a Darkness Skillchain on its target.
- Dark Holy Cloud - Single target Slow, Magic Defense Down and Magic Evasion Down. Hits from considerable range. Can create a Light Skillchain on its target.
Where to get your Primer:
- Xarcabard (S) (G-8), Ghosts and Corpselights northwest of Home Point #1
- Fei'Yin, Map 1 (J-9), Ghosts south of Home Point #1.
Derivations
Pishogue is an Anglo-Irish term for witchcraft (Wiktionary)
Videos
See the Videos page for battlefield examples.
Version Update History
- February 2022: Added to the game
- February 2023: Changes made to encourage players to use the "intended" strats.
Source entry: Ambuscade/Battlefield Archive/Bozzetto Pishogue. Cached on this server on 5 November 2026.
