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Ambuscade/Battlefield Archive/Bozzetto Necronura
Bozzetto Necronura

Face off against the Bozzetto Necronura. The primary gimmick is the NM's use of Quenching Hammer, a move that wipes buffs and deals AOE damage proportional to the number of buffs removed. The keys to victory lie in either strictly controlling its TP gain or forming a party composition that counters the requirements for Quenching Hammer to go off.
Encountered Foes
- Bozzetto Necronura - BLM, but with access to Chainspell
- Bozzetto Croaker - 5 summoned when the Necronura uses Providence.
The fight ends when all enemies are defeated.
Difficulty Settings
Battle Mechanics
Passive Traits
Necronura:
- 500K HP on VD.[2]
- Immune to Gravity, Sleep and Bind.
- Immune to debuffing Geomancy.
- Very resistant to Silence, Addle and Stun. Other debuffs land normally.
- Occult Acumen[3]
Croakers:
- Resistant to light-elemental sleep effects. Susceptible to dark-elemental sleep effects.
- En-Silence, En-Poison, En-Slow (potent, overwrites Haste II), En-Blind, and En-Paralyze on normal auto attacks. All effects last 1 minute on their target.
Abilities Used
Necronura:
- Chainspell
- Frog Chorus - Defense Down, Magic Defense Down, and Gravity in Area of effect
- Magic Hammer - Light elemental damage + mp drain
- Quenching Hammer - AOE Light Elemental[4] Magic Damage, full Dispel, MP and TP set to 0. (not an aspir or absorb effect). Damage is proportional to the number of buffs dispelled. Will prioritize this move if any player or Alter Ego within range meets any of the following criteria:[5]
- Is one of the following Jobs: Paladin, Dark Knight, Blue Mage, Rune Fencer and has more than ~50 MP remaining[6]
- Is under the effect of any of the following: Phantom Rolls, Songs, or Geomancy.
- If none of these conditions are met, Quenching Hammer will not be used.
- Water Bomb - Water elemental damage in area of effect + Attack Down + Magic Attack Down.
- Frog Frenzy - AOE Regain + Defense Bonus.
- Providence - Self-heal, Wipes debuffs, summons Croakers.
Spells Cast:
Necronura Spells available varies with difficulty.:
- Fire/Water III-V
- Firaga III/Waterga III
- Firaja/Waterga
- Impact - Used below 50% health.
- Kaustra - Used below 50% health.
- Death - The circumstances under which this is cast are unclear, but it appears the Necronura must be below 50% health[7]. It is not tied to the use of Providence or any other TP ability.[8]. The JP Wiki speculates it has to do with its distance from its current target[9]
Where to get your Primer:
- Marjami Ravine - Near Bivouac #2
- Foret de Hennetiel - Northwest from the Frontier Station.
- Rala Waterways - Enter near the Western Adoulin Mog House, past the first sluice gate.
References
Source entry: Ambuscade/Battlefield Archive/Bozzetto Necronura. Cached on this server on 5 November 2026.