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White Mage Guide by Briga

CAUTION!
Junction This article is a personal guide. Information expressed in this guide is one player's opinion and may be more opinion than fact. Strategies and information contained herein may not work for everyone.

No non-minor changes should be made without consulting the author. Changes or questions should be discussed on the talk page.

Junction

White Mage Guide by Briga

Well here is a lil reference of what i think its important for WHMs. This is not a 1-75 guide.

Sub Jobs

This is far the best sj you can get for this job, if you dont have sch37 yet.For any purpose, HNM, Exp/merit Party,ect.

Good reasons:

  1. Max MP Boost
  2. Auto Refresh , the main reason to choose this sj
  3. Clear Mind
  4. MP Equip with latent effect unlocked by this SJ (aka Magician's Earring)

Bad reasons:

  1. You don't have Warp. Just Teleport-Altep go to Rabao and Warp..
  2. You don't have Tractor. Maybe be important if u are on a rescue mission!
  3. You don't have Escape. That can be a problem sometimes, like in sky or sea.
  4. You don't have Conserve MP... That never activates so...
  5. Less HP than any other SJ. orz omg i got 800HP cause i'm a Tarutaru with Cure equip
  6. You don't have Sleep, great.. you have Repose, should focus on lvl divine magic.

This is prolly the 2nd best sj you can choose. If you are starting, you won't have SMN available so that's fine.

Good reasons:

  1. Conserve MP
  2. MAB (why the hell would you nuke with whm? just lvl BLM if you like it)
  3. Clear Mind
  4. Warp, that's a good reason for lazy ppl.
  5. Tractor, ok rescue mission! Sleep, Escape.

Bad reasons:

  1. No Auto Refresh. 1MP/Tic makes a big difference.
  2. No Max MP Boost... ect

Imho this usefull in very specific situations like:

  1. Solo if you are bored enough and don't have any other job to do it
  2. Skill up Club or any other none 2 handed weapon.This is a good reason ^-^

If you are too bored in your Dynamis Ls you can always help the Stuners. With all your Blessed Equip and an Walahra Turban, to reduce Stun recast.

This is the best SJ you can get, unless you need any other for specific reasons mentioned above. You will get a sj that's a smn+blm combo.

Good reasons:

  1. Sublimation As a tarutaru i usually get 200MP with this ability and its not actually better than a good old refresh, BUT now we have a way to get the similiar mp amount by yourselves which make us much more independant than back in past.
  2. Light Arts You will figure that saving 10%MP every white-magic based spell you made its much better than have your own auto-refresh.
  3. Celerity Having a spell casted 50% faster every minute can save many ppl! Faster teleports xD
  4. Penury This is particulary interesting when u are really low on mp. -50% cost
  5. Dark Arts Using this will had a +10% cost to your white-magic spells, although it will allow u (after using addendum_black, to cast Dispel and Sleep
  1. Clear Mind
  2. Conserve MP
  3. Max MP Boost
  4. Resist Silence

Bad reasons:

  1. No Tractor,Escape
  2. No direct access to Sleep, Dispel

Equip This equip is available for all races. Later i will focus on add some RSE.

  • Cure Equip

( Cure Potency + 50% ; MND base + 39 )

  • MP Equip

( about +200MP more than common Cure MP to cast Pro, Shell RR ect)

  • HP Equip

Cap your Hp to use Devotion and Martyr

  • Haste Equip

When you are doing Haste cicles, or any other type of cicle.Do it faster with less recast time.

  • Divine Equip

This equip purpose is only for Repose, and to reduce its resist.

Merits

WHM Specific

This one is the most important is this group. You may want to get it to lvl2 or 3 to get defense +62 or +64.

Not so important, but if you are planing on doing sky/sea HNM or Salvage it would be nice to have this one.Upgrade this one if you don't have anywhere else to waste your merits.

This is prolly the 2nd you should get. Since you are always with a RDM or a BRD, they will much appreciate a few extra MP you can give.Around 200MP if you are a taru like me ^-^

Martyr is nice when you are out of mp and you desperate need to heal someone. Or when your Cure recast is down.Its rare but it happens specially when you are spaming cures.Around 400HP.


HP/MP


Combat Skills

Weapon Skills

Defensive Skills


Magic Skills


Others

If you are not willing to lvl or if you don't have a tank job you may want to waste a few merits in here. Less enmity you have, less you get hitted, more safe for you.

Briga 01:57, 6 December 2007 (UTC)

Source entry: White Mage Guide by Briga. Cached on this server on 4 November 2026.

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